Fixed Windows build

This commit is contained in:
Sam Lantinga 2021-11-08 22:16:01 -08:00
parent fd79607eb0
commit 67c42cb44c

View File

@ -1033,10 +1033,10 @@ WIN_UpdateClipCursor(SDL_Window *window)
if (window->mouse_rect.w > 0 && window->mouse_rect.h > 0) { if (window->mouse_rect.w > 0 && window->mouse_rect.h > 0) {
RECT mouse_rect, intersection; RECT mouse_rect, intersection;
mouse_rect.left = rect.left + data->mouse_rect.x; mouse_rect.left = rect.left + window->mouse_rect.x;
mouse_rect.top = rect.top + data->mouse_rect.y; mouse_rect.top = rect.top + window->mouse_rect.y;
mouse_rect.right = mouse_rect.left + data->mouse_rect.w - 1; mouse_rect.right = mouse_rect.left + window->mouse_rect.w - 1;
mouse_rect.bottom = mouse_rect.top + data->mouse_rect.h - 1; mouse_rect.bottom = mouse_rect.top + window->mouse_rect.h - 1;
if (IntersectRect(&intersection, &rect, &mouse_rect)) { if (IntersectRect(&intersection, &rect, &mouse_rect)) {
SDL_memcpy(&rect, &intersection, sizeof(rect)); SDL_memcpy(&rect, &intersection, sizeof(rect));
} else if ((window->flags & SDL_WINDOW_MOUSE_GRABBED) != 0) { } else if ((window->flags & SDL_WINDOW_MOUSE_GRABBED) != 0) {