Formatting

This commit is contained in:
Ivan Epifanov 2021-03-08 19:28:58 +03:00 committed by Sam Lantinga
parent 4f9fde8766
commit a4ddb175f1
13 changed files with 281 additions and 289 deletions

View File

@ -172,10 +172,6 @@ VITAAUD_Init(SDL_AudioDriverImpl * impl)
impl->OnlyHasDefaultInputDevice = 1;
*/
/*
impl->DetectDevices = DSOUND_DetectDevices;
impl->Deinitialize = DSOUND_Deinitialize;
*/
return 1; /* this audio target is available. */
}

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@ -41,5 +41,5 @@ struct SDL_PrivateAudioData {
};
#endif /* _SDL_vitaaudio_h */
/* vim: ts=4 sw=4
*/
/* vi: set ts=4 sw=4 expandtab: */

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@ -208,7 +208,6 @@ VITA_JoystickSetDevicePlayerIndex(int device_index, int player_index)
{
}
/* Function to open a joystick for use.
The joystick to open is specified by the device index.
This should fill the nbuttons and naxes fields of the joystick structure.
@ -388,7 +387,6 @@ VITA_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
return SDL_Unsupported();
}
SDL_JoystickDriver SDL_VITA_JoystickDriver =
{
VITA_JoystickInit,
@ -414,8 +412,6 @@ SDL_JoystickDriver SDL_VITA_JoystickDriver =
VITA_JoystickQuit,
};
#endif /* SDL_JOYSTICK_VITA */
/* vim: ts=4 sw=4
*/
/* vi: set ts=4 sw=4 expandtab: */

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@ -19,4 +19,5 @@
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
/* vi: set ts=4 sw=4 expandtab: */

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@ -159,5 +159,4 @@ int SDL_SemPost(SDL_sem *sem)
#endif /* SDL_THREAD_VITA */
/* vim: ts=4 sw=4
*/
/* vi: set ts=4 sw=4 expandtab: */

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@ -108,5 +108,4 @@ int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
#endif /* SDL_THREAD_VITA */
/* vim: ts=4 sw=4
*/
/* vi: set ts=4 sw=4 expandtab: */

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@ -22,3 +22,5 @@
#include <psp2/types.h>
typedef SceUID SYS_ThreadHandle;
/* vi: set ts=4 sw=4 expandtab: */

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@ -87,5 +87,4 @@ void SDL_Delay(Uint32 ms)
#endif /* SDL_TIMER_VITA */
/* vim: ts=4 sw=4
*/
/* vi: set ts=4 sw=4 expandtab: */

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@ -42,157 +42,157 @@ Uint8 lock_key_down = 0;
void
VITA_InitKeyboard(void)
{
sceHidKeyboardEnumerate(&keyboard_hid_handle, 1);
sceHidKeyboardEnumerate(&keyboard_hid_handle, 1);
}
void
VITA_PollKeyboard(void)
{
// We skip polling keyboard if no window is created
if (Vita_Window == NULL)
return;
// We skip polling keyboard if no window is created
if (Vita_Window == NULL)
return;
if (keyboard_hid_handle > 0)
{
int numReports = sceHidKeyboardRead(keyboard_hid_handle, (SceHidKeyboardReport**)&k_reports, SCE_HID_MAX_REPORT);
if (keyboard_hid_handle > 0)
{
int numReports = sceHidKeyboardRead(keyboard_hid_handle, (SceHidKeyboardReport**)&k_reports, SCE_HID_MAX_REPORT);
if (numReports < 0) {
keyboard_hid_handle = 0;
}
else if (numReports) {
// Numlock and Capslock state changes only on a SDL_PRESSED event
// The k_report only reports the state of the LED
if (k_reports[numReports - 1].modifiers[1] & 0x1) {
if (!(locks & 0x1)) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
locks |= 0x1;
}
}
else {
if (locks & 0x1) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
locks &= ~0x1;
}
}
if (numReports < 0) {
keyboard_hid_handle = 0;
}
else if (numReports) {
// Numlock and Capslock state changes only on a SDL_PRESSED event
// The k_report only reports the state of the LED
if (k_reports[numReports - 1].modifiers[1] & 0x1) {
if (!(locks & 0x1)) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
locks |= 0x1;
}
}
else {
if (locks & 0x1) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
locks &= ~0x1;
}
}
if (k_reports[numReports - 1].modifiers[1] & 0x2) {
if (!(locks & 0x2)) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
locks |= 0x2;
}
}
else {
if (locks & 0x2) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
locks &= ~0x2;
}
}
if (k_reports[numReports - 1].modifiers[1] & 0x2) {
if (!(locks & 0x2)) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
locks |= 0x2;
}
}
else {
if (locks & 0x2) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
locks &= ~0x2;
}
}
if (k_reports[numReports - 1].modifiers[1] & 0x4) {
if (!(locks & 0x4)) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_SCROLLLOCK);
locks |= 0x4;
}
}
else {
if (locks & 0x4) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_SCROLLLOCK);
locks &= ~0x4;
}
}
if (k_reports[numReports - 1].modifiers[1] & 0x4) {
if (!(locks & 0x4)) {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_SCROLLLOCK);
locks |= 0x4;
}
}
else {
if (locks & 0x4) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_SCROLLLOCK);
locks &= ~0x4;
}
}
{
Uint8 changed_modifiers = k_reports[numReports - 1].modifiers[0] ^ prev_modifiers;
{
Uint8 changed_modifiers = k_reports[numReports - 1].modifiers[0] ^ prev_modifiers;
if (changed_modifiers & 0x01) {
if (prev_modifiers & 0x01) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LCTRL);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LCTRL);
}
}
if (changed_modifiers & 0x02) {
if (prev_modifiers & 0x02) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
}
}
if (changed_modifiers & 0x04) {
if (prev_modifiers & 0x04) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LALT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LALT);
}
}
if (changed_modifiers & 0x08) {
if (prev_modifiers & 0x08) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LGUI);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LGUI);
}
}
if (changed_modifiers & 0x10) {
if (prev_modifiers & 0x10) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RCTRL);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RCTRL);
}
}
if (changed_modifiers & 0x20) {
if (prev_modifiers & 0x20) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RSHIFT);
}
}
if (changed_modifiers & 0x40) {
if (prev_modifiers & 0x40) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RALT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RALT);
}
}
if (changed_modifiers & 0x80) {
if (prev_modifiers & 0x80) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RGUI);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RGUI);
}
}
}
if (changed_modifiers & 0x01) {
if (prev_modifiers & 0x01) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LCTRL);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LCTRL);
}
}
if (changed_modifiers & 0x02) {
if (prev_modifiers & 0x02) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
}
}
if (changed_modifiers & 0x04) {
if (prev_modifiers & 0x04) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LALT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LALT);
}
}
if (changed_modifiers & 0x08) {
if (prev_modifiers & 0x08) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LGUI);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LGUI);
}
}
if (changed_modifiers & 0x10) {
if (prev_modifiers & 0x10) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RCTRL);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RCTRL);
}
}
if (changed_modifiers & 0x20) {
if (prev_modifiers & 0x20) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RSHIFT);
}
}
if (changed_modifiers & 0x40) {
if (prev_modifiers & 0x40) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RALT);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RALT);
}
}
if (changed_modifiers & 0x80) {
if (prev_modifiers & 0x80) {
SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RGUI);
}
else {
SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RGUI);
}
}
}
prev_modifiers = k_reports[numReports - 1].modifiers[0];
prev_modifiers = k_reports[numReports - 1].modifiers[0];
for (int i = 0; i < 6; i++) {
for (int i = 0; i < 6; i++) {
int keyCode = k_reports[numReports - 1].keycodes[i];
int keyCode = k_reports[numReports - 1].keycodes[i];
if (keyCode != prev_keys[i]) {
if (keyCode != prev_keys[i]) {
if (prev_keys[i]) {
SDL_SendKeyboardKey(SDL_RELEASED, prev_keys[i]);
}
if (keyCode) {
SDL_SendKeyboardKey(SDL_PRESSED, keyCode);
}
prev_keys[i] = keyCode;
}
}
}
}
if (prev_keys[i]) {
SDL_SendKeyboardKey(SDL_RELEASED, prev_keys[i]);
}
if (keyCode) {
SDL_SendKeyboardKey(SDL_PRESSED, keyCode);
}
prev_keys[i] = keyCode;
}
}
}
}
}
#endif /* SDL_VIDEO_DRIVER_VITA */

View File

@ -38,7 +38,7 @@ int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
SceMsgDialogUserMessageParam msgParam;
SceMsgDialogButtonsParam buttonParam;
SceDisplayFrameBuf dispparam;
SceMsgDialogResult dialog_result;
SceCommonDialogErrorCode init_result;
SDL_bool setup_minimal_gxm = SDL_FALSE;
@ -76,7 +76,7 @@ int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
dispparam.size = sizeof(dispparam);
init_result = sceMsgDialogInit(&param);
// Setup display if it hasn't been initialized before
if (init_result == SCE_COMMON_DIALOG_ERROR_GXM_IS_UNINITIALIZED)
{

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@ -40,53 +40,53 @@ Uint8 prev_buttons = 0;
void
VITA_InitMouse(void)
{
sceHidMouseEnumerate(&mouse_hid_handle, 1);
sceHidMouseEnumerate(&mouse_hid_handle, 1);
}
void
VITA_PollMouse(void)
{
// We skip polling mouse if no window is created
if (Vita_Window == NULL)
return;
// We skip polling mouse if no window is created
if (Vita_Window == NULL)
return;
if (mouse_hid_handle > 0)
{
int numReports = sceHidMouseRead(mouse_hid_handle, (SceHidMouseReport**)&m_reports, SCE_HID_MAX_REPORT);
if (numReports > 0)
{
for (int i = 0; i <= numReports - 1; i++)
{
Uint8 changed_buttons = m_reports[i].buttons ^ prev_buttons;
if (mouse_hid_handle > 0)
{
int numReports = sceHidMouseRead(mouse_hid_handle, (SceHidMouseReport**)&m_reports, SCE_HID_MAX_REPORT);
if (numReports > 0)
{
for (int i = 0; i <= numReports - 1; i++)
{
Uint8 changed_buttons = m_reports[i].buttons ^ prev_buttons;
if (changed_buttons & 0x1) {
if (prev_buttons & 0x1)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_LEFT);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_LEFT);
}
if (changed_buttons & 0x2) {
if (prev_buttons & 0x2)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_RIGHT);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_RIGHT);
}
if (changed_buttons & 0x4) {
if (prev_buttons & 0x4)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_MIDDLE);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_MIDDLE);
}
if (changed_buttons & 0x1) {
if (prev_buttons & 0x1)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_LEFT);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_LEFT);
}
if (changed_buttons & 0x2) {
if (prev_buttons & 0x2)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_RIGHT);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_RIGHT);
}
if (changed_buttons & 0x4) {
if (prev_buttons & 0x4)
SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_MIDDLE);
else
SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_MIDDLE);
}
prev_buttons = m_reports[i].buttons;
prev_buttons = m_reports[i].buttons;
if (m_reports[i].rel_x || m_reports[i].rel_y)
{
SDL_SendMouseMotion(Vita_Window, 0, 1, m_reports[i].rel_x, m_reports[i].rel_y);
}
}
}
}
if (m_reports[i].rel_x || m_reports[i].rel_y)
{
SDL_SendMouseMotion(Vita_Window, 0, 1, m_reports[i].rel_x, m_reports[i].rel_y);
}
}
}
}
}
#endif /* SDL_VIDEO_DRIVER_VITA */

View File

@ -45,124 +45,124 @@ struct{
void
VITA_InitTouch(void)
{
sceTouchSetSamplingState(SCE_TOUCH_PORT_FRONT, SCE_TOUCH_SAMPLING_STATE_START);
sceTouchSetSamplingState(SCE_TOUCH_PORT_BACK, SCE_TOUCH_SAMPLING_STATE_START);
sceTouchEnableTouchForce(SCE_TOUCH_PORT_FRONT);
sceTouchEnableTouchForce(SCE_TOUCH_PORT_BACK);
sceTouchSetSamplingState(SCE_TOUCH_PORT_FRONT, SCE_TOUCH_SAMPLING_STATE_START);
sceTouchSetSamplingState(SCE_TOUCH_PORT_BACK, SCE_TOUCH_SAMPLING_STATE_START);
sceTouchEnableTouchForce(SCE_TOUCH_PORT_FRONT);
sceTouchEnableTouchForce(SCE_TOUCH_PORT_BACK);
for(int port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
SceTouchPanelInfo panelinfo;
sceTouchGetPanelInfo(port, &panelinfo);
for(int port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
SceTouchPanelInfo panelinfo;
sceTouchGetPanelInfo(port, &panelinfo);
area_info[port].x = (float)panelinfo.minAaX;
area_info[port].y = (float)panelinfo.minAaY;
area_info[port].w = (float)(panelinfo.maxAaX - panelinfo.minAaX);
area_info[port].h = (float)(panelinfo.maxAaY - panelinfo.minAaY);
area_info[port].x = (float)panelinfo.minAaX;
area_info[port].y = (float)panelinfo.minAaY;
area_info[port].w = (float)(panelinfo.maxAaX - panelinfo.minAaX);
area_info[port].h = (float)(panelinfo.maxAaY - panelinfo.minAaY);
force_info[port].min = (float)panelinfo.minForce;
force_info[port].range = (float)(panelinfo.maxForce - panelinfo.minForce);
}
force_info[port].min = (float)panelinfo.minForce;
force_info[port].range = (float)(panelinfo.maxForce - panelinfo.minForce);
}
// Support passing both front and back touch devices in events
SDL_AddTouch((SDL_TouchID)0, SDL_TOUCH_DEVICE_DIRECT, "Front");
SDL_AddTouch((SDL_TouchID)1, SDL_TOUCH_DEVICE_DIRECT, "Back");
// Support passing both front and back touch devices in events
SDL_AddTouch((SDL_TouchID)0, SDL_TOUCH_DEVICE_DIRECT, "Front");
SDL_AddTouch((SDL_TouchID)1, SDL_TOUCH_DEVICE_DIRECT, "Back");
}
void
VITA_QuitTouch(void){
sceTouchDisableTouchForce(SCE_TOUCH_PORT_FRONT);
sceTouchDisableTouchForce(SCE_TOUCH_PORT_BACK);
sceTouchDisableTouchForce(SCE_TOUCH_PORT_FRONT);
sceTouchDisableTouchForce(SCE_TOUCH_PORT_BACK);
}
void
VITA_PollTouch(void)
{
SDL_FingerID finger_id = 0;
int port;
SDL_FingerID finger_id = 0;
int port;
// We skip polling touch if no window is created
if (Vita_Window == NULL)
return;
// We skip polling touch if no window is created
if (Vita_Window == NULL)
return;
memcpy(touch_old, touch, sizeof(touch_old));
memcpy(touch_old, touch, sizeof(touch_old));
for(port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
sceTouchPeek(port, &touch[port], 1);
if (touch[port].reportNum > 0) {
for (int i = 0; i < touch[port].reportNum; i++)
{
// adjust coordinates and forces to return normalized values
// for the front, screen area is used as a reference (for direct touch)
// e.g. touch_x = 1.0 corresponds to screen_x = 960
// for the back panel, the active touch area is used as reference
float x = 0;
float y = 0;
float force = (touch[port].report[i].force - force_info[port].min) / force_info[port].range;
VITA_ConvertTouchXYToSDLXY(&x, &y, touch[port].report[i].x, touch[port].report[i].y, port);
finger_id = (SDL_FingerID) touch[port].report[i].id;
for(port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
sceTouchPeek(port, &touch[port], 1);
if (touch[port].reportNum > 0) {
for (int i = 0; i < touch[port].reportNum; i++)
{
// adjust coordinates and forces to return normalized values
// for the front, screen area is used as a reference (for direct touch)
// e.g. touch_x = 1.0 corresponds to screen_x = 960
// for the back panel, the active touch area is used as reference
float x = 0;
float y = 0;
float force = (touch[port].report[i].force - force_info[port].min) / force_info[port].range;
VITA_ConvertTouchXYToSDLXY(&x, &y, touch[port].report[i].x, touch[port].report[i].y, port);
finger_id = (SDL_FingerID) touch[port].report[i].id;
// Send an initial touch
SDL_SendTouch((SDL_TouchID)port,
finger_id,
Vita_Window,
SDL_TRUE,
x,
y,
force);
// Send an initial touch
SDL_SendTouch((SDL_TouchID)port,
finger_id,
Vita_Window,
SDL_TRUE,
x,
y,
force);
// Always send the motion
SDL_SendTouchMotion((SDL_TouchID)port,
finger_id,
Vita_Window,
x,
y,
force);
}
}
// Always send the motion
SDL_SendTouchMotion((SDL_TouchID)port,
finger_id,
Vita_Window,
x,
y,
force);
}
}
// some fingers might have been let go
if (touch_old[port].reportNum > 0) {
for (int i = 0; i < touch_old[port].reportNum; i++) {
int finger_up = 1;
if (touch[port].reportNum > 0) {
for (int j = 0; j < touch[port].reportNum; j++) {
if (touch[port].report[j].id == touch_old[port].report[i].id ) {
finger_up = 0;
}
}
}
if (finger_up == 1) {
float x = 0;
float y = 0;
float force = (touch_old[port].report[i].force - force_info[port].min) / force_info[port].range;
VITA_ConvertTouchXYToSDLXY(&x, &y, touch_old[port].report[i].x, touch_old[port].report[i].y, port);
finger_id = (SDL_FingerID) touch_old[port].report[i].id;
// Finger released from screen
SDL_SendTouch((SDL_TouchID)port,
finger_id,
Vita_Window,
SDL_FALSE,
x,
y,
force);
}
}
}
}
// some fingers might have been let go
if (touch_old[port].reportNum > 0) {
for (int i = 0; i < touch_old[port].reportNum; i++) {
int finger_up = 1;
if (touch[port].reportNum > 0) {
for (int j = 0; j < touch[port].reportNum; j++) {
if (touch[port].report[j].id == touch_old[port].report[i].id ) {
finger_up = 0;
}
}
}
if (finger_up == 1) {
float x = 0;
float y = 0;
float force = (touch_old[port].report[i].force - force_info[port].min) / force_info[port].range;
VITA_ConvertTouchXYToSDLXY(&x, &y, touch_old[port].report[i].x, touch_old[port].report[i].y, port);
finger_id = (SDL_FingerID) touch_old[port].report[i].id;
// Finger released from screen
SDL_SendTouch((SDL_TouchID)port,
finger_id,
Vita_Window,
SDL_FALSE,
x,
y,
force);
}
}
}
}
}
void VITA_ConvertTouchXYToSDLXY(float *sdl_x, float *sdl_y, int vita_x, int vita_y, int port) {
float x = (vita_x - area_info[port].x) / area_info[port].w;
float y = (vita_y - area_info[port].y) / area_info[port].h;
float x = (vita_x - area_info[port].x) / area_info[port].w;
float y = (vita_y - area_info[port].y) / area_info[port].h;
x = SDL_max(x, 0.0);
x = SDL_min(x, 1.0);
x = SDL_max(x, 0.0);
x = SDL_min(x, 1.0);
y = SDL_max(y, 0.0);
y = SDL_min(y, 1.0);
y = SDL_max(y, 0.0);
y = SDL_min(y, 1.0);
*sdl_x = x;
*sdl_y = y;
*sdl_x = x;
*sdl_y = y;
}

View File

@ -31,11 +31,11 @@
typedef struct SDL_VideoData
{
SDL_bool egl_initialized; /* OpenGL device initialization status */
uint32_t egl_refcount; /* OpenGL reference count */
SDL_bool egl_initialized; /* OpenGL device initialization status */
uint32_t egl_refcount; /* OpenGL reference count */
SceWChar16 ime_buffer[SCE_IME_DIALOG_MAX_TEXT_LENGTH];
SDL_bool ime_active;
SceWChar16 ime_buffer[SCE_IME_DIALOG_MAX_TEXT_LENGTH];
SDL_bool ime_active;
} SDL_VideoData;