Ryujinx-GtkSharp/doc/en/Gnome/TriggerType.xml
Mike Kestner a0a7af3df3 updates to latest monodocer -pretty and since tags for 2.16 API
svn path=/trunk/gtk-sharp/; revision=71205
2007-01-17 16:19:38 +00:00

77 lines
2.4 KiB
XML

<Type Name="TriggerType" FullName="Gnome.TriggerType">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum TriggerType" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.16.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>These are the different types of triggers that can be activated by an application.</summary>
<remarks>To be added.</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>GLib.GType(typeof(Gnome.TriggerTypeGType))</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName="None">
<MemberSignature Language="C#" Value="None" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gnome.TriggerType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>A null trigger type. Should never be used.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Function">
<MemberSignature Language="C#" Value="Function" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gnome.TriggerType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The trigger causes a function to be executed.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Command">
<MemberSignature Language="C#" Value="Command" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gnome.TriggerType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The trigger causes a command to be executed.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="Mediaplay">
<MemberSignature Language="C#" Value="Mediaplay" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gnome.TriggerType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The trigger causes a sound to be played.</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>