Ryujinx-GtkSharp/sample/GtkDemo/DemoRotatedText.cs
Dan Winship 25e70f2a38 * sample/GtkDemo/DemoRotatedText.cs (RotatedTextExposeEvent): Use
Gdk.PangoRenderer.GetDefault() like the C gtk-demo rather than
	creating a new Gdk.PangoRenderer. [Fixes #74865]

	* gdk/Gdk.metadata: fix return type of Gdk.PangoRenderer.GetDefault

svn path=/trunk/gtk-sharp/; revision=45494
2005-06-06 14:40:46 +00:00

97 lines
3.0 KiB
C#

using System;
using Gtk;
using Pango;
#if GTK_SHARP_2_6
namespace GtkDemo
{
[Demo ("Rotated Text", "DemoRotatedText.cs")]
public class DemoRotatedText : Window
{
const int RADIUS = 150;
const int N_WORDS = 10;
public DemoRotatedText () : base ("Rotated text")
{
DrawingArea drawingArea = new DrawingArea ();
Gdk.Color white = new Gdk.Color (0xff, 0xff, 0xff);
// This overrides the background color from the theme
drawingArea.ModifyBg (StateType.Normal, white);
drawingArea.ExposeEvent += new ExposeEventHandler (RotatedTextExposeEvent);
this.Add (drawingArea);
this.DeleteEvent += new DeleteEventHandler (OnWinDelete);
this.SetDefaultSize (2 * RADIUS, 2 * RADIUS);
this.ShowAll ();
}
void RotatedTextExposeEvent (object sender, ExposeEventArgs a)
{
DrawingArea drawingArea = sender as DrawingArea;
int width = drawingArea.Allocation.Width;
int height = drawingArea.Allocation.Height;
double deviceRadius;
// Get the default renderer for the screen, and set it up for drawing
Gdk.PangoRenderer renderer = Gdk.PangoRenderer.GetDefault (drawingArea.Screen);
renderer.Drawable = drawingArea.GdkWindow;
renderer.Gc = drawingArea.Style.BlackGC;
// Set up a transformation matrix so that the user space coordinates for
// the centered square where we draw are [-RADIUS, RADIUS], [-RADIUS, RADIUS]
// We first center, then change the scale
deviceRadius = Math.Min (width, height) / 2;
Matrix matrix = Pango.Matrix.Identity;
matrix.Translate (deviceRadius + (width - 2 * deviceRadius) / 2, deviceRadius + (height - 2 * deviceRadius) / 2);
matrix.Scale (deviceRadius / RADIUS, deviceRadius / RADIUS);
// Create a PangoLayout, set the font and text
Context context = drawingArea.CreatePangoContext ();
Pango.Layout layout = new Pango.Layout (context);
layout.SetText ("Text");
FontDescription desc = FontDescription.FromString ("Sans Bold 27");
layout.FontDescription = desc;
// Draw the layout N_WORDS times in a circle
for (int i = 0; i < N_WORDS; i++)
{
Gdk.Color color = new Gdk.Color ();
Matrix rotatedMatrix = matrix;
int w, h;
double angle = (360 * i) / N_WORDS;
// Gradient from red at angle == 60 to blue at angle == 300
color.Red = (ushort) (65535 * (1 + Math.Cos ((angle - 60) * Math.PI / 180)) / 2);
color.Green = 0;
color.Blue = (ushort) (65535 - color.Red);
renderer.SetOverrideColor (RenderPart.Foreground, color);
rotatedMatrix.Rotate (angle);
context.Matrix = rotatedMatrix;
// Inform Pango to re-layout the text with the new transformation matrix
layout.ContextChanged ();
layout.GetSize (out w, out h);
renderer.DrawLayout (layout, - w / 2, (int) (- RADIUS * Pango.Scale.PangoScale));
}
// Clean up default renderer, since it is shared
renderer.SetOverrideColor (RenderPart.Foreground, Gdk.Color.Zero);
renderer.Drawable = null;
renderer.Gc = null;
}
void OnWinDelete (object sender, DeleteEventArgs a)
{
this.Hide ();
this.Dispose ();
}
}
}
#endif