diff --git a/build-scripts/fnsince.pl b/build-scripts/fnsince.pl new file mode 100755 index 000000000..48e4b8499 --- /dev/null +++ b/build-scripts/fnsince.pl @@ -0,0 +1,94 @@ +#!/usr/bin/perl -w + +use warnings; +use strict; +use File::Basename; + +chdir(dirname(__FILE__)); +chdir('..'); + +my @unsorted_releases = (); +open(PIPEFH, '-|', 'git tag -l') or die "Failed to read git release tags: $!\n"; + +while () { + chomp; + if (/\Arelease\-(.*?)\Z/) { + push @unsorted_releases, $1; + } + +} +close(PIPEFH); + +#print("\n\nUNSORTED\n"); +#foreach (@unsorted_releases) { +# print "$_\n"; +#} + +my @releases = sort { + my @asplit = split /\./, $a; + my @bsplit = split /\./, $b; + my $rc; + for (my $i = 0; $i < scalar(@asplit); $i++) { + return 1 if (scalar(@bsplit) <= $i); # a is "2.0.1" and b is "2.0", or whatever. + my $aseg = $asplit[$i]; + my $bseg = $bsplit[$i]; + $rc = int($aseg) <=> int($bseg); + return $rc if ($rc != 0); # found the difference. + } + return 0; # still here? They matched completely?! +} @unsorted_releases; + +#print("\n\nSORTED\n"); +#foreach (@releases) { +# print "$_\n"; +#} + +push @releases, 'HEAD'; + +my %funcs = (); +foreach my $release (@releases) { + #print("Checking $release...\n"); + next if ($release eq '2.0.0') || ($release eq '2.0.1'); # no dynapi before 2.0.2 + my $assigned_release = ($release eq '2.0.2') ? '2.0.0' : $release; # assume everything in 2.0.2--first with dynapi--was there since 2.0.0. We'll fix it up later. + my $tag = ($release eq 'HEAD') ? $release : "release-$release"; + my $blobname = "$tag:src/dynapi/SDL_dynapi_overrides.h"; + open(PIPEFH, '-|', "git show '$blobname'") or die "Failed to read git blob '$blobname': $!\n"; + while () { + chomp; + if (/\A\#define\s+(SDL_.*?)\s+SDL_.*?_REAL\Z/) { + my $fn = $1; + $funcs{$fn} = $assigned_release if not defined $funcs{$fn}; + } + } + close(PIPEFH); +} + +# Fixup the handful of functions that were added in 2.0.1 and 2.0.2 that we +# didn't have dynapi revision data about... +$funcs{'SDL_GetSystemRAM'} = '2.0.1'; +$funcs{'SDL_GetBasePath'} = '2.0.1'; +$funcs{'SDL_GetPrefPath'} = '2.0.1'; +$funcs{'SDL_UpdateYUVTexture'} = '2.0.1'; +$funcs{'SDL_GL_GetDrawableSize'} = '2.0.1'; + +$funcs{'SDL_GetAssertionHandler'} = '2.0.2'; +$funcs{'SDL_GetDefaultAssertionHandler'} = '2.0.2'; +$funcs{'SDL_AtomicAdd'} = '2.0.2'; +$funcs{'SDL_AtomicGet'} = '2.0.2'; +$funcs{'SDL_AtomicGetPtr'} = '2.0.2'; +$funcs{'SDL_AtomicSet'} = '2.0.2'; +$funcs{'SDL_AtomicSetPtr'} = '2.0.2'; +$funcs{'SDL_HasAVX'} = '2.0.2'; +$funcs{'SDL_GameControllerAddMappingsFromRW'} = '2.0.2'; +$funcs{'SDL_acos'} = '2.0.2'; +$funcs{'SDL_asin'} = '2.0.2'; +$funcs{'SDL_vsscanf'} = '2.0.2'; +$funcs{'SDL_DetachThread'} = '2.0.2'; +$funcs{'SDL_GL_ResetAttributes'} = '2.0.2'; + +foreach my $release (@releases) { + foreach my $fn (sort keys %funcs) { + print("$fn: $funcs{$fn}\n") if $funcs{$fn} eq $release; + } +} +