Changed some SDL_memset() calls to SDL_zero().

This commit is contained in:
Ryan C. Gordon 2015-03-18 10:09:39 -04:00
parent 97ff10c63c
commit 338bf5d297

View File

@ -784,8 +784,8 @@ SDL_AudioInit(const char *driver_name)
SDL_AudioQuit(); /* shutdown driver if already running. */
}
SDL_memset(&current_audio, '\0', sizeof(current_audio));
SDL_memset(open_devices, '\0', sizeof(open_devices));
SDL_zero(current_audio);
SDL_zero(open_devices);
/* Select the proper audio driver */
if (driver_name == NULL) {
@ -801,7 +801,7 @@ SDL_AudioInit(const char *driver_name)
}
tried_to_init = 1;
SDL_memset(&current_audio, 0, sizeof(current_audio));
SDL_zero(current_audio);
current_audio.name = backend->name;
current_audio.desc = backend->desc;
initialized = backend->init(&current_audio.impl);
@ -817,7 +817,7 @@ SDL_AudioInit(const char *driver_name)
}
}
SDL_memset(&current_audio, 0, sizeof(current_audio));
SDL_zero(current_audio);
return -1; /* No driver was available, so fail. */
}