differentiate between capture / playback audio thread names

This commit is contained in:
Sam Lantinga 2017-03-14 07:16:56 -07:00
parent 763e138903
commit c4d54504fa

View File

@ -1371,7 +1371,7 @@ open_audio_device(const char *devname, int iscapture,
const size_t stacksize = is_internal_thread ? 64 * 1024 : 0;
char threadname[64];
SDL_snprintf(threadname, sizeof (threadname), "SDLAudioDev%d", (int) device->id);
SDL_snprintf(threadname, sizeof (threadname), "SDLAudio%c%d", (iscapture) ? 'C' : 'P', (int) device->id);
device->thread = SDL_CreateThreadInternal(iscapture ? SDL_CaptureAudio : SDL_RunAudio, threadname, stacksize, device);
if (device->thread == NULL) {