OCD fixes: Adds a space before */

This commit is contained in:
Gabriel Jacobo 2013-08-21 09:43:09 -03:00
parent 3984c7d8e3
commit 695344d163
73 changed files with 270 additions and 270 deletions

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@ -37,7 +37,7 @@ render(SDL_Renderer *renderer)
int int
main(int argc, char *argv[]) main(int argc, char *argv[])
{ {
if (SDL_Init(SDL_INIT_VIDEO/* | SDL_INIT_AUDIO*/) < 0) if (SDL_Init(SDL_INIT_VIDEO/* | SDL_INIT_AUDIO */) < 0)
{ {
printf("Unable to initialize SDL"); printf("Unable to initialize SDL");
} }

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@ -106,7 +106,7 @@ extern "C" {
* These are the flags which may be passed to SDL_Init(). You should * These are the flags which may be passed to SDL_Init(). You should
* specify the subsystems which you will be using in your application. * specify the subsystems which you will be using in your application.
*/ */
/*@{*/ /*@{ */
#define SDL_INIT_TIMER 0x00000001 #define SDL_INIT_TIMER 0x00000001
#define SDL_INIT_AUDIO 0x00000010 #define SDL_INIT_AUDIO 0x00000010
#define SDL_INIT_VIDEO 0x00000020 /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ #define SDL_INIT_VIDEO 0x00000020 /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */
@ -119,7 +119,7 @@ extern "C" {
SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \ SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \
SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \ SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \
) )
/*@}*/ /*@} */
/** /**
* This function initializes the subsystems specified by \c flags * This function initializes the subsystems specified by \c flags

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@ -91,7 +91,7 @@ extern "C" {
* The spin lock functions and type are required and can not be * The spin lock functions and type are required and can not be
* emulated because they are used in the atomic emulation code. * emulated because they are used in the atomic emulation code.
*/ */
/*@{*/ /*@{ */
typedef int SDL_SpinLock; typedef int SDL_SpinLock;
@ -118,7 +118,7 @@ extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
*/ */
extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock); extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
/*@}*//*SDL AtomicLock*/ /*@} *//*SDL AtomicLock */
/** /**

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@ -66,7 +66,7 @@ typedef Uint16 SDL_AudioFormat;
/** /**
* \name Audio flags * \name Audio flags
*/ */
/*@{*/ /*@{ */
#define SDL_AUDIO_MASK_BITSIZE (0xFF) #define SDL_AUDIO_MASK_BITSIZE (0xFF)
#define SDL_AUDIO_MASK_DATATYPE (1<<8) #define SDL_AUDIO_MASK_DATATYPE (1<<8)
@ -85,7 +85,7 @@ typedef Uint16 SDL_AudioFormat;
* *
* Defaults to LSB byte order. * Defaults to LSB byte order.
*/ */
/*@{*/ /*@{ */
#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */ #define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */
#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */ #define AUDIO_S8 0x8008 /**< Signed 8-bit samples */
#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */ #define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */
@ -94,30 +94,30 @@ typedef Uint16 SDL_AudioFormat;
#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */ #define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */
#define AUDIO_U16 AUDIO_U16LSB #define AUDIO_U16 AUDIO_U16LSB
#define AUDIO_S16 AUDIO_S16LSB #define AUDIO_S16 AUDIO_S16LSB
/*@}*/ /*@} */
/** /**
* \name int32 support * \name int32 support
*/ */
/*@{*/ /*@{ */
#define AUDIO_S32LSB 0x8020 /**< 32-bit integer samples */ #define AUDIO_S32LSB 0x8020 /**< 32-bit integer samples */
#define AUDIO_S32MSB 0x9020 /**< As above, but big-endian byte order */ #define AUDIO_S32MSB 0x9020 /**< As above, but big-endian byte order */
#define AUDIO_S32 AUDIO_S32LSB #define AUDIO_S32 AUDIO_S32LSB
/*@}*/ /*@} */
/** /**
* \name float32 support * \name float32 support
*/ */
/*@{*/ /*@{ */
#define AUDIO_F32LSB 0x8120 /**< 32-bit floating point samples */ #define AUDIO_F32LSB 0x8120 /**< 32-bit floating point samples */
#define AUDIO_F32MSB 0x9120 /**< As above, but big-endian byte order */ #define AUDIO_F32MSB 0x9120 /**< As above, but big-endian byte order */
#define AUDIO_F32 AUDIO_F32LSB #define AUDIO_F32 AUDIO_F32LSB
/*@}*/ /*@} */
/** /**
* \name Native audio byte ordering * \name Native audio byte ordering
*/ */
/*@{*/ /*@{ */
#if SDL_BYTEORDER == SDL_LIL_ENDIAN #if SDL_BYTEORDER == SDL_LIL_ENDIAN
#define AUDIO_U16SYS AUDIO_U16LSB #define AUDIO_U16SYS AUDIO_U16LSB
#define AUDIO_S16SYS AUDIO_S16LSB #define AUDIO_S16SYS AUDIO_S16LSB
@ -129,21 +129,21 @@ typedef Uint16 SDL_AudioFormat;
#define AUDIO_S32SYS AUDIO_S32MSB #define AUDIO_S32SYS AUDIO_S32MSB
#define AUDIO_F32SYS AUDIO_F32MSB #define AUDIO_F32SYS AUDIO_F32MSB
#endif #endif
/*@}*/ /*@} */
/** /**
* \name Allow change flags * \name Allow change flags
* *
* Which audio format changes are allowed when opening a device. * Which audio format changes are allowed when opening a device.
*/ */
/*@{*/ /*@{ */
#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001 #define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001
#define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002 #define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002
#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004 #define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004
#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE) #define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
/*@}*/ /*@} */
/*@}*//*Audio flags*/ /*@} *//*Audio flags */
/** /**
* This function is called when the audio device needs more data. * This function is called when the audio device needs more data.
@ -218,10 +218,10 @@ typedef struct SDL_AudioCVT
* These functions return the list of built in audio drivers, in the * These functions return the list of built in audio drivers, in the
* order that they are normally initialized by default. * order that they are normally initialized by default.
*/ */
/*@{*/ /*@{ */
extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void); extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index); extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
/*@}*/ /*@} */
/** /**
* \name Initialization and cleanup * \name Initialization and cleanup
@ -230,10 +230,10 @@ extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
* you have a specific need to specify the audio driver you want to * you have a specific need to specify the audio driver you want to
* use. You should normally use SDL_Init() or SDL_InitSubSystem(). * use. You should normally use SDL_Init() or SDL_InitSubSystem().
*/ */
/*@{*/ /*@{ */
extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name); extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
extern DECLSPEC void SDLCALL SDL_AudioQuit(void); extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
/*@}*/ /*@} */
/** /**
* This function returns the name of the current audio driver, or NULL * This function returns the name of the current audio driver, or NULL
@ -359,7 +359,7 @@ extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
* *
* Get the current audio state. * Get the current audio state.
*/ */
/*@{*/ /*@{ */
typedef enum typedef enum
{ {
SDL_AUDIO_STOPPED = 0, SDL_AUDIO_STOPPED = 0,
@ -370,7 +370,7 @@ extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
extern DECLSPEC SDL_AudioStatus SDLCALL extern DECLSPEC SDL_AudioStatus SDLCALL
SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev); SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
/*@}*//*Audio State*/ /*@} *//*Audio State */
/** /**
* \name Pause audio functions * \name Pause audio functions
@ -381,11 +381,11 @@ SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
* data for your callback function after opening the audio device. * data for your callback function after opening the audio device.
* Silence will be written to the audio device during the pause. * Silence will be written to the audio device during the pause.
*/ */
/*@{*/ /*@{ */
extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on); extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev, extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
int pause_on); int pause_on);
/*@}*//*Pause audio functions*/ /*@} *//*Pause audio functions */
/** /**
* This function loads a WAVE from the data source, automatically freeing * This function loads a WAVE from the data source, automatically freeing
@ -482,12 +482,12 @@ extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
* the callback function is not running. Do not call these from the callback * the callback function is not running. Do not call these from the callback
* function or you will cause deadlock. * function or you will cause deadlock.
*/ */
/*@{*/ /*@{ */
extern DECLSPEC void SDLCALL SDL_LockAudio(void); extern DECLSPEC void SDLCALL SDL_LockAudio(void);
extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev); extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
extern DECLSPEC void SDLCALL SDL_UnlockAudio(void); extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev); extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
/*@}*//*Audio lock functions*/ /*@} *//*Audio lock functions */
/** /**
* This function shuts down audio processing and closes the audio device. * This function shuts down audio processing and closes the audio device.

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@ -99,8 +99,8 @@
#define HAVE_SQRT 1 #define HAVE_SQRT 1
#define HAVE_SETJMP 1 #define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1 #define HAVE_NANOSLEEP 1
/*#define HAVE_SYSCONF 1*/ /*#define HAVE_SYSCONF 1 */
/*#define HAVE_SIGACTION 1*/ /*#define HAVE_SIGACTION 1 */
/* PSP isn't that sophisticated */ /* PSP isn't that sophisticated */

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@ -33,10 +33,10 @@
/** /**
* \name The two types of endianness * \name The two types of endianness
*/ */
/*@{*/ /*@{ */
#define SDL_LIL_ENDIAN 1234 #define SDL_LIL_ENDIAN 1234
#define SDL_BIG_ENDIAN 4321 #define SDL_BIG_ENDIAN 4321
/*@}*/ /*@} */
#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */ #ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
#ifdef __linux__ #ifdef __linux__
@ -206,7 +206,7 @@ SDL_SwapFloat(float x)
* \name Swap to native * \name Swap to native
* Byteswap item from the specified endianness to the native endianness. * Byteswap item from the specified endianness to the native endianness.
*/ */
/*@{*/ /*@{ */
#if SDL_BYTEORDER == SDL_LIL_ENDIAN #if SDL_BYTEORDER == SDL_LIL_ENDIAN
#define SDL_SwapLE16(X) (X) #define SDL_SwapLE16(X) (X)
#define SDL_SwapLE32(X) (X) #define SDL_SwapLE32(X) (X)
@ -226,7 +226,7 @@ SDL_SwapFloat(float x)
#define SDL_SwapBE64(X) (X) #define SDL_SwapBE64(X) (X)
#define SDL_SwapFloatBE(X) (X) #define SDL_SwapFloatBE(X) (X)
#endif #endif
/*@}*//*Swap to native*/ /*@} *//*Swap to native */
/* Ends C function definitions when using C++ */ /* Ends C function definitions when using C++ */
#ifdef __cplusplus #ifdef __cplusplus

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@ -48,7 +48,7 @@ extern DECLSPEC void SDLCALL SDL_ClearError(void);
* \internal * \internal
* Private error reporting function - used internally. * Private error reporting function - used internally.
*/ */
/*@{*/ /*@{ */
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM) #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED) #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
#define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param)) #define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
@ -63,7 +63,7 @@ typedef enum
} SDL_errorcode; } SDL_errorcode;
/* SDL_Error() unconditionally returns -1. */ /* SDL_Error() unconditionally returns -1. */
extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code); extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
/*@}*//*Internal error functions*/ /*@} *//*Internal error functions */
/* Ends C function definitions when using C++ */ /* Ends C function definitions when using C++ */
#ifdef __cplusplus #ifdef __cplusplus

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@ -541,7 +541,7 @@ typedef union SDL_Event
*/ */
extern DECLSPEC void SDLCALL SDL_PumpEvents(void); extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
/*@{*/ /*@{ */
typedef enum typedef enum
{ {
SDL_ADDEVENT, SDL_ADDEVENT,
@ -570,7 +570,7 @@ typedef enum
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents, extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
SDL_eventaction action, SDL_eventaction action,
Uint32 minType, Uint32 maxType); Uint32 minType, Uint32 maxType);
/*@}*/ /*@} */
/** /**
* Checks to see if certain event types are in the event queue. * Checks to see if certain event types are in the event queue.
@ -681,7 +681,7 @@ extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter, extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
void *userdata); void *userdata);
/*@{*/ /*@{ */
#define SDL_QUERY -1 #define SDL_QUERY -1
#define SDL_IGNORE 0 #define SDL_IGNORE 0
#define SDL_DISABLE 0 #define SDL_DISABLE 0
@ -697,7 +697,7 @@ extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
* current processing state of the specified event. * current processing state of the specified event.
*/ */
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state); extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);
/*@}*/ /*@} */
#define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY) #define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY)
/** /**

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@ -140,12 +140,12 @@ typedef struct _SDL_Haptic SDL_Haptic;
* *
* Different haptic features a device can have. * Different haptic features a device can have.
*/ */
/*@{*/ /*@{ */
/** /**
* \name Haptic effects * \name Haptic effects
*/ */
/*@{*/ /*@{ */
/** /**
* \brief Constant effect supported. * \brief Constant effect supported.
@ -177,7 +177,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_LEFTRIGHT (1<<2) #define SDL_HAPTIC_LEFTRIGHT (1<<2)
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*#define SDL_HAPTIC_SQUARE (1<<2)*/ /*#define SDL_HAPTIC_SQUARE (1<<2) */
/** /**
* \brief Triangle wave effect supported. * \brief Triangle wave effect supported.
@ -262,7 +262,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
*/ */
#define SDL_HAPTIC_CUSTOM (1<<11) #define SDL_HAPTIC_CUSTOM (1<<11)
/*@}*//*Haptic effects*/ /*@} *//*Haptic effects */
/* These last few are features the device has, not effects */ /* These last few are features the device has, not effects */
@ -305,7 +305,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
/** /**
* \name Direction encodings * \name Direction encodings
*/ */
/*@{*/ /*@{ */
/** /**
* \brief Uses polar coordinates for the direction. * \brief Uses polar coordinates for the direction.
@ -328,9 +328,9 @@ typedef struct _SDL_Haptic SDL_Haptic;
*/ */
#define SDL_HAPTIC_SPHERICAL 2 #define SDL_HAPTIC_SPHERICAL 2
/*@}*//*Direction encodings*/ /*@} *//*Direction encodings */
/*@}*//*Haptic features*/ /*@} *//*Haptic features */
/* /*
* Misc defines. * Misc defines.

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@ -187,7 +187,7 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
/** /**
* \name Hat positions * \name Hat positions
*/ */
/*@{*/ /*@{ */
#define SDL_HAT_CENTERED 0x00 #define SDL_HAT_CENTERED 0x00
#define SDL_HAT_UP 0x01 #define SDL_HAT_UP 0x01
#define SDL_HAT_RIGHT 0x02 #define SDL_HAT_RIGHT 0x02
@ -197,7 +197,7 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
/*@}*/ /*@} */
/** /**
* Get the current state of a POV hat on a joystick. * Get the current state of a POV hat on a joystick.

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@ -52,7 +52,7 @@ extern "C" {
/** /**
* \name Mutex functions * \name Mutex functions
*/ */
/*@{*/ /*@{ */
/* The SDL mutex structure, defined in SDL_sysmutex.c */ /* The SDL mutex structure, defined in SDL_sysmutex.c */
struct SDL_mutex; struct SDL_mutex;
@ -94,13 +94,13 @@ extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
*/ */
extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex); extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
/*@}*//*Mutex functions*/ /*@} *//*Mutex functions */
/** /**
* \name Semaphore functions * \name Semaphore functions
*/ */
/*@{*/ /*@{ */
/* The SDL semaphore structure, defined in SDL_syssem.c */ /* The SDL semaphore structure, defined in SDL_syssem.c */
struct SDL_semaphore; struct SDL_semaphore;
@ -154,13 +154,13 @@ extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
*/ */
extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem); extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
/*@}*//*Semaphore functions*/ /*@} *//*Semaphore functions */
/** /**
* \name Condition variable functions * \name Condition variable functions
*/ */
/*@{*/ /*@{ */
/* The SDL condition variable structure, defined in SDL_syscond.c */ /* The SDL condition variable structure, defined in SDL_syscond.c */
struct SDL_cond; struct SDL_cond;
@ -237,7 +237,7 @@ extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond, extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
SDL_mutex * mutex, Uint32 ms); SDL_mutex * mutex, Uint32 ms);
/*@}*//*Condition variable functions*/ /*@} *//*Condition variable functions */
/* Ends C function definitions when using C++ */ /* Ends C function definitions when using C++ */

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@ -39,10 +39,10 @@ extern "C" {
* *
* These define alpha as the opacity of a surface. * These define alpha as the opacity of a surface.
*/ */
/*@{*/ /*@{ */
#define SDL_ALPHA_OPAQUE 255 #define SDL_ALPHA_OPAQUE 255
#define SDL_ALPHA_TRANSPARENT 0 #define SDL_ALPHA_TRANSPARENT 0
/*@}*/ /*@} */
/** Pixel type. */ /** Pixel type. */
enum enum

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@ -66,7 +66,7 @@
#endif #endif
#if defined(ANDROID) #if defined(ANDROID)
#undef __ANDROID__ #undef __ANDROID__
#undef __LINUX__ /*do we need to do this?*/ #undef __LINUX__ /*do we need to do this? */
#define __ANDROID__ 1 #define __ANDROID__ 1
#endif #endif

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@ -148,7 +148,7 @@ typedef struct SDL_RWops
* *
* Functions to create SDL_RWops structures from various data streams. * Functions to create SDL_RWops structures from various data streams.
*/ */
/*@{*/ /*@{ */
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file, extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file,
const char *mode); const char *mode);
@ -165,7 +165,7 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem, extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
int size); int size);
/*@}*//*RWFrom functions*/ /*@} *//*RWFrom functions */
extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void); extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
@ -180,14 +180,14 @@ extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
* *
* Macros to easily read and write from an SDL_RWops structure. * Macros to easily read and write from an SDL_RWops structure.
*/ */
/*@{*/ /*@{ */
#define SDL_RWsize(ctx) (ctx)->size(ctx) #define SDL_RWsize(ctx) (ctx)->size(ctx)
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence) #define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR) #define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n) #define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n) #define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
#define SDL_RWclose(ctx) (ctx)->close(ctx) #define SDL_RWclose(ctx) (ctx)->close(ctx)
/*@}*//*Read/write macros*/ /*@} *//*Read/write macros */
/** /**
@ -195,7 +195,7 @@ extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
* *
* Read an item of the specified endianness and return in native format. * Read an item of the specified endianness and return in native format.
*/ */
/*@{*/ /*@{ */
extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src); extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src);
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src); extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src); extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
@ -203,14 +203,14 @@ extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src); extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src); extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src); extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
/*@}*//*Read endian functions*/ /*@} *//*Read endian functions */
/** /**
* \name Write endian functions * \name Write endian functions
* *
* Write an item of native format to the specified endianness. * Write an item of native format to the specified endianness.
*/ */
/*@{*/ /*@{ */
extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value); extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value);
extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value); extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value); extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
@ -218,7 +218,7 @@ extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value); extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value); extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value); extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
/*@}*//*Write endian functions*/ /*@} *//*Write endian functions */
/* Ends C function definitions when using C++ */ /* Ends C function definitions when using C++ */

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@ -49,7 +49,7 @@ typedef enum
* *
* These values are from usage page 0x07 (USB keyboard page). * These values are from usage page 0x07 (USB keyboard page).
*/ */
/*@{*/ /*@{ */
SDL_SCANCODE_A = 4, SDL_SCANCODE_A = 4,
SDL_SCANCODE_B = 5, SDL_SCANCODE_B = 5,
@ -339,14 +339,14 @@ typedef enum
* special KMOD_MODE for it I'm adding it here * special KMOD_MODE for it I'm adding it here
*/ */
/*@}*//*Usage page 0x07*/ /*@} *//*Usage page 0x07 */
/** /**
* \name Usage page 0x0C * \name Usage page 0x0C
* *
* These values are mapped from usage page 0x0C (USB consumer page). * These values are mapped from usage page 0x0C (USB consumer page).
*/ */
/*@{*/ /*@{ */
SDL_SCANCODE_AUDIONEXT = 258, SDL_SCANCODE_AUDIONEXT = 258,
SDL_SCANCODE_AUDIOPREV = 259, SDL_SCANCODE_AUDIOPREV = 259,
@ -366,14 +366,14 @@ typedef enum
SDL_SCANCODE_AC_REFRESH = 273, SDL_SCANCODE_AC_REFRESH = 273,
SDL_SCANCODE_AC_BOOKMARKS = 274, SDL_SCANCODE_AC_BOOKMARKS = 274,
/*@}*//*Usage page 0x0C*/ /*@} *//*Usage page 0x0C */
/** /**
* \name Walther keys * \name Walther keys
* *
* These are values that Christian Walther added (for mac keyboard?). * These are values that Christian Walther added (for mac keyboard?).
*/ */
/*@{*/ /*@{ */
SDL_SCANCODE_BRIGHTNESSDOWN = 275, SDL_SCANCODE_BRIGHTNESSDOWN = 275,
SDL_SCANCODE_BRIGHTNESSUP = 276, SDL_SCANCODE_BRIGHTNESSUP = 276,
@ -388,7 +388,7 @@ typedef enum
SDL_SCANCODE_APP1 = 283, SDL_SCANCODE_APP1 = 283,
SDL_SCANCODE_APP2 = 284, SDL_SCANCODE_APP2 = 284,
/*@}*//*Walther keys*/ /*@} *//*Walther keys */
/* Add any other keys here. */ /* Add any other keys here. */

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@ -89,7 +89,7 @@
* Use proper C++ casts when compiled as C++ to be compatible with the option * Use proper C++ casts when compiled as C++ to be compatible with the option
* -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above). * -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
*/ */
/*@{*/ /*@{ */
#ifdef __cplusplus #ifdef __cplusplus
#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression) #define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
#define SDL_static_cast(type, expression) static_cast<type>(expression) #define SDL_static_cast(type, expression) static_cast<type>(expression)
@ -99,7 +99,7 @@
#define SDL_static_cast(type, expression) ((type)(expression)) #define SDL_static_cast(type, expression) ((type)(expression))
#define SDL_const_cast(type, expression) ((type)(expression)) #define SDL_const_cast(type, expression) ((type)(expression))
#endif #endif
/*@}*//*Cast operators*/ /*@} *//*Cast operators */
/* Define a four character code as a Uint32 */ /* Define a four character code as a Uint32 */
#define SDL_FOURCC(A, B, C, D) \ #define SDL_FOURCC(A, B, C, D) \
@ -111,7 +111,7 @@
/** /**
* \name Basic data types * \name Basic data types
*/ */
/*@{*/ /*@{ */
typedef enum typedef enum
{ {
@ -153,7 +153,7 @@ typedef int64_t Sint64;
*/ */
typedef uint64_t Uint64; typedef uint64_t Uint64;
/*@}*//*Basic data types*/ /*@} *//*Basic data types */
#define SDL_COMPILE_TIME_ASSERT(name, x) \ #define SDL_COMPILE_TIME_ASSERT(name, x) \

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@ -48,12 +48,12 @@ extern "C" {
* \internal * \internal
* Used internally (read-only). * Used internally (read-only).
*/ */
/*@{*/ /*@{ */
#define SDL_SWSURFACE 0 /**< Just here for compatibility */ #define SDL_SWSURFACE 0 /**< Just here for compatibility */
#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */ #define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */ #define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */ #define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */
/*@}*//*Surface flags*/ /*@} *//*Surface flags */
/** /**
* Evaluates to true if the surface needs to be locked before access. * Evaluates to true if the surface needs to be locked before access.

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@ -43,30 +43,30 @@ extern "C" {
#endif #endif
/*! Definitions for test case structures*/ /*! Definitions for test case structures */
#define TEST_ENABLED 1 #define TEST_ENABLED 1
#define TEST_DISABLED 0 #define TEST_DISABLED 0
/*! Definition of all the possible test return values of the test case method*/ /*! Definition of all the possible test return values of the test case method */
#define TEST_ABORTED -1 #define TEST_ABORTED -1
#define TEST_STARTED 0 #define TEST_STARTED 0
#define TEST_COMPLETED 1 #define TEST_COMPLETED 1
#define TEST_SKIPPED 2 #define TEST_SKIPPED 2
/*! Definition of all the possible test results for the harness*/ /*! Definition of all the possible test results for the harness */
#define TEST_RESULT_PASSED 0 #define TEST_RESULT_PASSED 0
#define TEST_RESULT_FAILED 1 #define TEST_RESULT_FAILED 1
#define TEST_RESULT_NO_ASSERT 2 #define TEST_RESULT_NO_ASSERT 2
#define TEST_RESULT_SKIPPED 3 #define TEST_RESULT_SKIPPED 3
#define TEST_RESULT_SETUP_FAILURE 4 #define TEST_RESULT_SETUP_FAILURE 4
/*!< Function pointer to a test case setup function (run before every test)*/ /*!< Function pointer to a test case setup function (run before every test) */
typedef void (*SDLTest_TestCaseSetUpFp)(void *arg); typedef void (*SDLTest_TestCaseSetUpFp)(void *arg);
/*!< Function pointer to a test case function*/ /*!< Function pointer to a test case function */
typedef int (*SDLTest_TestCaseFp)(void *arg); typedef int (*SDLTest_TestCaseFp)(void *arg);
/*!< Function pointer to a test case teardown function (run after every test)*/ /*!< Function pointer to a test case teardown function (run after every test) */
typedef void (*SDLTest_TestCaseTearDownFp)(void *arg); typedef void (*SDLTest_TestCaseTearDownFp)(void *arg);
/** /**

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@ -821,7 +821,7 @@ extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void);
/** /**
* \name OpenGL support functions * \name OpenGL support functions
*/ */
/*@{*/ /*@{ */
/** /**
* \brief Dynamically load an OpenGL library. * \brief Dynamically load an OpenGL library.
@ -939,7 +939,7 @@ extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
*/ */
extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context); extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);
/*@}*//*OpenGL support functions*/ /*@} *//*OpenGL support functions */
/* Ends C function definitions when using C++ */ /* Ends C function definitions when using C++ */

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@ -61,7 +61,7 @@ InitMS_ADPCM(WaveFMT * format)
SDL_SwapLE16(format->bitspersample); SDL_SwapLE16(format->bitspersample);
rogue_feel = (Uint8 *) format + sizeof(*format); rogue_feel = (Uint8 *) format + sizeof(*format);
if (sizeof(*format) == 16) { if (sizeof(*format) == 16) {
/*const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]);*/ /*const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]); */
rogue_feel += sizeof(Uint16); rogue_feel += sizeof(Uint16);
} }
MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]); MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
@ -242,7 +242,7 @@ InitIMA_ADPCM(WaveFMT * format)
SDL_SwapLE16(format->bitspersample); SDL_SwapLE16(format->bitspersample);
rogue_feel = (Uint8 *) format + sizeof(*format); rogue_feel = (Uint8 *) format + sizeof(*format);
if (sizeof(*format) == 16) { if (sizeof(*format) == 16) {
/*const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]);*/ /*const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]); */
rogue_feel += sizeof(Uint16); rogue_feel += sizeof(Uint16);
} }
IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]); IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);

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@ -304,7 +304,7 @@ ALSA_PlayDevice(_THIS)
while ( frames_left > 0 && this->enabled ) { while ( frames_left > 0 && this->enabled ) {
/* !!! FIXME: This works, but needs more testing before going live */ /* !!! FIXME: This works, but needs more testing before going live */
/*ALSA_snd_pcm_wait(this->hidden->pcm_handle, -1);*/ /*ALSA_snd_pcm_wait(this->hidden->pcm_handle, -1); */
status = ALSA_snd_pcm_writei(this->hidden->pcm_handle, status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
sample_buf, frames_left); sample_buf, frames_left);

View File

@ -63,7 +63,7 @@ PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
this->spec.freq = 44100; this->spec.freq = 44100;
/* Update the fragment size as size in bytes. */ /* Update the fragment size as size in bytes. */
/* SDL_CalculateAudioSpec(this->spec); MOD*/ /* SDL_CalculateAudioSpec(this->spec); MOD */
switch (this->spec.format) { switch (this->spec.format) {
case AUDIO_U8: case AUDIO_U8:
this->spec.silence = 0x80; this->spec.silence = 0x80;
@ -76,7 +76,7 @@ PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
this->spec.size *= this->spec.channels; this->spec.size *= this->spec.channels;
this->spec.size *= this->spec.samples; this->spec.size *= this->spec.samples;
/*==========================================*/ /*========================================== */
/* Allocate the mixing buffer. Its size and starting address must /* Allocate the mixing buffer. Its size and starting address must
be a multiple of 64 bytes. Our sample count is already a multiple of be a multiple of 64 bytes. Our sample count is already a multiple of
@ -162,7 +162,7 @@ static int
PSPAUD_Init(SDL_AudioDriverImpl * impl) PSPAUD_Init(SDL_AudioDriverImpl * impl)
{ {
/* Set the function pointers*/ /* Set the function pointers */
impl->OpenDevice = PSPAUD_OpenDevice; impl->OpenDevice = PSPAUD_OpenDevice;
impl->PlayDevice = PSPAUD_PlayDevice; impl->PlayDevice = PSPAUD_PlayDevice;
impl->WaitDevice = PSPAUD_WaitDevice; impl->WaitDevice = PSPAUD_WaitDevice;
@ -171,7 +171,7 @@ PSPAUD_Init(SDL_AudioDriverImpl * impl)
impl->CloseDevice = PSPAUD_CloseDevice; impl->CloseDevice = PSPAUD_CloseDevice;
impl->ThreadInit = PSPAUD_ThreadInit; impl->ThreadInit = PSPAUD_ThreadInit;
/*PSP audio device*/ /*PSP audio device */
impl->OnlyHasDefaultOutputDevice = 1; impl->OnlyHasDefaultOutputDevice = 1;
/* /*
impl->HasCaptureSupport = 1; impl->HasCaptureSupport = 1;
@ -189,7 +189,7 @@ AudioBootStrap PSPAUD_bootstrap = {
"psp", "PSP audio driver", PSPAUD_Init, 0 "psp", "PSP audio driver", PSPAUD_Init, 0
}; };
/* SDL_AUDI*/ /* SDL_AUDI */

View File

@ -40,8 +40,8 @@
#include <sys/types.h> #include <sys/types.h>
#include <unistd.h> #include <unistd.h>
#define LOG_TAG "SDL_android" #define LOG_TAG "SDL_android"
/*#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)*/ /*#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) */
/*#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)*/ /*#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) */
#define LOGI(...) do {} while (false) #define LOGI(...) do {} while (false)
#define LOGE(...) do {} while (false) #define LOGE(...) do {} while (false)
@ -680,7 +680,7 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
if (false) { if (false) {
fallback: fallback:
/* Disabled log message because of spam on the Nexus 7 */ /* Disabled log message because of spam on the Nexus 7 */
/*__android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file");*/ /*__android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file"); */
/* Try the old method using InputStream */ /* Try the old method using InputStream */
ctx->hidden.androidio.assetFileDescriptorRef = NULL; ctx->hidden.androidio.assetFileDescriptorRef = NULL;
@ -688,7 +688,7 @@ fallback:
/* inputStream = assetManager.open(<filename>); */ /* inputStream = assetManager.open(<filename>); */
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager), mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager),
"open", "(Ljava/lang/String;I)Ljava/io/InputStream;"); "open", "(Ljava/lang/String;I)Ljava/io/InputStream;");
inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString, 1 /*ACCESS_RANDOM*/); inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString, 1 /*ACCESS_RANDOM */);
if (Android_JNI_ExceptionOccurred(false)) { if (Android_JNI_ExceptionOccurred(false)) {
goto failure; goto failure;
} }
@ -790,7 +790,7 @@ size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer,
if (ctx->hidden.androidio.assetFileDescriptorRef) { if (ctx->hidden.androidio.assetFileDescriptorRef) {
size_t bytesMax = size * maxnum; size_t bytesMax = size * maxnum;
if (ctx->hidden.androidio.size != -1 /*UNKNOWN_LENGTH*/ && ctx->hidden.androidio.position + bytesMax > ctx->hidden.androidio.size) { if (ctx->hidden.androidio.size != -1 /*UNKNOWN_LENGTH */ && ctx->hidden.androidio.position + bytesMax > ctx->hidden.androidio.size) {
bytesMax = ctx->hidden.androidio.size - ctx->hidden.androidio.position; bytesMax = ctx->hidden.androidio.size - ctx->hidden.androidio.position;
} }
size_t result = read(ctx->hidden.androidio.fd, buffer, bytesMax ); size_t result = read(ctx->hidden.androidio.fd, buffer, bytesMax );
@ -878,7 +878,7 @@ static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
else { else {
jobject inputStream = (jobject)ctx->hidden.androidio.inputStreamRef; jobject inputStream = (jobject)ctx->hidden.androidio.inputStreamRef;
/* inputStream.close();*/ /* inputStream.close(); */
jmethodID mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream), jmethodID mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
"close", "()V"); "close", "()V");
(*mEnv)->CallVoidMethod(mEnv, inputStream, mid); (*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
@ -909,12 +909,12 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
if (ctx->hidden.androidio.assetFileDescriptorRef) { if (ctx->hidden.androidio.assetFileDescriptorRef) {
switch (whence) { switch (whence) {
case RW_SEEK_SET: case RW_SEEK_SET:
if (ctx->hidden.androidio.size != -1 /*UNKNOWN_LENGTH*/ && offset > ctx->hidden.androidio.size) offset = ctx->hidden.androidio.size; if (ctx->hidden.androidio.size != -1 /*UNKNOWN_LENGTH */ && offset > ctx->hidden.androidio.size) offset = ctx->hidden.androidio.size;
offset += ctx->hidden.androidio.offset; offset += ctx->hidden.androidio.offset;
break; break;
case RW_SEEK_CUR: case RW_SEEK_CUR:
offset += ctx->hidden.androidio.position; offset += ctx->hidden.androidio.position;
if (ctx->hidden.androidio.size != -1 /*UNKNOWN_LENGTH*/ && offset > ctx->hidden.androidio.size) offset = ctx->hidden.androidio.size; if (ctx->hidden.androidio.size != -1 /*UNKNOWN_LENGTH */ && offset > ctx->hidden.androidio.size) offset = ctx->hidden.androidio.size;
offset += ctx->hidden.androidio.offset; offset += ctx->hidden.androidio.offset;
break; break;
case RW_SEEK_END: case RW_SEEK_END:

View File

@ -34,7 +34,7 @@ extern "C" {
/* Interface from the SDL library into the Android Java activity */ /* Interface from the SDL library into the Android Java activity */
/*extern SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion, int red, int green, int blue, int alpha, int buffer, int depth, int stencil, int buffers, int samples); /*extern SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion, int red, int green, int blue, int alpha, int buffer, int depth, int stencil, int buffers, int samples);
extern SDL_bool Android_JNI_DeleteContext(void);*/ extern SDL_bool Android_JNI_DeleteContext(void); */
extern void Android_JNI_SwapWindow(); extern void Android_JNI_SwapWindow();
extern void Android_JNI_SetActivityTitle(const char *title); extern void Android_JNI_SetActivityTitle(const char *title);
extern SDL_bool Android_JNI_GetAccelerometerValues(float values[3]); extern SDL_bool Android_JNI_GetAccelerometerValues(float values[3]);

View File

@ -121,8 +121,8 @@ static int SaveTemplate(SDL_DollarTemplate *templ, SDL_RWops * src)
if (src == NULL) return 0; if (src == NULL) return 0;
/*No Longer storing the Hash, rehash on load*/ /*No Longer storing the Hash, rehash on load */
/*if(SDL_RWops.write(src,&(templ->hash),sizeof(templ->hash),1) != 1) return 0;*/ /*if(SDL_RWops.write(src,&(templ->hash),sizeof(templ->hash),1) != 1) return 0; */
if (SDL_RWwrite(src,templ->path, if (SDL_RWwrite(src,templ->path,
sizeof(templ->path[0]),DOLLARNPOINTS) != DOLLARNPOINTS) sizeof(templ->path[0]),DOLLARNPOINTS) != DOLLARNPOINTS)
@ -159,7 +159,7 @@ int SDL_SaveDollarTemplate(SDL_GestureID gestureId, SDL_RWops *src)
} }
/*path is an already sampled set of points /*path is an already sampled set of points
Returns the index of the gesture on success, or -1*/ Returns the index of the gesture on success, or -1 */
static int SDL_AddDollarGesture_one(SDL_GestureTouch* inTouch, SDL_FloatPoint* path) static int SDL_AddDollarGesture_one(SDL_GestureTouch* inTouch, SDL_FloatPoint* path)
{ {
SDL_DollarTemplate* dollarTemplate; SDL_DollarTemplate* dollarTemplate;
@ -196,7 +196,7 @@ static int SDL_AddDollarGesture(SDL_GestureTouch* inTouch, SDL_FloatPoint* path)
if (index < 0) if (index < 0)
return -1; return -1;
} }
/* Use the index of the last one added.*/ /* Use the index of the last one added. */
return index; return index;
} else { } else {
return SDL_AddDollarGesture_one(inTouch, path); return SDL_AddDollarGesture_one(inTouch, path);
@ -223,16 +223,16 @@ int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src)
DOLLARNPOINTS) break; DOLLARNPOINTS) break;
if (touchId >= 0) { if (touchId >= 0) {
/*printf("Adding loaded gesture to 1 touch\n");*/ /*printf("Adding loaded gesture to 1 touch\n"); */
if (SDL_AddDollarGesture(touch, templ.path) >= 0) if (SDL_AddDollarGesture(touch, templ.path) >= 0)
loaded++; loaded++;
} }
else { else {
/*printf("Adding to: %i touches\n",SDL_numGestureTouches);*/ /*printf("Adding to: %i touches\n",SDL_numGestureTouches); */
for (i = 0; i < SDL_numGestureTouches; i++) { for (i = 0; i < SDL_numGestureTouches; i++) {
touch = &SDL_gestureTouch[i]; touch = &SDL_gestureTouch[i];
/*printf("Adding loaded gesture to + touches\n");*/ /*printf("Adding loaded gesture to + touches\n"); */
/*TODO: What if this fails?*/ /*TODO: What if this fails? */
SDL_AddDollarGesture(touch,templ.path); SDL_AddDollarGesture(touch,templ.path);
} }
loaded++; loaded++;
@ -245,7 +245,7 @@ int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src)
static float dollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ,float ang) static float dollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ,float ang)
{ {
/* SDL_FloatPoint p[DOLLARNPOINTS];*/ /* SDL_FloatPoint p[DOLLARNPOINTS]; */
float dist = 0; float dist = 0;
SDL_FloatPoint p; SDL_FloatPoint p;
int i; int i;
@ -297,7 +297,7 @@ static float bestDollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ)
return SDL_min(f1,f2); return SDL_min(f1,f2);
} }
/*DollarPath contains raw points, plus (possibly) the calculated length*/ /*DollarPath contains raw points, plus (possibly) the calculated length */
static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points) static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
{ {
int i; int i;
@ -310,7 +310,7 @@ static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
float w,h; float w,h;
float length = path->length; float length = path->length;
/*Calculate length if it hasn't already been done*/ /*Calculate length if it hasn't already been done */
if (length <= 0) { if (length <= 0) {
for (i=1;i < path->numPoints; i++) { for (i=1;i < path->numPoints; i++) {
float dx = path->p[i ].x - path->p[i-1].x; float dx = path->p[i ].x - path->p[i-1].x;
@ -319,17 +319,17 @@ static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
} }
} }
/*Resample*/ /*Resample */
interval = length/(DOLLARNPOINTS - 1); interval = length/(DOLLARNPOINTS - 1);
dist = interval; dist = interval;
centroid.x = 0;centroid.y = 0; centroid.x = 0;centroid.y = 0;
/*printf("(%f,%f)\n",path->p[path->numPoints-1].x,path->p[path->numPoints-1].y);*/ /*printf("(%f,%f)\n",path->p[path->numPoints-1].x,path->p[path->numPoints-1].y); */
for (i = 1; i < path->numPoints; i++) { for (i = 1; i < path->numPoints; i++) {
float d = (float)(SDL_sqrt((path->p[i-1].x-path->p[i].x)*(path->p[i-1].x-path->p[i].x)+ float d = (float)(SDL_sqrt((path->p[i-1].x-path->p[i].x)*(path->p[i-1].x-path->p[i].x)+
(path->p[i-1].y-path->p[i].y)*(path->p[i-1].y-path->p[i].y))); (path->p[i-1].y-path->p[i].y)*(path->p[i-1].y-path->p[i].y)));
/*printf("d = %f dist = %f/%f\n",d,dist,interval);*/ /*printf("d = %f dist = %f/%f\n",d,dist,interval); */
while (dist + d > interval) { while (dist + d > interval) {
points[numPoints].x = path->p[i-1].x + points[numPoints].x = path->p[i-1].x +
((interval-dist)/d)*(path->p[i].x-path->p[i-1].x); ((interval-dist)/d)*(path->p[i].x-path->p[i-1].x);
@ -347,15 +347,15 @@ static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
SDL_SetError("ERROR: NumPoints = %i\n",numPoints); SDL_SetError("ERROR: NumPoints = %i\n",numPoints);
return 0; return 0;
} }
/*copy the last point*/ /*copy the last point */
points[DOLLARNPOINTS-1] = path->p[path->numPoints-1]; points[DOLLARNPOINTS-1] = path->p[path->numPoints-1];
numPoints = DOLLARNPOINTS; numPoints = DOLLARNPOINTS;
centroid.x /= numPoints; centroid.x /= numPoints;
centroid.y /= numPoints; centroid.y /= numPoints;
/*printf("Centroid (%f,%f)",centroid.x,centroid.y);*/ /*printf("Centroid (%f,%f)",centroid.x,centroid.y); */
/*Rotate Points so point 0 is left of centroid and solve for the bounding box*/ /*Rotate Points so point 0 is left of centroid and solve for the bounding box */
xmin = centroid.x; xmin = centroid.x;
xmax = centroid.x; xmax = centroid.x;
ymin = centroid.y; ymin = centroid.y;
@ -379,7 +379,7 @@ static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
if (points[i].y > ymax) ymax = points[i].y; if (points[i].y > ymax) ymax = points[i].y;
} }
/*Scale points to DOLLARSIZE, and translate to the origin*/ /*Scale points to DOLLARSIZE, and translate to the origin */
w = xmax-xmin; w = xmax-xmin;
h = ymax-ymin; h = ymax-ymin;
@ -400,7 +400,7 @@ static float dollarRecognize(const SDL_DollarPath *path,int *bestTempl,SDL_Gestu
dollarNormalize(path,points); dollarNormalize(path,points);
/*PrintPath(points);*/ /*PrintPath(points); */
*bestTempl = -1; *bestTempl = -1;
for (i = 0; i < touch->numDollarTemplates; i++) { for (i = 0; i < touch->numDollarTemplates; i++) {
float diff = bestDollarDifference(points,touch->dollarTemplate[i].path); float diff = bestDollarDifference(points,touch->dollarTemplate[i].path);
@ -436,7 +436,7 @@ static SDL_GestureTouch * SDL_GetGestureTouch(SDL_TouchID id)
{ {
int i; int i;
for (i = 0; i < SDL_numGestureTouches; i++) { for (i = 0; i < SDL_numGestureTouches; i++) {
/*printf("%i ?= %i\n",SDL_gestureTouch[i].id,id);*/ /*printf("%i ?= %i\n",SDL_gestureTouch[i].id,id); */
if (SDL_gestureTouch[i].id == id) if (SDL_gestureTouch[i].id == id)
return &SDL_gestureTouch[i]; return &SDL_gestureTouch[i];
} }
@ -466,7 +466,7 @@ static int SDL_SendGestureDollar(SDL_GestureTouch* touch,
event.mgesture.y = touch->centroid.y; event.mgesture.y = touch->centroid.y;
event.dgesture.gestureId = gestureId; event.dgesture.gestureId = gestureId;
event.dgesture.error = error; event.dgesture.error = error;
/*A finger came up to trigger this event.*/ /*A finger came up to trigger this event. */
event.dgesture.numFingers = touch->numDownFingers + 1; event.dgesture.numFingers = touch->numDownFingers + 1;
return SDL_PushEvent(&event) > 0; return SDL_PushEvent(&event) > 0;
} }
@ -501,13 +501,13 @@ void SDL_GestureProcessEvent(SDL_Event* event)
event->type == SDL_FINGERUP) { event->type == SDL_FINGERUP) {
SDL_GestureTouch* inTouch = SDL_GetGestureTouch(event->tfinger.touchId); SDL_GestureTouch* inTouch = SDL_GetGestureTouch(event->tfinger.touchId);
/*Shouldn't be possible*/ /*Shouldn't be possible */
if (inTouch == NULL) return; if (inTouch == NULL) return;
x = event->tfinger.x; x = event->tfinger.x;
y = event->tfinger.y; y = event->tfinger.y;
/*Finger Up*/ /*Finger Up */
if (event->type == SDL_FINGERUP) { if (event->type == SDL_FINGERUP) {
inTouch->numDownFingers--; inTouch->numDownFingers--;
@ -515,7 +515,7 @@ void SDL_GestureProcessEvent(SDL_Event* event)
if (inTouch->recording) { if (inTouch->recording) {
inTouch->recording = SDL_FALSE; inTouch->recording = SDL_FALSE;
dollarNormalize(&inTouch->dollarPath,path); dollarNormalize(&inTouch->dollarPath,path);
/*PrintPath(path);*/ /*PrintPath(path); */
if (recordAll) { if (recordAll) {
index = SDL_AddDollarGesture(NULL,path); index = SDL_AddDollarGesture(NULL,path);
for (i = 0; i < SDL_numGestureTouches; i++) for (i = 0; i < SDL_numGestureTouches; i++)
@ -538,14 +538,14 @@ void SDL_GestureProcessEvent(SDL_Event* event)
error = dollarRecognize(&inTouch->dollarPath, error = dollarRecognize(&inTouch->dollarPath,
&bestTempl,inTouch); &bestTempl,inTouch);
if (bestTempl >= 0){ if (bestTempl >= 0){
/*Send Event*/ /*Send Event */
unsigned long gestureId = inTouch->dollarTemplate[bestTempl].hash; unsigned long gestureId = inTouch->dollarTemplate[bestTempl].hash;
SDL_SendGestureDollar(inTouch,gestureId,error); SDL_SendGestureDollar(inTouch,gestureId,error);
/*printf ("%s\n",);("Dollar error: %f\n",error);*/ /*printf ("%s\n",);("Dollar error: %f\n",error); */
} }
} }
#endif #endif
/*inTouch->gestureLast[j] = inTouch->gestureLast[inTouch->numDownFingers];*/ /*inTouch->gestureLast[j] = inTouch->gestureLast[inTouch->numDownFingers]; */
if (inTouch->numDownFingers > 0) { if (inTouch->numDownFingers > 0) {
inTouch->centroid.x = (inTouch->centroid.x*(inTouch->numDownFingers+1)- inTouch->centroid.x = (inTouch->centroid.x*(inTouch->numDownFingers+1)-
x)/inTouch->numDownFingers; x)/inTouch->numDownFingers;
@ -575,22 +575,22 @@ void SDL_GestureProcessEvent(SDL_Event* event)
inTouch->centroid.x += dx/inTouch->numDownFingers; inTouch->centroid.x += dx/inTouch->numDownFingers;
inTouch->centroid.y += dy/inTouch->numDownFingers; inTouch->centroid.y += dy/inTouch->numDownFingers;
/*printf("Centrid : (%f,%f)\n",inTouch->centroid.x,inTouch->centroid.y);*/ /*printf("Centrid : (%f,%f)\n",inTouch->centroid.x,inTouch->centroid.y); */
if (inTouch->numDownFingers > 1) { if (inTouch->numDownFingers > 1) {
SDL_FloatPoint lv; /*Vector from centroid to last x,y position*/ SDL_FloatPoint lv; /*Vector from centroid to last x,y position */
SDL_FloatPoint v; /*Vector from centroid to current x,y position*/ SDL_FloatPoint v; /*Vector from centroid to current x,y position */
/*lv = inTouch->gestureLast[j].cv;*/ /*lv = inTouch->gestureLast[j].cv; */
lv.x = lastP.x - lastCentroid.x; lv.x = lastP.x - lastCentroid.x;
lv.y = lastP.y - lastCentroid.y; lv.y = lastP.y - lastCentroid.y;
lDist = (float)SDL_sqrt(lv.x*lv.x + lv.y*lv.y); lDist = (float)SDL_sqrt(lv.x*lv.x + lv.y*lv.y);
/*printf("lDist = %f\n",lDist);*/ /*printf("lDist = %f\n",lDist); */
v.x = x - inTouch->centroid.x; v.x = x - inTouch->centroid.x;
v.y = y - inTouch->centroid.y; v.y = y - inTouch->centroid.y;
/*inTouch->gestureLast[j].cv = v;*/ /*inTouch->gestureLast[j].cv = v; */
Dist = (float)SDL_sqrt(v.x*v.x+v.y*v.y); Dist = (float)SDL_sqrt(v.x*v.x+v.y*v.y);
/* SDL_cos(dTheta) = (v . lv)/(|v| * |lv|)*/ /* SDL_cos(dTheta) = (v . lv)/(|v| * |lv|) */
/*Normalize Vectors to simplify angle calculation*/ /*Normalize Vectors to simplify angle calculation */
lv.x/=lDist; lv.x/=lDist;
lv.y/=lDist; lv.y/=lDist;
v.x/=Dist; v.x/=Dist;
@ -598,7 +598,7 @@ void SDL_GestureProcessEvent(SDL_Event* event)
dtheta = (float)SDL_atan2(lv.x*v.y - lv.y*v.x,lv.x*v.x + lv.y*v.y); dtheta = (float)SDL_atan2(lv.x*v.y - lv.y*v.x,lv.x*v.x + lv.y*v.y);
dDist = (Dist - lDist); dDist = (Dist - lDist);
if (lDist == 0) {dDist = 0;dtheta = 0;} /*To avoid impossible values*/ if (lDist == 0) {dDist = 0;dtheta = 0;} /*To avoid impossible values */
/*inTouch->gestureLast[j].dDist = dDist; /*inTouch->gestureLast[j].dDist = dDist;
inTouch->gestureLast[j].dtheta = dtheta; inTouch->gestureLast[j].dtheta = dtheta;
@ -609,19 +609,19 @@ void SDL_GestureProcessEvent(SDL_Event* event)
knob.r += dDist/numDownFingers; knob.r += dDist/numDownFingers;
knob.ang += dtheta; knob.ang += dtheta;
printf("thetaSum = %f, distSum = %f\n",gdtheta,gdDist); printf("thetaSum = %f, distSum = %f\n",gdtheta,gdDist);
printf("id: %i dTheta = %f, dDist = %f\n",j,dtheta,dDist);*/ printf("id: %i dTheta = %f, dDist = %f\n",j,dtheta,dDist); */
SDL_SendGestureMulti(inTouch,dtheta,dDist); SDL_SendGestureMulti(inTouch,dtheta,dDist);
} }
else { else {
/*inTouch->gestureLast[j].dDist = 0; /*inTouch->gestureLast[j].dDist = 0;
inTouch->gestureLast[j].dtheta = 0; inTouch->gestureLast[j].dtheta = 0;
inTouch->gestureLast[j].cv.x = 0; inTouch->gestureLast[j].cv.x = 0;
inTouch->gestureLast[j].cv.y = 0;*/ inTouch->gestureLast[j].cv.y = 0; */
} }
/*inTouch->gestureLast[j].f.p.x = x; /*inTouch->gestureLast[j].f.p.x = x;
inTouch->gestureLast[j].f.p.y = y; inTouch->gestureLast[j].f.p.y = y;
break; break;
pressure?*/ pressure? */
} }
if (event->type == SDL_FINGERDOWN) { if (event->type == SDL_FINGERDOWN) {
@ -632,7 +632,7 @@ void SDL_GestureProcessEvent(SDL_Event* event)
inTouch->centroid.y = (inTouch->centroid.y*(inTouch->numDownFingers - 1)+ inTouch->centroid.y = (inTouch->centroid.y*(inTouch->numDownFingers - 1)+
y)/inTouch->numDownFingers; y)/inTouch->numDownFingers;
/*printf("Finger Down: (%f,%f). Centroid: (%f,%f\n",x,y, /*printf("Finger Down: (%f,%f). Centroid: (%f,%f\n",x,y,
inTouch->centroid.x,inTouch->centroid.y);*/ inTouch->centroid.x,inTouch->centroid.y); */
#ifdef ENABLE_DOLLAR #ifdef ENABLE_DOLLAR
inTouch->dollarPath.length = 0; inTouch->dollarPath.length = 0;

View File

@ -28,7 +28,7 @@
#include "../video/SDL_sysvideo.h" #include "../video/SDL_sysvideo.h"
/*#define DEBUG_KEYBOARD*/ /*#define DEBUG_KEYBOARD */
/* Global keyboard information */ /* Global keyboard information */

View File

@ -28,7 +28,7 @@
#include "default_cursor.h" #include "default_cursor.h"
#include "../video/SDL_sysvideo.h" #include "../video/SDL_sysvideo.h"
/*#define DEBUG_MOUSE*/ /*#define DEBUG_MOUSE */
/* The mouse state */ /* The mouse state */
static SDL_Mouse SDL_mouse; static SDL_Mouse SDL_mouse;

View File

@ -343,7 +343,7 @@ GetSupportedFeatures(SDL_Haptic * haptic)
FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT); FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT);
FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP); FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP);
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE);*/ /*FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE); */
FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE); FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE);
FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE); FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE);
FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP); FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP);
@ -752,7 +752,7 @@ SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest,
case SDL_HAPTIC_SINE: case SDL_HAPTIC_SINE:
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*case SDL_HAPTIC_SQUARE:*/ /*case SDL_HAPTIC_SQUARE: */
case SDL_HAPTIC_TRIANGLE: case SDL_HAPTIC_TRIANGLE:
case SDL_HAPTIC_SAWTOOTHUP: case SDL_HAPTIC_SAWTOOTHUP:
case SDL_HAPTIC_SAWTOOTHDOWN: case SDL_HAPTIC_SAWTOOTHDOWN:
@ -982,7 +982,7 @@ SDL_SYS_HapticEffectType(Uint16 type)
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*case SDL_HAPTIC_SQUARE: /*case SDL_HAPTIC_SQUARE:
return kFFEffectType_Square_ID;*/ return kFFEffectType_Square_ID; */
case SDL_HAPTIC_SINE: case SDL_HAPTIC_SINE:
return kFFEffectType_Sine_ID; return kFFEffectType_Sine_ID;

View File

@ -100,7 +100,7 @@ EV_IsHaptic(int fd)
EV_TEST(FF_CONSTANT, SDL_HAPTIC_CONSTANT); EV_TEST(FF_CONSTANT, SDL_HAPTIC_CONSTANT);
EV_TEST(FF_SINE, SDL_HAPTIC_SINE); EV_TEST(FF_SINE, SDL_HAPTIC_SINE);
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*EV_TEST(FF_SQUARE, SDL_HAPTIC_SQUARE);*/ /*EV_TEST(FF_SQUARE, SDL_HAPTIC_SQUARE); */
EV_TEST(FF_TRIANGLE, SDL_HAPTIC_TRIANGLE); EV_TEST(FF_TRIANGLE, SDL_HAPTIC_TRIANGLE);
EV_TEST(FF_SAW_UP, SDL_HAPTIC_SAWTOOTHUP); EV_TEST(FF_SAW_UP, SDL_HAPTIC_SAWTOOTHUP);
EV_TEST(FF_SAW_DOWN, SDL_HAPTIC_SAWTOOTHDOWN); EV_TEST(FF_SAW_DOWN, SDL_HAPTIC_SAWTOOTHDOWN);
@ -600,7 +600,7 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
case SDL_HAPTIC_SINE: case SDL_HAPTIC_SINE:
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*case SDL_HAPTIC_SQUARE:*/ /*case SDL_HAPTIC_SQUARE: */
case SDL_HAPTIC_TRIANGLE: case SDL_HAPTIC_TRIANGLE:
case SDL_HAPTIC_SAWTOOTHUP: case SDL_HAPTIC_SAWTOOTHUP:
case SDL_HAPTIC_SAWTOOTHDOWN: case SDL_HAPTIC_SAWTOOTHDOWN:
@ -626,7 +626,7 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
dest->u.periodic.waveform = FF_SINE; dest->u.periodic.waveform = FF_SINE;
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*else if (periodic->type == SDL_HAPTIC_SQUARE) /*else if (periodic->type == SDL_HAPTIC_SQUARE)
dest->u.periodic.waveform = FF_SQUARE;*/ dest->u.periodic.waveform = FF_SQUARE; */
else if (periodic->type == SDL_HAPTIC_TRIANGLE) else if (periodic->type == SDL_HAPTIC_TRIANGLE)
dest->u.periodic.waveform = FF_TRIANGLE; dest->u.periodic.waveform = FF_TRIANGLE;
else if (periodic->type == SDL_HAPTIC_SAWTOOTHUP) else if (periodic->type == SDL_HAPTIC_SAWTOOTHUP)

View File

@ -304,7 +304,7 @@ DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv)
EFFECT_TEST(GUID_CustomForce, SDL_HAPTIC_CUSTOM); EFFECT_TEST(GUID_CustomForce, SDL_HAPTIC_CUSTOM);
EFFECT_TEST(GUID_Sine, SDL_HAPTIC_SINE); EFFECT_TEST(GUID_Sine, SDL_HAPTIC_SINE);
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE);*/ /*EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE); */
EFFECT_TEST(GUID_Triangle, SDL_HAPTIC_TRIANGLE); EFFECT_TEST(GUID_Triangle, SDL_HAPTIC_TRIANGLE);
EFFECT_TEST(GUID_SawtoothUp, SDL_HAPTIC_SAWTOOTHUP); EFFECT_TEST(GUID_SawtoothUp, SDL_HAPTIC_SAWTOOTHUP);
EFFECT_TEST(GUID_SawtoothDown, SDL_HAPTIC_SAWTOOTHDOWN); EFFECT_TEST(GUID_SawtoothDown, SDL_HAPTIC_SAWTOOTHDOWN);
@ -936,7 +936,7 @@ SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest,
case SDL_HAPTIC_SINE: case SDL_HAPTIC_SINE:
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*case SDL_HAPTIC_SQUARE:*/ /*case SDL_HAPTIC_SQUARE: */
case SDL_HAPTIC_TRIANGLE: case SDL_HAPTIC_TRIANGLE:
case SDL_HAPTIC_SAWTOOTHUP: case SDL_HAPTIC_SAWTOOTHUP:
case SDL_HAPTIC_SAWTOOTHDOWN: case SDL_HAPTIC_SAWTOOTHDOWN:
@ -1166,7 +1166,7 @@ SDL_SYS_HapticEffectType(SDL_HapticEffect * effect)
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*case SDL_HAPTIC_SQUARE: /*case SDL_HAPTIC_SQUARE:
return &GUID_Square;*/ return &GUID_Square; */
case SDL_HAPTIC_SINE: case SDL_HAPTIC_SINE:
return &GUID_Sine; return &GUID_Sine;

View File

@ -52,7 +52,7 @@ struct _SDL_HatMapping
*/ */
#define k_nMaxHatEntries 0x3f + 1 #define k_nMaxHatEntries 0x3f + 1
/* our in memory mapping db between joystick objects and controller mappings*/ /* our in memory mapping db between joystick objects and controller mappings */
struct _SDL_ControllerMapping struct _SDL_ControllerMapping
{ {
SDL_JoystickGUID guid; SDL_JoystickGUID guid;

View File

@ -488,14 +488,14 @@ SDL_PrivateJoystickShouldIgnoreEvent()
if (SDL_WasInit(SDL_INIT_VIDEO)) { if (SDL_WasInit(SDL_INIT_VIDEO)) {
if (SDL_GetKeyboardFocus() == NULL) { if (SDL_GetKeyboardFocus() == NULL) {
/* Video is initialized and we don't have focus, ignore the event.*/ /* Video is initialized and we don't have focus, ignore the event. */
return SDL_TRUE; return SDL_TRUE;
} else { } else {
return SDL_FALSE; return SDL_FALSE;
} }
} }
/* Video subsystem wasn't initialized, always allow the event*/ /* Video subsystem wasn't initialized, always allow the event */
return SDL_FALSE; return SDL_FALSE;
} }

View File

@ -771,7 +771,7 @@ SDL_SYS_JoystickInit(void)
("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching."); ("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching.");
} }
/*/ Now search I/O Registry for matching devices. */ / */ Now search I/O Registry for matching devices. */
result = result =
IOServiceGetMatchingServices(masterPort, hidMatchDictionary, IOServiceGetMatchingServices(masterPort, hidMatchDictionary,
&hidObjectIterator); &hidObjectIterator);

View File

@ -81,8 +81,8 @@ double attribute_hidden __ieee754_atan2(double y, double x)
switch(m) { switch(m) {
case 0: return pi_o_4+tiny;/* atan(+INF,+INF) */ case 0: return pi_o_4+tiny;/* atan(+INF,+INF) */
case 1: return -pi_o_4-tiny;/* atan(-INF,+INF) */ case 1: return -pi_o_4-tiny;/* atan(-INF,+INF) */
case 2: return 3.0*pi_o_4+tiny;/*atan(+INF,-INF)*/ case 2: return 3.0*pi_o_4+tiny;/*atan(+INF,-INF) */
case 3: return -3.0*pi_o_4-tiny;/*atan(-INF,-INF)*/ case 3: return -3.0*pi_o_4-tiny;/*atan(-INF,-INF) */
} }
} else { } else {
switch(m) { switch(m) {

View File

@ -17,9 +17,9 @@
#ifndef _MATH_PRIVATE_H_ #ifndef _MATH_PRIVATE_H_
#define _MATH_PRIVATE_H_ #define _MATH_PRIVATE_H_
/*#include <endian.h>*/ /*#include <endian.h> */
#include "SDL_endian.h" #include "SDL_endian.h"
/*#include <sys/types.h>*/ /*#include <sys/types.h> */
#define attribute_hidden #define attribute_hidden
#define libm_hidden_proto(x) #define libm_hidden_proto(x)

View File

@ -30,7 +30,7 @@ void Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject
status = SDL_main(1, argv); status = SDL_main(1, argv);
/* Do not issue an exit or the whole application will terminate instead of just the SDL thread */ /* Do not issue an exit or the whole application will terminate instead of just the SDL thread */
/*exit(status);*/ /*exit(status); */
} }
#endif /* __ANDROID__ */ #endif /* __ANDROID__ */

View File

@ -958,10 +958,10 @@ SDL_SW_SetupYUVDisplay(SDL_SW_YUVTexture * swdata, Uint32 target_format)
if (SDL_HasMMX() && (Rmask == 0xF800) && if (SDL_HasMMX() && (Rmask == 0xF800) &&
(Gmask == 0x07E0) && (Bmask == 0x001F) (Gmask == 0x07E0) && (Bmask == 0x001F)
&& (swdata->w & 15) == 0) { && (swdata->w & 15) == 0) {
/*printf("Using MMX 16-bit 565 dither\n");*/ /*printf("Using MMX 16-bit 565 dither\n"); */
swdata->Display1X = Color565DitherYV12MMX1X; swdata->Display1X = Color565DitherYV12MMX1X;
} else { } else {
/*printf("Using C 16-bit dither\n");*/ /*printf("Using C 16-bit dither\n"); */
swdata->Display1X = Color16DitherYV12Mod1X; swdata->Display1X = Color16DitherYV12Mod1X;
} }
#else #else
@ -979,10 +979,10 @@ SDL_SW_SetupYUVDisplay(SDL_SW_YUVTexture * swdata, Uint32 target_format)
if (SDL_HasMMX() && (Rmask == 0x00FF0000) && if (SDL_HasMMX() && (Rmask == 0x00FF0000) &&
(Gmask == 0x0000FF00) && (Gmask == 0x0000FF00) &&
(Bmask == 0x000000FF) && (swdata->w & 15) == 0) { (Bmask == 0x000000FF) && (swdata->w & 15) == 0) {
/*printf("Using MMX 32-bit dither\n");*/ /*printf("Using MMX 32-bit dither\n"); */
swdata->Display1X = ColorRGBDitherYV12MMX1X; swdata->Display1X = ColorRGBDitherYV12MMX1X;
} else { } else {
/*printf("Using C 32-bit dither\n");*/ /*printf("Using C 32-bit dither\n"); */
swdata->Display1X = Color32DitherYV12Mod1X; swdata->Display1X = Color32DitherYV12Mod1X;
} }
#else #else

View File

@ -874,7 +874,7 @@ GetScaleQuality(void)
if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) { if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
return D3DTEXF_POINT; return D3DTEXF_POINT;
} else /*if (*hint == '1' || SDL_strcasecmp(hint, "linear") == 0)*/ { } else /*if (*hint == '1' || SDL_strcasecmp(hint, "linear") == 0) */ {
return D3DTEXF_LINEAR; return D3DTEXF_LINEAR;
} }
} }

View File

@ -310,7 +310,7 @@ GL_ResetState(SDL_Renderer *renderer)
data->glDisable(GL_DEPTH_TEST); data->glDisable(GL_DEPTH_TEST);
data->glDisable(GL_CULL_FACE); data->glDisable(GL_CULL_FACE);
/* This ended up causing video discrepancies between OpenGL and Direct3D */ /* This ended up causing video discrepancies between OpenGL and Direct3D */
/*data->glEnable(GL_LINE_SMOOTH);*/ /*data->glEnable(GL_LINE_SMOOTH); */
data->glMatrixMode(GL_MODELVIEW); data->glMatrixMode(GL_MODELVIEW);
data->glLoadIdentity(); data->glLoadIdentity();
@ -638,7 +638,7 @@ GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
return -1; return -1;
} }
if ((renderdata->GL_ARB_texture_rectangle_supported) if ((renderdata->GL_ARB_texture_rectangle_supported)
/*&& texture->access != SDL_TEXTUREACCESS_TARGET*/){ /*&& texture->access != SDL_TEXTUREACCESS_TARGET */){
data->type = GL_TEXTURE_RECTANGLE_ARB; data->type = GL_TEXTURE_RECTANGLE_ARB;
texture_w = texture->w; texture_w = texture->w;
texture_h = texture->h; texture_h = texture->h;

View File

@ -30,7 +30,7 @@
/* OpenGL shader implementation */ /* OpenGL shader implementation */
/*#define DEBUG_SHADERS*/ /*#define DEBUG_SHADERS */
typedef struct typedef struct
{ {

View File

@ -458,7 +458,7 @@ PSP_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
static int static int
PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{ {
/* PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata;*/ /* PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata; */
PSP_TextureData* psp_texture = (PSP_TextureData*) SDL_calloc(1, sizeof(*psp_texture));; PSP_TextureData* psp_texture = (PSP_TextureData*) SDL_calloc(1, sizeof(*psp_texture));;
if(!psp_texture) if(!psp_texture)
@ -528,7 +528,7 @@ static int
PSP_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, PSP_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch) const SDL_Rect * rect, const void *pixels, int pitch)
{ {
/* PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata;*/ /* PSP_TextureData *psp_texture = (PSP_TextureData *) texture->driverdata; */
const Uint8 *src; const Uint8 *src;
Uint8 *dst; Uint8 *dst;
int row, length,dpitch; int row, length,dpitch;
@ -895,8 +895,8 @@ PSP_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
sceGuColor(0xFFFFFFFF); sceGuColor(0xFFFFFFFF);
} }
/* x += width * 0.5f;*/ /* x += width * 0.5f; */
/* y += height * 0.5f;*/ /* y += height * 0.5f; */
x += centerx; x += centerx;
y += centery; y += centery;
@ -904,8 +904,8 @@ PSP_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture,
MathSincos(degToRad(angle), &s, &c); MathSincos(degToRad(angle), &s, &c);
/* width *= 0.5f;*/ /* width *= 0.5f; */
/* height *= 0.5f;*/ /* height *= 0.5f; */
width -= centerx; width -= centerx;
height -= centery; height -= centery;
@ -968,7 +968,7 @@ PSP_RenderPresent(SDL_Renderer * renderer)
sceGuFinish(); sceGuFinish();
sceGuSync(0,0); sceGuSync(0,0);
/* if(data->vsync)*/ /* if(data->vsync) */
sceDisplayWaitVblankStart(); sceDisplayWaitVblankStart();
data->backbuffer = data->frontbuffer; data->backbuffer = data->frontbuffer;
@ -1007,8 +1007,8 @@ PSP_DestroyRenderer(SDL_Renderer * renderer)
StartDrawing(renderer); StartDrawing(renderer);
sceGuTerm(); sceGuTerm();
/* vfree(data->backbuffer);*/ /* vfree(data->backbuffer); */
/* vfree(data->frontbuffer);*/ /* vfree(data->frontbuffer); */
data->initialized = SDL_FALSE; data->initialized = SDL_FALSE;
data->displayListAvail = SDL_FALSE; data->displayListAvail = SDL_FALSE;

View File

@ -357,7 +357,7 @@ SDL_Surface *_rotateSurface(SDL_Surface * src, double angle, int centerx, int ce
if (src == NULL) if (src == NULL)
return (NULL); return (NULL);
if (src->flags & SDL_TRUE/*SDL_SRCCOLORKEY*/) if (src->flags & SDL_TRUE/*SDL_SRCCOLORKEY */)
{ {
colorkey = _colorkey(src); colorkey = _colorkey(src);
SDL_GetRGB(colorkey, src->format, &r, &g, &b); SDL_GetRGB(colorkey, src->format, &r, &g, &b);
@ -391,7 +391,7 @@ SDL_Surface *_rotateSurface(SDL_Surface * src, double angle, int centerx, int ce
SDL_BlitSurface(src, NULL, rz_src, NULL); SDL_BlitSurface(src, NULL, rz_src, NULL);
if(colorKeyAvailable) if(colorKeyAvailable)
SDL_SetColorKey(src, SDL_TRUE /*SDL_SRCCOLORKEY*/, colorkey); SDL_SetColorKey(src, SDL_TRUE /*SDL_SRCCOLORKEY */, colorkey);
src_converted = 1; src_converted = 1;
is32bit = 1; is32bit = 1;
} }
@ -459,8 +459,8 @@ SDL_Surface *_rotateSurface(SDL_Surface * src, double angle, int centerx, int ce
/* /*
* Turn on source-alpha support * Turn on source-alpha support
*/ */
/*SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);*/ /*SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255); */
SDL_SetColorKey(rz_dst, /*SDL_SRCCOLORKEY*/ SDL_TRUE | SDL_RLEACCEL, _colorkey(rz_src)); SDL_SetColorKey(rz_dst, /*SDL_SRCCOLORKEY */ SDL_TRUE | SDL_RLEACCEL, _colorkey(rz_src));
} else { } else {
/* /*
* Copy palette and colorkey info * Copy palette and colorkey info
@ -475,7 +475,7 @@ SDL_Surface *_rotateSurface(SDL_Surface * src, double angle, int centerx, int ce
transformSurfaceY(rz_src, rz_dst, centerx, centery, transformSurfaceY(rz_src, rz_dst, centerx, centery,
(int) (sangleinv), (int) (cangleinv), (int) (sangleinv), (int) (cangleinv),
flipx, flipy); flipx, flipy);
SDL_SetColorKey(rz_dst, /*SDL_SRCCOLORKEY*/ SDL_TRUE | SDL_RLEACCEL, _colorkey(rz_src)); SDL_SetColorKey(rz_dst, /*SDL_SRCCOLORKEY */ SDL_TRUE | SDL_RLEACCEL, _colorkey(rz_src));
} }
/* /*
* Unlock source surface * Unlock source surface

View File

@ -355,18 +355,18 @@ BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info)
} else if (alpha == amask) { } else if (alpha == amask) {
*dstp = *srcp; *dstp = *srcp;
} else { } else {
src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/ src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB) */
src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */ src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/ dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */
dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */ mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */ mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */ mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */
mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask); /* 0F0A0A0A -> mm_alpha*/ mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask); /* 0F0A0A0A -> mm_alpha */
mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2); /* 255 - mm_alpha -> mm_alpha*/ mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2); /* 255 - mm_alpha -> mm_alpha */
/* blend */ /* blend */
src1 = _mm_mullo_pi16(src1, mm_alpha); src1 = _mm_mullo_pi16(src1, mm_alpha);
@ -548,18 +548,18 @@ BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
} else if (alpha == amask) { } else if (alpha == amask) {
*dstp = *srcp; *dstp = *srcp;
} else { } else {
src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/ src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB) */
src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */ src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/ dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */
dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */ dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */ mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */ mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */ mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */ mm_alpha2 = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha2 */
mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask); /* 0F0A0A0A -> mm_alpha*/ mm_alpha = _mm_or_si64(mm_alpha2, *(__m64 *) & multmask); /* 0F0A0A0A -> mm_alpha */
mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2); /* 255 - mm_alpha -> mm_alpha*/ mm_alpha2 = _mm_xor_si64(mm_alpha2, *(__m64 *) & multmask2); /* 255 - mm_alpha -> mm_alpha */
/* blend */ /* blend */

View File

@ -97,23 +97,23 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
/* The Win32 BMP file header (14 bytes) */ /* The Win32 BMP file header (14 bytes) */
char magic[2]; char magic[2];
/*Uint32 bfSize = 0;*/ /*Uint32 bfSize = 0; */
/*Uint16 bfReserved1 = 0;*/ /*Uint16 bfReserved1 = 0; */
/*Uint16 bfReserved2 = 0;*/ /*Uint16 bfReserved2 = 0; */
Uint32 bfOffBits = 0; Uint32 bfOffBits = 0;
/* The Win32 BITMAPINFOHEADER struct (40 bytes) */ /* The Win32 BITMAPINFOHEADER struct (40 bytes) */
Uint32 biSize = 0; Uint32 biSize = 0;
Sint32 biWidth = 0; Sint32 biWidth = 0;
Sint32 biHeight = 0; Sint32 biHeight = 0;
/*Uint16 biPlanes = 0;*/ /*Uint16 biPlanes = 0; */
Uint16 biBitCount = 0; Uint16 biBitCount = 0;
Uint32 biCompression = 0; Uint32 biCompression = 0;
/*Uint32 biSizeImage = 0;*/ /*Uint32 biSizeImage = 0; */
/*Sint32 biXPelsPerMeter = 0;*/ /*Sint32 biXPelsPerMeter = 0; */
/*Sint32 biYPelsPerMeter = 0;*/ /*Sint32 biYPelsPerMeter = 0; */
Uint32 biClrUsed = 0; Uint32 biClrUsed = 0;
/*Uint32 biClrImportant = 0;*/ /*Uint32 biClrImportant = 0; */
/* Make sure we are passed a valid data source */ /* Make sure we are passed a valid data source */
surface = NULL; surface = NULL;
@ -136,9 +136,9 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
was_error = SDL_TRUE; was_error = SDL_TRUE;
goto done; goto done;
} }
/*bfSize =*/ SDL_ReadLE32(src); /*bfSize = */ SDL_ReadLE32(src);
/*bfReserved1 =*/ SDL_ReadLE16(src); /*bfReserved1 = */ SDL_ReadLE16(src);
/*bfReserved2 =*/ SDL_ReadLE16(src); /*bfReserved2 = */ SDL_ReadLE16(src);
bfOffBits = SDL_ReadLE32(src); bfOffBits = SDL_ReadLE32(src);
/* Read the Win32 BITMAPINFOHEADER */ /* Read the Win32 BITMAPINFOHEADER */
@ -146,20 +146,20 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
if (biSize == 12) { if (biSize == 12) {
biWidth = (Uint32) SDL_ReadLE16(src); biWidth = (Uint32) SDL_ReadLE16(src);
biHeight = (Uint32) SDL_ReadLE16(src); biHeight = (Uint32) SDL_ReadLE16(src);
/*biPlanes =*/ SDL_ReadLE16(src); /*biPlanes = */ SDL_ReadLE16(src);
biBitCount = SDL_ReadLE16(src); biBitCount = SDL_ReadLE16(src);
biCompression = BI_RGB; biCompression = BI_RGB;
} else { } else {
biWidth = SDL_ReadLE32(src); biWidth = SDL_ReadLE32(src);
biHeight = SDL_ReadLE32(src); biHeight = SDL_ReadLE32(src);
/*biPlanes =*/ SDL_ReadLE16(src); /*biPlanes = */ SDL_ReadLE16(src);
biBitCount = SDL_ReadLE16(src); biBitCount = SDL_ReadLE16(src);
biCompression = SDL_ReadLE32(src); biCompression = SDL_ReadLE32(src);
/*biSizeImage =*/ SDL_ReadLE32(src); /*biSizeImage = */ SDL_ReadLE32(src);
/*biXPelsPerMeter =*/ SDL_ReadLE32(src); /*biXPelsPerMeter = */ SDL_ReadLE32(src);
/*biYPelsPerMeter =*/ SDL_ReadLE32(src); /*biYPelsPerMeter = */ SDL_ReadLE32(src);
biClrUsed = SDL_ReadLE32(src); biClrUsed = SDL_ReadLE32(src);
/*biClrImportant =*/ SDL_ReadLE32(src); /*biClrImportant = */ SDL_ReadLE32(src);
} }
if (biHeight < 0) { if (biHeight < 0) {
topDown = SDL_TRUE; topDown = SDL_TRUE;

View File

@ -119,7 +119,7 @@ SDL_FillRect1SSE(Uint8 *pixels, int pitch, Uint32 color, int w, int h)
SSE_END; SSE_END;
} }
/*DEFINE_SSE_FILLRECT(1, Uint8)*/ /*DEFINE_SSE_FILLRECT(1, Uint8) */
DEFINE_SSE_FILLRECT(2, Uint16) DEFINE_SSE_FILLRECT(2, Uint16)
DEFINE_SSE_FILLRECT(4, Uint32) DEFINE_SSE_FILLRECT(4, Uint32)
@ -212,7 +212,7 @@ SDL_FillRect1MMX(Uint8 *pixels, int pitch, Uint32 color, int w, int h)
MMX_END; MMX_END;
} }
/*DEFINE_MMX_FILLRECT(1, Uint8)*/ /*DEFINE_MMX_FILLRECT(1, Uint8) */
DEFINE_MMX_FILLRECT(2, Uint16) DEFINE_MMX_FILLRECT(2, Uint16)
DEFINE_MMX_FILLRECT(4, Uint32) DEFINE_MMX_FILLRECT(4, Uint32)

View File

@ -33,7 +33,7 @@ SDL_Window*
SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags)
{ {
SDL_Window *result = NULL; SDL_Window *result = NULL;
result = SDL_CreateWindow(title,-1000,-1000,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /*& (~SDL_WINDOW_SHOWN)*/); result = SDL_CreateWindow(title,-1000,-1000,w,h,(flags | SDL_WINDOW_BORDERLESS) & (~SDL_WINDOW_FULLSCREEN) & (~SDL_WINDOW_RESIZABLE) /*& (~SDL_WINDOW_SHOWN) */);
if(result != NULL) { if(result != NULL) {
result->shaper = SDL_GetVideoDevice()->shape_driver.CreateShaper(result); result->shaper = SDL_GetVideoDevice()->shape_driver.CreateShaper(result);
if(result->shaper != NULL) { if(result->shaper != NULL) {

View File

@ -38,7 +38,7 @@
(defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES
/* There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct /* There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct
* value after the first scanline. FIXME? */ * value after the first scanline. FIXME? */
/*#define USE_ASM_STRETCH*/ /*#define USE_ASM_STRETCH */
#endif #endif
#ifdef USE_ASM_STRETCH #ifdef USE_ASM_STRETCH

View File

@ -963,7 +963,7 @@ SDL_CreateSurfaceOnStack(int width, int height, Uint32 pixel_format,
surface->h = height; surface->h = height;
surface->pitch = pitch; surface->pitch = pitch;
/* We don't actually need to set up the clip rect for our purposes */ /* We don't actually need to set up the clip rect for our purposes */
/*SDL_SetClipRect(surface, NULL);*/ /*SDL_SetClipRect(surface, NULL); */
/* Allocate an empty mapping */ /* Allocate an empty mapping */
SDL_zerop(blitmap); SDL_zerop(blitmap);

View File

@ -38,7 +38,7 @@ android_egl_context_restore()
SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata; SDL_WindowData *data = (SDL_WindowData *) Android_Window->driverdata;
if (SDL_GL_MakeCurrent(Android_Window, (SDL_GLContext) data->egl_context) < 0) { if (SDL_GL_MakeCurrent(Android_Window, (SDL_GLContext) data->egl_context) < 0) {
/* The context is no longer valid, create a new one */ /* The context is no longer valid, create a new one */
/* FIXME: Notify the user that the context changed and textures need to be re created*/ /* FIXME: Notify the user that the context changed and textures need to be re created */
data->egl_context = (EGLContext) SDL_GL_CreateContext(Android_Window); data->egl_context = (EGLContext) SDL_GL_CreateContext(Android_Window);
SDL_GL_MakeCurrent(Android_Window, (SDL_GLContext) data->egl_context); SDL_GL_MakeCurrent(Android_Window, (SDL_GLContext) data->egl_context);
} }

View File

@ -353,7 +353,7 @@ class SDL_BWin:public BDirectWindow
- CTRL+Q to close window (and other shortcuts) - CTRL+Q to close window (and other shortcuts)
- PrintScreen to make screenshot into /boot/home - PrintScreen to make screenshot into /boot/home
- etc.. */ - etc.. */
/*BDirectWindow::DispatchMessage(msg, target);*/ /*BDirectWindow::DispatchMessage(msg, target); */
break; break;
} }
@ -463,7 +463,7 @@ private:
/*FIXME: Why were these here? /*FIXME: Why were these here?
if false: be_app->SetCursor(B_HAND_CURSOR); if false: be_app->SetCursor(B_HAND_CURSOR);
if true: SDL_SetCursor(NULL);*/ if true: SDL_SetCursor(NULL); */
} }
void _MouseButtonEvent(int32 buttons) { void _MouseButtonEvent(int32 buttons) {

View File

@ -29,13 +29,13 @@ extern "C" {
#include "../SDL_sysvideo.h" #include "../SDL_sysvideo.h"
extern int BE_GL_LoadLibrary(_THIS, const char *path); /*FIXME*/ extern int BE_GL_LoadLibrary(_THIS, const char *path); /*FIXME */
extern void *BE_GL_GetProcAddress(_THIS, const char *proc); /*FIXME*/ extern void *BE_GL_GetProcAddress(_THIS, const char *proc); /*FIXME */
extern void BE_GL_UnloadLibrary(_THIS); /*TODO*/ extern void BE_GL_UnloadLibrary(_THIS); /*TODO */
extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window, extern int BE_GL_MakeCurrent(_THIS, SDL_Window * window,
SDL_GLContext context); SDL_GLContext context);
extern int BE_GL_SetSwapInterval(_THIS, int interval); /*TODO*/ extern int BE_GL_SetSwapInterval(_THIS, int interval); /*TODO */
extern int BE_GL_GetSwapInterval(_THIS); /*TODO*/ extern int BE_GL_GetSwapInterval(_THIS); /*TODO */
extern void BE_GL_SwapWindow(_THIS, SDL_Window * window); extern void BE_GL_SwapWindow(_THIS, SDL_Window * window);
extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window); extern SDL_GLContext BE_GL_CreateContext(_THIS, SDL_Window * window);
extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context); extern void BE_GL_DeleteContext(_THIS, SDL_GLContext context);

View File

@ -351,7 +351,7 @@ DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window, DFBWindowEvent * evt)
dy = 0; dy = 0;
SDL_DFB_CHECK(dfbwin->GetSize(dfbwin, &cw, &ch)); SDL_DFB_CHECK(dfbwin->GetSize(dfbwin, &cw, &ch));
/* necessary to trigger an event - ugly*/ /* necessary to trigger an event - ugly */
SDL_DFB_CHECK(dfbwin->DisableEvents(dfbwin, DWET_ALL)); SDL_DFB_CHECK(dfbwin->DisableEvents(dfbwin, DWET_ALL));
SDL_DFB_CHECK(dfbwin->Resize(dfbwin, cw + dx + 1, ch + dy)); SDL_DFB_CHECK(dfbwin->Resize(dfbwin, cw + dx + 1, ch + dy));
SDL_DFB_CHECK(dfbwin->EnableEvents(dfbwin, DWET_ALL)); SDL_DFB_CHECK(dfbwin->EnableEvents(dfbwin, DWET_ALL));

View File

@ -132,7 +132,7 @@ MotionAllMice(_THIS, int x, int y)
SDL_Mouse *mouse = SDL_GetMouse(index); SDL_Mouse *mouse = SDL_GetMouse(index);
mouse->x = mouse->last_x = x; mouse->x = mouse->last_x = x;
mouse->y = mouse->last_y = y; mouse->y = mouse->last_y = y;
/*SDL_SendMouseMotion(devdata->mouse_id[index], 0, x, y, 0);*/ /*SDL_SendMouseMotion(devdata->mouse_id[index], 0, x, y, 0); */
} }
#endif #endif
} }
@ -233,7 +233,7 @@ ProcessWindowEvent(_THIS, SDL_Window *sdlwin, DFBWindowEvent * evt)
case DWET_KEYDOWN: case DWET_KEYDOWN:
if (!devdata->use_linux_input) { if (!devdata->use_linux_input) {
DirectFB_TranslateKey(_this, evt, &keysym, &unicode); DirectFB_TranslateKey(_this, evt, &keysym, &unicode);
/*printf("Scancode %d %d %d\n", keysym.scancode, evt->key_code, evt->key_id);*/ /*printf("Scancode %d %d %d\n", keysym.scancode, evt->key_code, evt->key_id); */
SDL_SendKeyboardKey_ex(0, SDL_PRESSED, keysym.scancode); SDL_SendKeyboardKey_ex(0, SDL_PRESSED, keysym.scancode);
if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) { if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
SDL_zero(text); SDL_zero(text);

View File

@ -131,7 +131,7 @@ SDL_RenderDriver DirectFB_RenderDriver = {
(SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | SDL_BLENDMODE_BLEND | (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | SDL_BLENDMODE_BLEND |
SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
(SDL_SCALEMODE_NONE | SDL_SCALEMODE_FAST | (SDL_SCALEMODE_NONE | SDL_SCALEMODE_FAST |
SDL_SCALEMODE_SLOW | SDL_SCALEMODE_BEST),*/ SDL_SCALEMODE_SLOW | SDL_SCALEMODE_BEST), */
0, 0,
{ {
/* formats filled in later */ /* formats filled in later */
@ -450,7 +450,7 @@ DirectFB_ActivateRenderer(SDL_Renderer * renderer)
SDL_Window *window = renderer->window; SDL_Window *window = renderer->window;
SDL_DFB_WINDOWDATA(window); SDL_DFB_WINDOWDATA(window);
if (renddata->size_changed /*|| windata->wm_needs_redraw*/) { if (renddata->size_changed /*|| windata->wm_needs_redraw */) {
renddata->size_changed = SDL_FALSE; renddata->size_changed = SDL_FALSE;
} }
} }

View File

@ -118,7 +118,7 @@ void PSP_PumpEvents(_THIS)
pressed = scanData->pressed; pressed = scanData->pressed;
sym.scancode = raw; sym.scancode = raw;
sym.sym = keymap[raw]; sym.sym = keymap[raw];
/* not tested*/ /* not tested */
/*SDL_PrivateKeyboard(pressed?SDL_PRESSED:SDL_RELEASED, &sym); */ /*SDL_PrivateKeyboard(pressed?SDL_PRESSED:SDL_RELEASED, &sym); */
SDL_SendKeyboardKey((keys & keymap_psp[i].id) ? SDL_SendKeyboardKey((keys & keymap_psp[i].id) ?
SDL_PRESSED : SDL_RELEASED, SDL_GetScancodeFromKey(keymap[raw]); SDL_PRESSED : SDL_RELEASED, SDL_GetScancodeFromKey(keymap[raw]);

View File

@ -306,7 +306,7 @@ PSP_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info)
} }
/* TO Write Me*/ /* TO Write Me */
SDL_bool PSP_HasScreenKeyboardSupport(_THIS) SDL_bool PSP_HasScreenKeyboardSupport(_THIS)
{ {
return SDL_FALSE; return SDL_FALSE;

View File

@ -36,7 +36,7 @@
/* For GET_X_LPARAM, GET_Y_LPARAM. */ /* For GET_X_LPARAM, GET_Y_LPARAM. */
#include <windowsx.h> #include <windowsx.h>
/*#define WMMSG_DEBUG*/ /*#define WMMSG_DEBUG */
#ifdef WMMSG_DEBUG #ifdef WMMSG_DEBUG
#include <stdio.h> #include <stdio.h>
#include "wmmsg.h" #include "wmmsg.h"

View File

@ -97,7 +97,7 @@ static Atom X11_PickTargetFromAtoms(Display *disp, Atom a0, Atom a1, Atom a2)
if (a2 != None) atom[count++] = a2; if (a2 != None) atom[count++] = a2;
return X11_PickTarget(disp, atom, count); return X11_PickTarget(disp, atom, count);
} }
/*#define DEBUG_XEVENTS*/ /*#define DEBUG_XEVENTS */
struct KeyRepeatCheckData struct KeyRepeatCheckData
{ {
@ -384,7 +384,7 @@ X11_DispatchEvent(_THIS)
I think it's better to think the ALT key is held down I think it's better to think the ALT key is held down
when it's not, then always lose the ALT modifier on Unity. when it's not, then always lose the ALT modifier on Unity.
*/ */
/*SDL_ResetKeyboard();*/ /*SDL_ResetKeyboard(); */
} }
data->pending_focus = PENDING_FOCUS_IN; data->pending_focus = PENDING_FOCUS_IN;
data->pending_focus_time = SDL_GetTicks() + PENDING_FOCUS_IN_TIME; data->pending_focus_time = SDL_GetTicks() + PENDING_FOCUS_IN_TIME;

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@ -26,7 +26,7 @@
#include "SDL_x11video.h" #include "SDL_x11video.h"
#include "edid.h" #include "edid.h"
/*#define X11MODES_DEBUG*/ /*#define X11MODES_DEBUG */
/* I'm becoming more and more convinced that the application should never /* I'm becoming more and more convinced that the application should never
* use XRandR, and it's the window manager's responsibility to track and * use XRandR, and it's the window manager's responsibility to track and
@ -38,7 +38,7 @@
* *
* However, many people swear by it, so let them swear at it. :) * However, many people swear by it, so let them swear at it. :)
*/ */
/*#define XRANDR_DISABLED_BY_DEFAULT*/ /*#define XRANDR_DISABLED_BY_DEFAULT */
static int static int

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@ -131,7 +131,7 @@ X11_SetNetWMState(_THIS, Window xwindow, Uint32 flags)
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
Display *display = videodata->display; Display *display = videodata->display;
Atom _NET_WM_STATE = videodata->_NET_WM_STATE; Atom _NET_WM_STATE = videodata->_NET_WM_STATE;
/*Atom _NET_WM_STATE_HIDDEN = videodata->_NET_WM_STATE_HIDDEN;*/ /*Atom _NET_WM_STATE_HIDDEN = videodata->_NET_WM_STATE_HIDDEN; */
Atom _NET_WM_STATE_FOCUSED = videodata->_NET_WM_STATE_FOCUSED; Atom _NET_WM_STATE_FOCUSED = videodata->_NET_WM_STATE_FOCUSED;
Atom _NET_WM_STATE_MAXIMIZED_VERT = videodata->_NET_WM_STATE_MAXIMIZED_VERT; Atom _NET_WM_STATE_MAXIMIZED_VERT = videodata->_NET_WM_STATE_MAXIMIZED_VERT;
Atom _NET_WM_STATE_MAXIMIZED_HORZ = videodata->_NET_WM_STATE_MAXIMIZED_HORZ; Atom _NET_WM_STATE_MAXIMIZED_HORZ = videodata->_NET_WM_STATE_MAXIMIZED_HORZ;
@ -213,7 +213,7 @@ X11_GetNetWMState(_THIS, Window xwindow)
} }
/* FIXME, check the size hints for resizable */ /* FIXME, check the size hints for resizable */
/*flags |= SDL_WINDOW_RESIZABLE;*/ /*flags |= SDL_WINDOW_RESIZABLE; */
return flags; return flags;
} }
@ -823,7 +823,7 @@ X11_SetWindowSize(_THIS, SDL_Window * window)
} }
if (!(window->flags & SDL_WINDOW_RESIZABLE)) { if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
/* Apparently, if the X11 Window is set to a 'non-resizable' window, you cannot resize it using the XResizeWindow, thus /* Apparently, if the X11 Window is set to a 'non-resizable' window, you cannot resize it using the XResizeWindow, thus
we must set the size hints to adjust the window size.*/ we must set the size hints to adjust the window size. */
XSizeHints *sizehints = XAllocSizeHints(); XSizeHints *sizehints = XAllocSizeHints();
long userhints; long userhints;

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@ -95,20 +95,20 @@ X11_InitXinput2(_THIS)
return; return;
} }
/*Check supported version*/ /*Check supported version */
if(outmajor * 1000 + outminor < major * 1000 + minor) { if(outmajor * 1000 + outminor < major * 1000 + minor) {
/*X server does not support the version we want*/ /*X server does not support the version we want */
return; return;
} }
xinput2_initialized = 1; xinput2_initialized = 1;
#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH #if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
/*XInput 2.2*/ /*XInput 2.2 */
if(outmajor * 1000 + outminor >= major * 1000 + minor) { if(outmajor * 1000 + outminor >= major * 1000 + minor) {
xinput2_multitouch_supported = 1; xinput2_multitouch_supported = 1;
} }
#endif #endif
/*Enable Raw motion events for this display*/ /*Enable Raw motion events for this display */
eventmask.deviceid = XIAllMasterDevices; eventmask.deviceid = XIAllMasterDevices;
eventmask.mask_len = sizeof(mask); eventmask.mask_len = sizeof(mask);
eventmask.mask = mask; eventmask.mask = mask;
@ -188,7 +188,7 @@ X11_InitXinput2Multitouch(_THIS)
XIAnyClassInfo *class = dev->classes[j]; XIAnyClassInfo *class = dev->classes[j];
XITouchClassInfo *t = (XITouchClassInfo*)class; XITouchClassInfo *t = (XITouchClassInfo*)class;
/*Only touch devices*/ /*Only touch devices */
if (class->type != XITouchClass) if (class->type != XITouchClass)
continue; continue;

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@ -25,7 +25,7 @@
#ifndef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS #ifndef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
/*Define XGenericEventCookie as forward declaration when /*Define XGenericEventCookie as forward declaration when
*xinput2 is not available in order to compile*/ *xinput2 is not available in order to compile */
struct XGenericEventCookie; struct XGenericEventCookie;
typedef struct XGenericEventCookie XGenericEventCookie; typedef struct XGenericEventCookie XGenericEventCookie;
#endif #endif

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@ -643,7 +643,7 @@ int audio_lockUnlockOpenAudioDevice()
SDL_Delay(10); SDL_Delay(10);
SDLTest_Log("Simulate callback processing - delay"); SDLTest_Log("Simulate callback processing - delay");
/* Unlock again*/ /* Unlock again */
SDL_UnlockAudioDevice(id); SDL_UnlockAudioDevice(id);
SDLTest_AssertPass("SDL_UnlockAudioDevice(%i)", id); SDLTest_AssertPass("SDL_UnlockAudioDevice(%i)", id);

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@ -58,7 +58,7 @@ events_pushPumpAndPollUserevent(void *arg)
event1.user.data1 = (void *)&_userdataValue1; event1.user.data1 = (void *)&_userdataValue1;
event1.user.data2 = (void *)&_userdataValue2; event1.user.data2 = (void *)&_userdataValue2;
/* Push a user event onto the queue and force queue update*/ /* Push a user event onto the queue and force queue update */
SDL_PushEvent(&event1); SDL_PushEvent(&event1);
SDLTest_AssertPass("Call to SDL_PushEvent()"); SDLTest_AssertPass("Call to SDL_PushEvent()");
SDL_PumpEvents(); SDL_PumpEvents();
@ -101,7 +101,7 @@ events_addDelEventWatch(void *arg)
SDL_AddEventWatch(_events_sampleNullEventFilter, NULL); SDL_AddEventWatch(_events_sampleNullEventFilter, NULL);
SDLTest_AssertPass("Call to SDL_AddEventWatch()"); SDLTest_AssertPass("Call to SDL_AddEventWatch()");
/* Push a user event onto the queue and force queue update*/ /* Push a user event onto the queue and force queue update */
SDL_PushEvent(&event); SDL_PushEvent(&event);
SDLTest_AssertPass("Call to SDL_PushEvent()"); SDLTest_AssertPass("Call to SDL_PushEvent()");
SDL_PumpEvents(); SDL_PumpEvents();
@ -112,7 +112,7 @@ events_addDelEventWatch(void *arg)
SDL_DelEventWatch(_events_sampleNullEventFilter, NULL); SDL_DelEventWatch(_events_sampleNullEventFilter, NULL);
SDLTest_AssertPass("Call to SDL_DelEventWatch()"); SDLTest_AssertPass("Call to SDL_DelEventWatch()");
/* Push a user event onto the queue and force queue update*/ /* Push a user event onto the queue and force queue update */
_eventFilterCalled = 0; _eventFilterCalled = 0;
SDL_PushEvent(&event); SDL_PushEvent(&event);
SDLTest_AssertPass("Call to SDL_PushEvent()"); SDLTest_AssertPass("Call to SDL_PushEvent()");
@ -152,7 +152,7 @@ events_addDelEventWatchWithUserdata(void *arg)
SDL_AddEventWatch(_events_sampleNullEventFilter, (void *)&_userdataValue); SDL_AddEventWatch(_events_sampleNullEventFilter, (void *)&_userdataValue);
SDLTest_AssertPass("Call to SDL_AddEventWatch()"); SDLTest_AssertPass("Call to SDL_AddEventWatch()");
/* Push a user event onto the queue and force queue update*/ /* Push a user event onto the queue and force queue update */
SDL_PushEvent(&event); SDL_PushEvent(&event);
SDLTest_AssertPass("Call to SDL_PushEvent()"); SDLTest_AssertPass("Call to SDL_PushEvent()");
SDL_PumpEvents(); SDL_PumpEvents();
@ -163,7 +163,7 @@ events_addDelEventWatchWithUserdata(void *arg)
SDL_DelEventWatch(_events_sampleNullEventFilter, (void *)&_userdataValue); SDL_DelEventWatch(_events_sampleNullEventFilter, (void *)&_userdataValue);
SDLTest_AssertPass("Call to SDL_DelEventWatch()"); SDLTest_AssertPass("Call to SDL_DelEventWatch()");
/* Push a user event onto the queue and force queue update*/ /* Push a user event onto the queue and force queue update */
_eventFilterCalled = 0; _eventFilterCalled = 0;
SDL_PushEvent(&event); SDL_PushEvent(&event);
SDLTest_AssertPass("Call to SDL_PushEvent()"); SDLTest_AssertPass("Call to SDL_PushEvent()");

View File

@ -411,7 +411,7 @@ pixels_calcGammaRamp(void *arg)
int changed; int changed;
Uint16 magic = 0xbeef; Uint16 magic = 0xbeef;
/* Allocate temp ramp array and fill with some value*/ /* Allocate temp ramp array and fill with some value */
ramp = (Uint16 *)SDL_malloc(256 * sizeof(Uint16)); ramp = (Uint16 *)SDL_malloc(256 * sizeof(Uint16));
SDLTest_AssertCheck(ramp != NULL, "Validate temp ramp array could be allocated"); SDLTest_AssertCheck(ramp != NULL, "Validate temp ramp array could be allocated");
if (ramp == NULL) return TEST_ABORTED; if (ramp == NULL) return TEST_ABORTED;

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@ -876,7 +876,7 @@ video_getWindowId(void *arg)
/* Clean up */ /* Clean up */
_destroyVideoSuiteTestWindow(window); _destroyVideoSuiteTestWindow(window);
/* Get window from ID for closed window*/ /* Get window from ID for closed window */
result = SDL_GetWindowFromID(id); result = SDL_GetWindowFromID(id);
SDLTest_AssertPass("Call to SDL_GetWindowID(%d/closed_window)", id); SDLTest_AssertPass("Call to SDL_GetWindowID(%d/closed_window)", id);
SDLTest_AssertCheck(result == NULL, "Verify result is NULL"); SDLTest_AssertCheck(result == NULL, "Verify result is NULL");

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@ -49,7 +49,7 @@
#define BPP 4 #define BPP 4
#define DEPTH 32 #define DEPTH 32
/*MUST BE A POWER OF 2!*/ /*MUST BE A POWER OF 2! */
#define EVENT_BUF_SIZE 256 #define EVENT_BUF_SIZE 256
@ -102,9 +102,9 @@ void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
SDL_memcpy(&colour,pixmem32,screen->format->BytesPerPixel); SDL_memcpy(&colour,pixmem32,screen->format->BytesPerPixel);
SDL_GetRGB(colour,screen->format,&r,&g,&b); SDL_GetRGB(colour,screen->format,&r,&g,&b);
/*r = 0;g = 0; b = 0;*/ /*r = 0;g = 0; b = 0; */
a = (float)((col>>24)&0xFF); a = (float)((col>>24)&0xFF);
if(a == 0) a = 0xFF; /*Hack, to make things easier.*/ if(a == 0) a = 0xFF; /*Hack, to make things easier. */
a /= 0xFF; a /= 0xFF;
r = (Uint8)(r*(1-a) + ((col>>16)&0xFF)*(a)); r = (Uint8)(r*(1-a) + ((col>>16)&0xFF)*(a));
g = (Uint8)(g*(1-a) + ((col>> 8)&0xFF)*(a)); g = (Uint8)(g*(1-a) + ((col>> 8)&0xFF)*(a));
@ -127,7 +127,7 @@ void drawCircle(SDL_Surface* screen,float x,float y,float r,unsigned int c)
float xr; float xr;
for(ty = (float)-SDL_fabs(r);ty <= (float)SDL_fabs((int)r);ty++) { for(ty = (float)-SDL_fabs(r);ty <= (float)SDL_fabs((int)r);ty++) {
xr = (float)sqrt(r*r - ty*ty); xr = (float)sqrt(r*r - ty*ty);
if(r > 0) { /*r > 0 ==> filled circle*/ if(r > 0) { /*r > 0 ==> filled circle */
for(tx=-xr+.5f;tx<=xr-.5;tx++) { for(tx=-xr+.5f;tx<=xr-.5;tx++) {
setpix(screen,x+tx,y+ty,c); setpix(screen,x+tx,y+ty,c);
} }
@ -157,7 +157,7 @@ void DrawScreen(SDL_Surface* screen)
setpix(screen,(float)x,(float)y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255); setpix(screen,(float)x,(float)y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255);
#endif #endif
/*draw Touch History*/ /*draw Touch History */
for(i = eventWrite; i < eventWrite+EVENT_BUF_SIZE; ++i) { for(i = eventWrite; i < eventWrite+EVENT_BUF_SIZE; ++i) {
const SDL_Event *event = &events[i&(EVENT_BUF_SIZE-1)]; const SDL_Event *event = &events[i&(EVENT_BUF_SIZE-1)];
float age = (float)(i - eventWrite) / EVENT_BUF_SIZE; float age = (float)(i - eventWrite) / EVENT_BUF_SIZE;
@ -170,7 +170,7 @@ void DrawScreen(SDL_Surface* screen)
x = event->tfinger.x; x = event->tfinger.x;
y = event->tfinger.y; y = event->tfinger.y;
/*draw the touch:*/ /*draw the touch: */
c = colors[event->tfinger.fingerId%7]; c = colors[event->tfinger.fingerId%7];
col = ((unsigned int)(c*(.1+.85))) | (unsigned int)(0xFF*age)<<24; col = ((unsigned int)(c*(.1+.85))) | (unsigned int)(0xFF*age)<<24;
@ -210,7 +210,7 @@ int main(int argc, char* argv[])
/* Enable standard application logging */ /* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
/*gesture variables*/ /*gesture variables */
knob.r = .1f; knob.r = .1f;
knob.ang = 0; knob.ang = 0;
@ -225,7 +225,7 @@ int main(int argc, char* argv[])
while(!quitting) { while(!quitting) {
while(SDL_PollEvent(&event)) while(SDL_PollEvent(&event))
{ {
/*Record _all_ events*/ /*Record _all_ events */
events[eventWrite & (EVENT_BUF_SIZE-1)] = event; events[eventWrite & (EVENT_BUF_SIZE-1)] = event;
eventWrite++; eventWrite++;

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@ -280,7 +280,7 @@ HapticPrintSupported(SDL_Haptic * haptic)
SDL_Log(" sine\n"); SDL_Log(" sine\n");
/* !!! FIXME: put this back when we have more bits in 2.1 */ /* !!! FIXME: put this back when we have more bits in 2.1 */
/*if (supported & SDL_HAPTIC_SQUARE) /*if (supported & SDL_HAPTIC_SQUARE)
SDL_Log(" square\n");*/ SDL_Log(" square\n"); */
if (supported & SDL_HAPTIC_TRIANGLE) if (supported & SDL_HAPTIC_TRIANGLE)
SDL_Log(" triangle\n"); SDL_Log(" triangle\n");
if (supported & SDL_HAPTIC_SAWTOOTHUP) if (supported & SDL_HAPTIC_SAWTOOTHUP)

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@ -343,7 +343,7 @@ int main(int argc, char *argv[]) {
SDL_Log("text inputed: %s\n", text); SDL_Log("text inputed: %s\n", text);
/* After text inputed, we can clear up markedText because it */ /* After text inputed, we can clear up markedText because it */
/* is committed*/ /* is committed */
markedText[0] = 0; markedText[0] = 0;
Redraw(); Redraw();
break; break;

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@ -10,7 +10,7 @@
freely. freely.
*/ */
/* Simple test of the SDL MessageBox API*/ /* Simple test of the SDL MessageBox API */
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>

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@ -356,7 +356,7 @@ main(int argc, char **argv)
quit(5); quit(5);
} }
/* Uncomment this to check vertex color with a YUV texture */ /* Uncomment this to check vertex color with a YUV texture */
/*SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80);*/ /*SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */
for (i = 0; i < MOOSEFRAMES_COUNT; i++) { for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3]; Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3];

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@ -127,7 +127,7 @@ Draw(DrawState *s)
/* Update the screen! */ /* Update the screen! */
SDL_RenderPresent(s->renderer); SDL_RenderPresent(s->renderer);
/*SDL_Delay(10);*/ /*SDL_Delay(10); */
} }
int int

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@ -29,11 +29,11 @@ typedef struct LoadedPicture {
void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions) void render(SDL_Renderer *renderer,SDL_Texture *texture,SDL_Rect texture_dimensions)
{ {
/*Clear render-target to blue.*/ /*Clear render-target to blue. */
SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff); SDL_SetRenderDrawColor(renderer,0x00,0x00,0xff,0xff);
SDL_RenderClear(renderer); SDL_RenderClear(renderer);
/*Render the texture.*/ /*Render the texture. */
SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions); SDL_RenderCopy(renderer,texture,&texture_dimensions,&texture_dimensions);
SDL_RenderPresent(renderer); SDL_RenderPresent(renderer);
@ -188,17 +188,17 @@ int main(int argc,char** argv)
next_time += TICK_INTERVAL; next_time += TICK_INTERVAL;
} }
/*Free the textures.*/ /*Free the textures. */
for(i=0;i<num_pictures;i++) for(i=0;i<num_pictures;i++)
SDL_DestroyTexture(pictures[i].texture); SDL_DestroyTexture(pictures[i].texture);
SDL_DestroyRenderer(renderer); SDL_DestroyRenderer(renderer);
/*Destroy the window.*/ /*Destroy the window. */
SDL_DestroyWindow(window); SDL_DestroyWindow(window);
/*Free the original surfaces backing the textures.*/ /*Free the original surfaces backing the textures. */
for(i=0;i<num_pictures;i++) for(i=0;i<num_pictures;i++)
SDL_FreeSurface(pictures[i].surface); SDL_FreeSurface(pictures[i].surface);
SDL_free(pictures); SDL_free(pictures);
/*Call SDL_VideoQuit() before quitting.*/ /*Call SDL_VideoQuit() before quitting. */
SDL_VideoQuit(); SDL_VideoQuit();
return 0; return 0;