From b83ae9f24c46ee0415e036ad16610523fe601085 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Tue, 19 Jul 2022 22:40:51 -0400 Subject: [PATCH] audio: Replaced some debug-printfs with debug-SDL_Logs. :) --- src/audio/SDL_audiocvt.c | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/src/audio/SDL_audiocvt.c b/src/audio/SDL_audiocvt.c index 8f4393ba2..586f8a44e 100644 --- a/src/audio/SDL_audiocvt.c +++ b/src/audio/SDL_audiocvt.c @@ -431,7 +431,7 @@ static void SDLCALL SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format) { #if DEBUG_CONVERT - printf("Converting byte order\n"); + SDL_Log("SDL_AUDIO_CONVERT: Converting byte order\n"); #endif switch (SDL_AUDIO_BITSIZE(format)) { @@ -765,7 +765,7 @@ SDL_BuildAudioCVT(SDL_AudioCVT * cvt, } #if DEBUG_CONVERT - printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n", + SDL_Log("SDL_AUDIO_CONVERT: Build format %04x->%04x, channels %u->%u, rate %d->%d\n", src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate); #endif @@ -1199,7 +1199,7 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in const int frames = workbuflen / framesize; resamplebuflen = ((int) SDL_ceil(frames * stream->rate_incr)) * framesize; #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: will resample %d bytes to %d (ratio=%.6f)\n", workbuflen, resamplebuflen, stream->rate_incr); + SDL_Log("AUDIOSTREAM: will resample %d bytes to %d (ratio=%.6f)\n", workbuflen, resamplebuflen, stream->rate_incr); #endif workbuflen += resamplebuflen; } @@ -1212,7 +1212,7 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in workbuflen += neededpaddingbytes; #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: Putting %d bytes of preconverted audio, need %d byte work buffer\n", buflen, workbuflen); + SDL_Log("AUDIOSTREAM: Putting %d bytes of preconverted audio, need %d byte work buffer\n", buflen, workbuflen); #endif workbuf = EnsureStreamBufferSize(stream, workbuflen); @@ -1233,7 +1233,7 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in buflen = stream->cvt_before_resampling.len_cvt; #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: After initial conversion we have %d bytes\n", buflen); + SDL_Log("AUDIOSTREAM: After initial conversion we have %d bytes\n", buflen); #endif } @@ -1260,7 +1260,7 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in } #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: After resampling we have %d bytes\n", buflen); + SDL_Log("AUDIOSTREAM: After resampling we have %d bytes\n", buflen); #endif } @@ -1273,12 +1273,12 @@ SDL_AudioStreamPutInternal(SDL_AudioStream *stream, const void *buf, int len, in buflen = stream->cvt_after_resampling.len_cvt; #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: After final conversion we have %d bytes\n", buflen); + SDL_Log("AUDIOSTREAM: After final conversion we have %d bytes\n", buflen); #endif } #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: Final output is %d bytes\n", buflen); + SDL_Log("AUDIOSTREAM: Final output is %d bytes\n", buflen); #endif if (maxputbytes) { @@ -1304,7 +1304,7 @@ SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len) !!! FIXME: a few samples at the end and convert them separately. */ #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: wants to put %d preconverted bytes\n", buflen); + SDL_Log("AUDIOSTREAM: wants to put %d preconverted bytes\n", buflen); #endif if (!stream) { @@ -1324,7 +1324,7 @@ SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, int len) (stream->dst_rate == stream->src_rate) && !stream->cvt_after_resampling.needed) { #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: no conversion needed at all, queueing %d bytes.\n", len); + SDL_Log("AUDIOSTREAM: no conversion needed at all, queueing %d bytes.\n", len); #endif return SDL_WriteToDataQueue(stream->queue, buf, len); } @@ -1367,7 +1367,7 @@ int SDL_AudioStreamFlush(SDL_AudioStream *stream) } #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: flushing! staging_buffer_filled=%d bytes\n", stream->staging_buffer_filled); + SDL_Log("AUDIOSTREAM: flushing! staging_buffer_filled=%d bytes\n", stream->staging_buffer_filled); #endif /* shouldn't use a staging buffer if we're not resampling. */ @@ -1388,7 +1388,7 @@ int SDL_AudioStreamFlush(SDL_AudioStream *stream) int flush_remaining = ((int) SDL_ceil(actual_input_frames * stream->rate_incr)) * stream->dst_sample_frame_size; #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: flushing with padding to get max %d bytes!\n", flush_remaining); + SDL_Log("AUDIOSTREAM: flushing with padding to get max %d bytes!\n", flush_remaining); #endif SDL_memset(stream->staging_buffer + filled, '\0', stream->staging_buffer_size - filled); @@ -1417,7 +1417,7 @@ int SDL_AudioStreamGet(SDL_AudioStream *stream, void *buf, int len) { #if DEBUG_AUDIOSTREAM - printf("AUDIOSTREAM: want to get %d converted bytes\n", len); + SDL_Log("AUDIOSTREAM: want to get %d converted bytes\n", len); #endif if (!stream) {