Ryujinx-GtkSharp/doc/en/Gtk/ColorSelection.xml
Duncan Mak f3966a2a4c 2003-02-23 Duncan Mak <duncan@ximian.com>
* en/*/*.xml: a Big patch. This adds code-generated documentation
	for internal constructors, the GType property and the Finalized method.

svn path=/trunk/gtk-sharp/; revision=11858
2003-02-23 07:26:30 +00:00

271 lines
10 KiB
XML

<Type Name="ColorSelection" FullName="Gtk.ColorSelection">
<TypeSignature Language="C#" Value="public class ColorSelection : Gtk.VBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.VBox</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="PaletteFromString">
<MemberSignature Language="C#" Value="public static bool PaletteFromString (string str, Gdk.Color colors, int n_colors);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="str" Type="System.String" />
<Parameter Name="colors" Type="Gdk.Color" />
<Parameter Name="n_colors" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="str">To be added: an object of type 'string'</param>
<param name="colors">To be added: an object of type 'Gdk.Color'</param>
<param name="n_colors">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PaletteToString">
<MemberSignature Language="C#" Value="public static string PaletteToString (Gdk.Color colors, int n_colors);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="colors" Type="Gdk.Color" />
<Parameter Name="n_colors" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="colors">To be added: an object of type 'Gdk.Color'</param>
<param name="n_colors">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'string'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetPreviousColor">
<MemberSignature Language="C#" Value="public void GetPreviousColor (Gdk.Color color);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="color" Type="Gdk.Color" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="color">To be added: an object of type 'Gdk.Color'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetPreviousColor">
<MemberSignature Language="C#" Value="public void SetPreviousColor (Gdk.Color color);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="color" Type="Gdk.Color" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="color">To be added: an object of type 'Gdk.Color'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="IsAdjusting">
<MemberSignature Language="C#" Value="public bool IsAdjusting ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ColorSelection (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of ColorSelection, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.ColorSelection" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ColorSelection (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of ColorSelection, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ColorSelection ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.ColorSelection'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.ColorSelection</summary>
<returns>The GLib TYpe for the Gtk.ColorSelection class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="PreviousAlpha">
<MemberSignature Language="C#" Value="public ushort PreviousAlpha { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt16</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.UInt16" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'ushort'</param>
<returns>To be added: an object of type 'ushort'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CurrentColor">
<MemberSignature Language="C#" Value="public Gdk.Color CurrentColor { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Color</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gdk.Color" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Color'</param>
<returns>To be added: an object of type 'Gdk.Color'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="HasPalette">
<MemberSignature Language="C#" Value="public bool HasPalette { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="HasOpacityControl">
<MemberSignature Language="C#" Value="public bool HasOpacityControl { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CurrentAlpha">
<MemberSignature Language="C#" Value="public ushort CurrentAlpha { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt16</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="System.UInt16" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'ushort'</param>
<returns>To be added: an object of type 'ushort'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ColorChanged">
<MemberSignature Language="C#" Value="public event EventHandler ColorChanged;" />
<MemberType>Event</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>