From a2c27d39cfd8a24ecf324668097ce89661ffff83 Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Sat, 13 Nov 2021 17:56:28 +0300 Subject: [PATCH] SDL_hidapi_switch.c (ConstructSubcommand): lose use of '&' on rumbleData SwitchCommonOutputPacket_t->rumbleData is an array. --- src/joystick/hidapi/SDL_hidapi_switch.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/joystick/hidapi/SDL_hidapi_switch.c b/src/joystick/hidapi/SDL_hidapi_switch.c index 9341d1d8f..51c44ef2b 100644 --- a/src/joystick/hidapi/SDL_hidapi_switch.c +++ b/src/joystick/hidapi/SDL_hidapi_switch.c @@ -418,7 +418,7 @@ static void ConstructSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommand outPacket->commonData.ucPacketType = k_eSwitchOutputReportIDs_RumbleAndSubcommand; outPacket->commonData.ucPacketNumber = ctx->m_nCommandNumber; - SDL_memcpy(&outPacket->commonData.rumbleData, &ctx->m_RumblePacket.rumbleData, sizeof(ctx->m_RumblePacket.rumbleData)); + SDL_memcpy(outPacket->commonData.rumbleData, ctx->m_RumblePacket.rumbleData, sizeof(ctx->m_RumblePacket.rumbleData)); outPacket->ucSubcommandID = ucCommandID; SDL_memcpy(outPacket->rgucSubcommandData, pBuf, ucLen);