Fixed loading 32-bit BMP files

This commit is contained in:
Sam Lantinga 2022-03-31 16:15:51 -07:00
parent ea7d5307ac
commit 0d7edcb703

View File

@ -394,12 +394,6 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
break;
}
if (biBitCount >= 32) { /* we shift biClrUsed by this value later. */
SDL_SetError("Unsupported or incorrect biBitCount field");
was_error = SDL_TRUE;
goto done;
}
/* Create a compatible surface, note that the colors are RGB ordered */
surface =
SDL_CreateRGBSurface(0, biWidth, biHeight, biBitCount, Rmask, Gmask,
@ -418,6 +412,12 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
goto done;
}
if (biBitCount >= 32) { /* we shift biClrUsed by this value later. */
SDL_SetError("Unsupported or incorrect biBitCount field");
was_error = SDL_TRUE;
goto done;
}
if (biClrUsed == 0) {
biClrUsed = 1 << biBitCount;
}