Ryujinx-GtkSharp/doc/en/Gdk/DragProtocol.xml
Mike Kestner f8d36b9453 2005-05-23 Mike Kestner <mkestner@novell.com>
* configure.in.in : add monodocer-fu.

2005-05-23  Mike Kestner  <mkestner@novell.com>

	* Makefile.am : switch to monodocer
	* updater : kill
	* en/*/*.xml : enormo-diff from monodocer first run without --delete.

svn path=/trunk/gtk-sharp/; revision=44915
2005-05-23 20:41:51 +00:00

130 lines
3.9 KiB
XML

<Type Name="DragProtocol" FullName="Gdk.DragProtocol">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum DragProtocol" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Used in <see cref="T:Gdk.DragContext" /> to indicate the protocol according to which DND is done.</summary>
<remarks>None.</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>GLib.GType(WrapperType=typeof(Gdk.DragProtocolGType))</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName="Motif">
<MemberSignature Language="C#" Value="Motif" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The Motif DND protocol.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Xdnd">
<MemberSignature Language="C#" Value="Xdnd" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The Xdnd protocol.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Rootwin">
<MemberSignature Language="C#" Value="Rootwin" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>An extension to the Xdnd protocol for unclaimed root window drops.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Win32Dropfiles">
<MemberSignature Language="C#" Value="Win32Dropfiles" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The simple WM_DROPFILES protocol.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Ole2">
<MemberSignature Language="C#" Value="Ole2" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The complex OLE2 DND protocol (not implemented).</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Local">
<MemberSignature Language="C#" Value="Local" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Intra-application DND.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="None">
<MemberSignature Language="C#" Value="None" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.DragProtocol</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>None.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="value__" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Internal field.</summary>
<remarks>Do not use.</remarks>
</Docs>
</Member>
</Members>
</Type>