joystick: Remove force_centering flag; we handle this on disconnect now.

This commit is contained in:
Ryan C. Gordon 2020-04-07 23:17:27 -04:00
parent fba081e489
commit 8c165adde7
4 changed files with 1 additions and 9 deletions

View File

@ -2139,7 +2139,7 @@ SDL_PrivateGameControllerButton(SDL_GameController * gamecontroller, SDL_GameCon
return (0);
}
} else {
if (!SDL_TICKS_PASSED(now, gamecontroller->guide_button_down+SDL_MINIMUM_GUIDE_BUTTON_DELAY_MS) && !gamecontroller->joystick->force_recentering) {
if (!SDL_TICKS_PASSED(now, gamecontroller->guide_button_down+SDL_MINIMUM_GUIDE_BUTTON_DELAY_MS)) {
gamecontroller->joystick->delayed_guide_button = SDL_TRUE;
return (0);
}

View File

@ -1371,12 +1371,6 @@ SDL_JoystickUpdate(void)
}
SDL_UnlockJoysticks();
}
/* !!! FIXME: only one thing sets force_recentering now (the Darwin code), see if that can be removed. */
if (joystick->force_recentering) {
SDL_PrivateJoystickForceRecentering(joystick);
joystick->force_recentering = SDL_FALSE;
}
}
SDL_LockJoysticks();

View File

@ -67,7 +67,6 @@ struct _SDL_Joystick
SDL_bool attached;
SDL_bool is_game_controller;
SDL_bool delayed_guide_button; /* SDL_TRUE if this device has the guide button event delayed */
SDL_bool force_recentering; /* SDL_TRUE if this device needs to have its state reset to 0 */
SDL_JoystickPowerLevel epowerlevel; /* power level of this joystick, SDL_JOYSTICK_POWER_UNKNOWN if not supported */
struct _SDL_JoystickDriver *driver;

View File

@ -936,7 +936,6 @@ DARWIN_JoystickUpdate(SDL_Joystick * joystick)
if (device->removed) { /* device was unplugged; ignore it. */
if (joystick->hwdata) {
joystick->force_recentering = SDL_TRUE;
joystick->hwdata = NULL;
}
return;