Ryujinx-GtkSharp/doc/en/GLib/Value.xml
Duncan Mak f3966a2a4c 2003-02-23 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: a Big patch. This adds code-generated documentation
	for internal constructors, the GType property and the Finalized method.

svn path=/trunk/gtk-sharp/; revision=11858
2003-02-23 07:26:30 +00:00

277 lines
10 KiB
XML

<Type Name="Value" FullName="GLib.Value">
<TypeSignature Language="C#" Value="public class Value" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (IntPtr val, IntPtr dummy);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="System.IntPtr" />
<Parameter Name="dummy" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'IntPtr'</param>
<param name="dummy">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="obj" Type="System.IntPtr" />
<Parameter Name="prop_name" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="obj">To be added: an object of type 'IntPtr'</param>
<param name="prop_name">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (bool val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (GLib.Boxed val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="GLib.Boxed" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'GLib.Boxed'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name, GLib.Boxed val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="obj" Type="System.IntPtr" />
<Parameter Name="prop_name" Type="System.String" />
<Parameter Name="val" Type="GLib.Boxed" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="obj">To be added: an object of type 'IntPtr'</param>
<param name="prop_name">To be added: an object of type 'string'</param>
<param name="val">To be added: an object of type 'GLib.Boxed'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (GLib.Opaque val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="GLib.Opaque" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'GLib.Opaque'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (double val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'double'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (float val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="System.Single" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'float'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (int val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (GLib.Object val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="GLib.Object" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'GLib.Object'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (IntPtr val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'IntPtr'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (string val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (uint val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (ushort val);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="val" Type="System.UInt16" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="val">To be added: an object of type 'ushort'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name, GLib.EnumWrapper wrap);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="obj" Type="System.IntPtr" />
<Parameter Name="prop_name" Type="System.String" />
<Parameter Name="wrap" Type="GLib.EnumWrapper" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="obj">To be added: an object of type 'IntPtr'</param>
<param name="prop_name">To be added: an object of type 'string'</param>
<param name="wrap">To be added: an object of type 'GLib.EnumWrapper'</param>
<returns>To be added: an object of type 'GLib.Value'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Handle">
<MemberSignature Language="C#" Value="public IntPtr Handle { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'IntPtr'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>