Sync wiki -> header

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SDL Wiki Bot 2021-10-26 15:30:06 +00:00
parent 9c799802c9
commit 1c6414603c

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@ -666,7 +666,7 @@ extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture,
* Unlock a texture, uploading the changes to video memory, if needed. * Unlock a texture, uploading the changes to video memory, if needed.
* *
* **Warning**: Please note that SDL_LockTexture() is intended to be * **Warning**: Please note that SDL_LockTexture() is intended to be
* write-only; it will notguarantee the previous contents of the texture will * write-only; it will not guarantee the previous contents of the texture will
* be provided. You must fully initialize any area of a texture that you lock * be provided. You must fully initialize any area of a texture that you lock
* before unlocking it, as the pixels might otherwise be uninitialized memory. * before unlocking it, as the pixels might otherwise be uninitialized memory.
* *