cocoa: set sRGB colorspace on nswindow

This makes the colorspace match across different graphics APIs. By
default, OpenGL was getting a much more saturated colorspace (maybe
Display P3?) and it was looking very different from the rendering done
by Metal or MoltenVK.
This commit is contained in:
Steven Noonan 2022-09-07 06:49:02 -07:00 committed by Sam Lantinga
parent 019e9d4c92
commit d2300516c3

View File

@ -1743,6 +1743,8 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
return SDL_SetError("%s", [[e reason] UTF8String]);
}
[nswindow setColorSpace:[NSColorSpace sRGBColorSpace]];
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 /* Added in the 10.12.0 SDK. */
/* By default, don't allow users to make our window tabbed in 10.12 or later */
if ([nswindow respondsToSelector:@selector(setTabbingMode:)]) {