Removed checks not needed for the Wii U Pro Controller

This commit is contained in:
Sam Lantinga 2022-09-07 00:41:29 -07:00
parent 4018f35ef2
commit 8dfe0e4beb

View File

@ -38,7 +38,6 @@
/* Define this if you want to log all packets from the controller */
/*#define DEBUG_WII_PROTOCOL*/
//#define DEBUG_WII_PROTOCOL
#define INPUT_WAIT_TIMEOUT_MS (3 * 1000)
#define MOTION_PLUS_UPDATE_TIME_MS (8 * 1000)
@ -1530,27 +1529,31 @@ HIDAPI_DriverWii_UpdateDevice(SDL_HIDAPI_Device *device)
size = -1;
}
/* Check to see if the Motion Plus extension status has changed */
if (ctx->m_unNextMotionPlusCheck &&
SDL_TICKS_PASSED(now, ctx->m_unNextMotionPlusCheck)) {
CheckMotionPlusConnection(ctx);
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_FALSE)) {
SchedulePeriodicMotionPlusCheck(ctx);
} else {
ctx->m_unNextMotionPlusCheck = 0;
/* These checks aren't needed on the Wii U Pro Controller */
if (ctx->m_eExtensionControllerType != k_eWiiExtensionControllerType_WiiUPro) {
/* Check to see if the Motion Plus extension status has changed */
if (ctx->m_unNextMotionPlusCheck &&
SDL_TICKS_PASSED(now, ctx->m_unNextMotionPlusCheck)) {
CheckMotionPlusConnection(ctx);
if (NeedsPeriodicMotionPlusCheck(ctx, SDL_FALSE)) {
SchedulePeriodicMotionPlusCheck(ctx);
} else {
ctx->m_unNextMotionPlusCheck = 0;
}
}
}
/* Request a status update periodically to make sure our battery value is up to date */
if (!ctx->m_unLastStatus ||
SDL_TICKS_PASSED(now, ctx->m_unLastStatus + STATUS_UPDATE_TIME_MS)) {
Uint8 data[2];
/* Request a status update periodically to make sure our battery value is up to date */
if (!ctx->m_unLastStatus ||
SDL_TICKS_PASSED(now, ctx->m_unLastStatus + STATUS_UPDATE_TIME_MS)) {
Uint8 data[2];
data[0] = k_eWiiOutputReportIDs_StatusRequest;
data[1] = ctx->m_bRumbleActive;
WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
data[0] = k_eWiiOutputReportIDs_StatusRequest;
data[1] = ctx->m_bRumbleActive;
WriteOutput(ctx, data, sizeof(data), SDL_FALSE);
ctx->m_unLastStatus = now;
ctx->m_unLastStatus = now;
}
}
if (size < 0 || ctx->m_bDisconnected) {