wayland: Implement SetWindowModalFor

This commit is contained in:
Ethan Lee 2021-04-18 09:45:22 -04:00 committed by Ryan C. Gordon
parent 213bfc194e
commit fcbfe33ce5
3 changed files with 23 additions and 0 deletions

View File

@ -205,6 +205,7 @@ Wayland_CreateDevice(int devindex)
device->SetWindowSize = Wayland_SetWindowSize;
device->SetWindowMinimumSize = Wayland_SetWindowMinimumSize;
device->SetWindowMaximumSize = Wayland_SetWindowMaximumSize;
device->SetWindowModalFor = Wayland_SetWindowModalFor;
device->SetWindowTitle = Wayland_SetWindowTitle;
device->DestroyWindow = Wayland_DestroyWindow;
device->SetWindowHitTest = Wayland_SetWindowHitTest;

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@ -595,6 +595,27 @@ Wayland_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
return 0; /* just succeed, the real work is done elsewhere. */
}
int
Wayland_SetWindowModalFor(_THIS, SDL_Window *modal_window, SDL_Window *parent_window)
{
const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata;
SDL_WindowData *modal_data = modal_window->driverdata;
SDL_WindowData *parent_data = parent_window->driverdata;
if (viddata->shell.xdg) {
xdg_toplevel_set_parent(modal_data->shell_surface.xdg.roleobj.toplevel,
parent_data->shell_surface.xdg.roleobj.toplevel);
} else if (viddata->shell.zxdg) {
zxdg_toplevel_v6_set_parent(modal_data->shell_surface.zxdg.roleobj.toplevel,
parent_data->shell_surface.zxdg.roleobj.toplevel);
} else {
return SDL_Unsupported();
}
WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
return 0;
}
void Wayland_ShowWindow(_THIS, SDL_Window *window)
{
SDL_WaylandOutputData *driverdata = (SDL_WaylandOutputData *) SDL_GetDisplayForWindow(window)->driverdata;

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@ -99,6 +99,7 @@ extern int Wayland_CreateWindow(_THIS, SDL_Window *window);
extern void Wayland_SetWindowSize(_THIS, SDL_Window * window);
extern void Wayland_SetWindowMinimumSize(_THIS, SDL_Window * window);
extern void Wayland_SetWindowMaximumSize(_THIS, SDL_Window * window);
extern int Wayland_SetWindowModalFor(_THIS, SDL_Window * modal_window, SDL_Window * parent_window);
extern void Wayland_SetWindowTitle(_THIS, SDL_Window * window);
extern void Wayland_DestroyWindow(_THIS, SDL_Window *window);
extern void Wayland_SuspendScreenSaver(_THIS);