Ryujinx-GtkSharp/doc/en/Gdk/FillRule.xml
Mike Kestner 3402acb805 assembly version updates for 2.12
svn path=/trunk/gtk-sharp/; revision=90841
2007-12-06 18:37:54 +00:00

51 lines
1.8 KiB
XML

<Type Name="FillRule" FullName="Gdk.FillRule">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum FillRule" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.12.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>The method for determining which pixels are included in a region, when creating a <see cref="T:Gdk.Region" /> from a polygon.</summary>
<remarks>The fill rule is only relevant for polygons which overlap themselves.</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>GLib.GType(typeof(Gdk.FillRuleGType))</AttributeName>
</Attribute>
</Attributes>
<Members>
<Member MemberName="EvenOddRule">
<MemberSignature Language="C#" Value="EvenOddRule" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.FillRule</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Areas which are overlapped an odd number of times are included in the region, while areas overlapped an even number of times are not.</summary>
<remarks>
</remarks>
</Docs>
</Member>
<Member MemberName="WindingRule">
<MemberSignature Language="C#" Value="WindingRule" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gdk.FillRule</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Overlapping areas are always included.</summary>
<remarks>
</remarks>
</Docs>
</Member>
</Members>
</Type>