Fixed bug 4426 - allows re-creation of software renderer

Switching between renderers "software -> opengl -> opengles2 -> software" fails.

"opengl -> opengles2" calls SDL_RecreateWindow() and frees "window->surface"
without marking it as "surface_invalid".
This commit is contained in:
Sylvain Becker 2018-12-15 16:21:24 +01:00
parent 1829692753
commit 1ed6021960

View File

@ -1636,6 +1636,7 @@ SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
window->surface->flags &= ~SDL_DONTFREE;
SDL_FreeSurface(window->surface);
window->surface = NULL;
window->surface_valid = SDL_FALSE;
}
if (_this->DestroyWindowFramebuffer) {
_this->DestroyWindowFramebuffer(_this, window);