Extend blitting support for all <8bpp formats

This commit is contained in:
Cameron Cawley 2023-11-17 14:08:20 +00:00 committed by Sam Lantinga
parent 67eb03400a
commit f33ab44f84

View File

@ -27,8 +27,11 @@
/* Functions to blit from bitmaps to other surfaces */
static void BlitBto1(SDL_BlitInfo *info)
SDL_FORCE_INLINE void BlitBto1(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int c;
int width, height;
Uint8 *src, *map, *dst;
@ -42,22 +45,28 @@ static void BlitBto1(SDL_BlitInfo *info)
dst = info->dst;
dstskip = info->dst_skip;
map = info->table;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (map) {
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (1) {
*dst = map[bit];
}
dst++;
byte >>= 1;
byte >>= srcbpp;
}
src += srcskip;
dst += dstskip;
@ -66,34 +75,34 @@ static void BlitBto1(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
*dst = map[bit];
}
dst++;
byte <<= 1;
byte <<= srcbpp;
}
src += srcskip;
dst += dstskip;
}
}
} else {
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (1) {
*dst = bit;
}
dst++;
byte >>= 1;
byte >>= srcbpp;
}
src += srcskip;
dst += dstskip;
@ -102,15 +111,15 @@ static void BlitBto1(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
*dst = bit;
}
dst++;
byte <<= 1;
byte <<= srcbpp;
}
src += srcskip;
dst += dstskip;
@ -119,8 +128,11 @@ static void BlitBto1(SDL_BlitInfo *info)
}
}
static void BlitBto2(SDL_BlitInfo *info)
SDL_FORCE_INLINE void BlitBto2(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int c;
int width, height;
Uint8 *src;
@ -135,20 +147,26 @@ static void BlitBto2(SDL_BlitInfo *info)
dst = (Uint16 *)info->dst;
dstskip = info->dst_skip / 2;
map = (Uint16 *)info->table;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (1) {
*dst = map[bit];
}
byte >>= 1;
byte >>= srcbpp;
dst++;
}
src += srcskip;
@ -158,14 +176,14 @@ static void BlitBto2(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
*dst = map[bit];
}
byte <<= 1;
byte <<= srcbpp;
dst++;
}
src += srcskip;
@ -174,8 +192,11 @@ static void BlitBto2(SDL_BlitInfo *info)
}
}
static void BlitBto3(SDL_BlitInfo *info)
SDL_FORCE_INLINE void BlitBto3(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int c, o;
int width, height;
Uint8 *src, *map, *dst;
@ -189,23 +210,29 @@ static void BlitBto3(SDL_BlitInfo *info)
dst = info->dst;
dstskip = info->dst_skip;
map = info->table;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (1) {
o = bit * 4;
dst[0] = map[o++];
dst[1] = map[o++];
dst[2] = map[o++];
}
byte >>= 1;
byte >>= srcbpp;
dst += 3;
}
src += srcskip;
@ -215,17 +242,17 @@ static void BlitBto3(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
o = bit * 4;
dst[0] = map[o++];
dst[1] = map[o++];
dst[2] = map[o++];
}
byte <<= 1;
byte <<= srcbpp;
dst += 3;
}
src += srcskip;
@ -234,8 +261,11 @@ static void BlitBto3(SDL_BlitInfo *info)
}
}
static void BlitBto4(SDL_BlitInfo *info)
SDL_FORCE_INLINE void BlitBto4(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width, height;
Uint8 *src;
Uint32 *map, *dst;
@ -250,20 +280,26 @@ static void BlitBto4(SDL_BlitInfo *info)
dst = (Uint32 *)info->dst;
dstskip = info->dst_skip / 4;
map = (Uint32 *)info->table;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (1) {
*dst = map[bit];
}
byte >>= 1;
byte >>= srcbpp;
dst++;
}
src += srcskip;
@ -273,14 +309,14 @@ static void BlitBto4(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
*dst = map[bit];
}
byte <<= 1;
byte <<= srcbpp;
dst++;
}
src += srcskip;
@ -289,8 +325,11 @@ static void BlitBto4(SDL_BlitInfo *info)
}
}
static void BlitBto1Key(SDL_BlitInfo *info)
SDL_FORCE_INLINE void BlitBto1Key(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
@ -302,22 +341,27 @@ static void BlitBto1Key(SDL_BlitInfo *info)
int c;
/* Set up some basic variables */
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (palmap) {
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (bit != ckey) {
*dst = palmap[bit];
}
dst++;
byte >>= 1;
byte >>= srcbpp;
}
src += srcskip;
dst += dstskip;
@ -326,34 +370,34 @@ static void BlitBto1Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
*dst = palmap[bit];
}
dst++;
byte <<= 1;
byte <<= srcbpp;
}
src += srcskip;
dst += dstskip;
}
}
} else {
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (bit != ckey) {
*dst = bit;
}
dst++;
byte >>= 1;
byte >>= srcbpp;
}
src += srcskip;
dst += dstskip;
@ -362,15 +406,15 @@ static void BlitBto1Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
*dst = bit;
}
dst++;
byte <<= 1;
byte <<= srcbpp;
}
src += srcskip;
dst += dstskip;
@ -379,8 +423,11 @@ static void BlitBto1Key(SDL_BlitInfo *info)
}
}
static void BlitBto2Key(SDL_BlitInfo *info)
SDL_FORCE_INLINE void BlitBto2Key(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
@ -392,21 +439,26 @@ static void BlitBto2Key(SDL_BlitInfo *info)
int c;
/* Set up some basic variables */
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
dstskip /= 2;
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (bit != ckey) {
*dstp = ((Uint16 *)palmap)[bit];
}
byte >>= 1;
byte >>= srcbpp;
dstp++;
}
src += srcskip;
@ -416,14 +468,14 @@ static void BlitBto2Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
*dstp = ((Uint16 *)palmap)[bit];
}
byte <<= 1;
byte <<= srcbpp;
dstp++;
}
src += srcskip;
@ -432,8 +484,11 @@ static void BlitBto2Key(SDL_BlitInfo *info)
}
}
static void BlitBto3Key(SDL_BlitInfo *info)
SDL_FORCE_INLINE void BlitBto3Key(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
@ -445,20 +500,25 @@ static void BlitBto3Key(SDL_BlitInfo *info)
int c;
/* Set up some basic variables */
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (bit != ckey) {
SDL_memcpy(dst, &palmap[bit * 4], 3);
}
byte >>= 1;
byte >>= srcbpp;
dst += 3;
}
src += srcskip;
@ -468,14 +528,14 @@ static void BlitBto3Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
SDL_memcpy(dst, &palmap[bit * 4], 3);
}
byte <<= 1;
byte <<= srcbpp;
dst += 3;
}
src += srcskip;
@ -484,8 +544,11 @@ static void BlitBto3Key(SDL_BlitInfo *info)
}
}
static void BlitBto4Key(SDL_BlitInfo *info)
SDL_FORCE_INLINE void BlitBto4Key(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
@ -497,21 +560,26 @@ static void BlitBto4Key(SDL_BlitInfo *info)
int c;
/* Set up some basic variables */
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
dstskip /= 4;
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (bit != ckey) {
*dstp = ((Uint32 *)palmap)[bit];
}
byte >>= 1;
byte >>= srcbpp;
dstp++;
}
src += srcskip;
@ -521,14 +589,14 @@ static void BlitBto4Key(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
*dstp = ((Uint32 *)palmap)[bit];
}
byte <<= 1;
byte <<= srcbpp;
dstp++;
}
src += srcskip;
@ -537,8 +605,11 @@ static void BlitBto4Key(SDL_BlitInfo *info)
}
}
static void BlitBtoNAlpha(SDL_BlitInfo *info)
SDL_FORCE_INLINE void BlitBtoNAlpha(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
@ -556,16 +627,21 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
/* Set up some basic variables */
dstbpp = dstfmt->BytesPerPixel;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (1) {
sR = srcpal[bit].r;
sG = srcpal[bit].g;
@ -574,7 +650,7 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
byte >>= 1;
byte >>= srcbpp;
dst += dstbpp;
}
src += srcskip;
@ -584,10 +660,10 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (1) {
sR = srcpal[bit].r;
sG = srcpal[bit].g;
@ -596,7 +672,7 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
byte <<= 1;
byte <<= srcbpp;
dst += dstbpp;
}
src += srcskip;
@ -605,8 +681,11 @@ static void BlitBtoNAlpha(SDL_BlitInfo *info)
}
}
static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
SDL_FORCE_INLINE void BlitBtoNAlphaKey(SDL_BlitInfo *info, const Uint32 srcbpp)
{
const Uint32 mask = (1 << srcbpp) - 1;
const Uint32 align = (8 / srcbpp) - 1;
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
@ -626,16 +705,21 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
/* Set up some basic variables */
dstbpp = dstfmt->BytesPerPixel;
if (srcbpp == 4)
srcskip += width - (width + 1) / 2;
else if (srcbpp == 2)
srcskip += width - (width + 3) / 4;
else if (srcbpp == 1)
srcskip += width - (width + 7) / 8;
if (info->src_fmt->format == SDL_PIXELFORMAT_INDEX1LSB) {
if (SDL_PIXELORDER(info->src_fmt->format) == SDL_BITMAPORDER_4321) {
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x01);
bit = (byte & mask);
if (bit != ckey) {
sR = srcpal[bit].r;
sG = srcpal[bit].g;
@ -644,7 +728,7 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
byte >>= 1;
byte >>= srcbpp;
dst += dstbpp;
}
src += srcskip;
@ -654,10 +738,10 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 7)) {
if (!(c & align)) {
byte = *src++;
}
bit = (byte & 0x80) >> 7;
bit = (byte >> (8 - srcbpp)) & mask;
if (bit != ckey) {
sR = srcpal[bit].r;
sG = srcpal[bit].g;
@ -666,7 +750,7 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
byte <<= 1;
byte <<= srcbpp;
dst += dstbpp;
}
src += srcskip;
@ -675,121 +759,226 @@ static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
}
}
static const SDL_BlitFunc bitmap_blit[] = {
(SDL_BlitFunc)NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
static void Blit1bto1(SDL_BlitInfo *info) {
BlitBto1(info, 1);
}
static void Blit1bto2(SDL_BlitInfo *info) {
BlitBto2(info, 1);
}
static void Blit1bto3(SDL_BlitInfo *info) {
BlitBto3(info, 1);
}
static void Blit1bto4(SDL_BlitInfo *info) {
BlitBto4(info, 1);
}
static const SDL_BlitFunc bitmap_blit_1b[] = {
(SDL_BlitFunc)NULL, Blit1bto1, Blit1bto2, Blit1bto3, Blit1bto4
};
static const SDL_BlitFunc colorkey_blit[] = {
(SDL_BlitFunc)NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
static void Blit1bto1Key(SDL_BlitInfo *info) {
BlitBto1Key(info, 1);
}
static void Blit1bto2Key(SDL_BlitInfo *info) {
BlitBto2Key(info, 1);
}
static void Blit1bto3Key(SDL_BlitInfo *info) {
BlitBto3Key(info, 1);
}
static void Blit1bto4Key(SDL_BlitInfo *info) {
BlitBto4Key(info, 1);
}
static const SDL_BlitFunc colorkey_blit_1b[] = {
(SDL_BlitFunc)NULL, Blit1bto1Key, Blit1bto2Key, Blit1bto3Key, Blit1bto4Key
};
static void Blit4bto4(SDL_BlitInfo *info)
static void Blit1btoNAlpha(SDL_BlitInfo *info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint32 *dst = (Uint32 *)info->dst;
int srcskip = info->src_skip;
int dstskip = info->dst_skip;
Uint32 *map = (Uint32 *)info->table;
int c;
/* Set up some basic variables */
srcskip += width - (width + 1) / 2;
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 0x1)) {
byte = *src++;
}
bit = (byte & 0xF0) >> 4;
if (1) {
*dst = map[bit];
}
byte <<= 4;
dst++;
}
src += srcskip;
dst = (Uint32 *)((Uint8 *)dst + dstskip);
}
BlitBtoNAlpha(info, 1);
}
static void Blit4bto4Key(SDL_BlitInfo *info)
static void Blit1btoNAlphaKey(SDL_BlitInfo *info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
Uint32 *dst = (Uint32 *)info->dst;
int srcskip = info->src_skip;
int dstskip = info->dst_skip;
Uint32 ckey = info->colorkey;
Uint32 *map = (Uint32 *)info->table;
int c;
BlitBtoNAlphaKey(info, 1);
}
/* Set up some basic variables */
srcskip += width - (width + 1) / 2;
while (height--) {
Uint8 byte = 0, bit;
for (c = 0; c < width; ++c) {
if (!(c & 0x1)) {
byte = *src++;
static void Blit2bto1(SDL_BlitInfo *info) {
BlitBto1(info, 2);
}
bit = (byte & 0xF0) >> 4;
if (bit != ckey) {
*dst = map[bit];
static void Blit2bto2(SDL_BlitInfo *info) {
BlitBto2(info, 2);
}
byte <<= 4;
dst++;
static void Blit2bto3(SDL_BlitInfo *info) {
BlitBto3(info, 2);
}
src += srcskip;
dst = (Uint32 *)((Uint8 *)dst + dstskip);
static void Blit2bto4(SDL_BlitInfo *info) {
BlitBto4(info, 2);
}
static const SDL_BlitFunc bitmap_blit_2b[] = {
(SDL_BlitFunc)NULL, Blit2bto1, Blit2bto2, Blit2bto3, Blit2bto4
};
static void Blit2bto1Key(SDL_BlitInfo *info) {
BlitBto1Key(info, 2);
}
static void Blit2bto2Key(SDL_BlitInfo *info) {
BlitBto2Key(info, 2);
}
static void Blit2bto3Key(SDL_BlitInfo *info) {
BlitBto3Key(info, 2);
}
static void Blit2bto4Key(SDL_BlitInfo *info) {
BlitBto4Key(info, 2);
}
static const SDL_BlitFunc colorkey_blit_2b[] = {
(SDL_BlitFunc)NULL, Blit2bto1Key, Blit2bto2Key, Blit2bto3Key, Blit2bto4Key
};
static void Blit2btoNAlpha(SDL_BlitInfo *info)
{
BlitBtoNAlpha(info, 2);
}
static void Blit2btoNAlphaKey(SDL_BlitInfo *info)
{
BlitBtoNAlphaKey(info, 2);
}
static void Blit4bto1(SDL_BlitInfo *info) {
BlitBto1(info, 4);
}
static void Blit4bto2(SDL_BlitInfo *info) {
BlitBto2(info, 4);
}
static void Blit4bto3(SDL_BlitInfo *info) {
BlitBto3(info, 4);
}
static void Blit4bto4(SDL_BlitInfo *info) {
BlitBto4(info, 4);
}
static const SDL_BlitFunc bitmap_blit_4b[] = {
(SDL_BlitFunc)NULL, Blit4bto1, Blit4bto2, Blit4bto3, Blit4bto4
};
static void Blit4bto1Key(SDL_BlitInfo *info) {
BlitBto1Key(info, 4);
}
static void Blit4bto2Key(SDL_BlitInfo *info) {
BlitBto2Key(info, 4);
}
static void Blit4bto3Key(SDL_BlitInfo *info) {
BlitBto3Key(info, 4);
}
static void Blit4bto4Key(SDL_BlitInfo *info) {
BlitBto4Key(info, 4);
}
static const SDL_BlitFunc colorkey_blit_4b[] = {
(SDL_BlitFunc)NULL, Blit4bto1Key, Blit4bto2Key, Blit4bto3Key, Blit4bto4Key
};
static void Blit4btoNAlpha(SDL_BlitInfo *info)
{
BlitBtoNAlpha(info, 4);
}
static void Blit4btoNAlphaKey(SDL_BlitInfo *info)
{
BlitBtoNAlphaKey(info, 4);
}
SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface)
{
int which;
/* 4bits to 32bits */
if (surface->format->BitsPerPixel == 4) {
if (surface->map->dst->format->BytesPerPixel == 4) {
switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
case 0:
return Blit4bto4;
case SDL_COPY_COLORKEY:
return Blit4bto4Key;
}
}
/* We don't fully support 4-bit packed pixel modes */
return NULL;
}
if (surface->format->BitsPerPixel != 1) {
/* We don't support sub 8-bit packed pixel modes */
return (SDL_BlitFunc) NULL;
}
if (surface->map->dst->format->BitsPerPixel < 8) {
which = 0;
} else {
which = surface->map->dst->format->BytesPerPixel;
}
if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX1) {
switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
case 0:
return bitmap_blit[which];
return bitmap_blit_1b[which];
case SDL_COPY_COLORKEY:
return colorkey_blit[which];
return colorkey_blit_1b[which];
case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? BlitBtoNAlpha : (SDL_BlitFunc) NULL;
return which >= 2 ? Blit1btoNAlpha : (SDL_BlitFunc)NULL;
case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? BlitBtoNAlphaKey : (SDL_BlitFunc) NULL;
return which >= 2 ? Blit1btoNAlphaKey : (SDL_BlitFunc)NULL;
}
return (SDL_BlitFunc) NULL;
return NULL;
}
if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX2) {
switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
case 0:
return bitmap_blit_2b[which];
case SDL_COPY_COLORKEY:
return colorkey_blit_2b[which];
case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? Blit2btoNAlpha : (SDL_BlitFunc)NULL;
case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? Blit2btoNAlphaKey : (SDL_BlitFunc)NULL;
}
return NULL;
}
if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX4) {
switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
case 0:
return bitmap_blit_4b[which];
case SDL_COPY_COLORKEY:
return colorkey_blit_4b[which];
case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? Blit4btoNAlpha : (SDL_BlitFunc)NULL;
case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
return which >= 2 ? Blit4btoNAlphaKey : (SDL_BlitFunc)NULL;
}
return NULL;
}
return NULL;
}
#endif /* SDL_HAVE_BLIT_0 */