Commit Graph

10279 Commits

Author SHA1 Message Date
Sam Lantinga
b188a916ff Fixed uhid device name for non-OpenBSD platforms 2022-08-27 09:46:28 -07:00
Brad Smith
3f93ec470a Add support for OpenBSD's ujoy(4) 2022-08-27 09:45:08 -07:00
Sam Lantinga
9a01eac57d Temporarily disable joystick GUID CRCs 2022-08-26 13:45:05 -07:00
Sam Lantinga
3d516b841a Fixed macOS framework detection in sdl2.m4
Fixes https://github.com/libsdl-org/SDL/issues/6141
2022-08-26 09:12:56 -07:00
Sam Lantinga
f6c2c22d38 Don't try to use the charging port for the PowerA wireless controller as an input device 2022-08-25 22:25:25 -07:00
Sam Lantinga
f1aa843415 Don't report rumble capability for Nintendo Online controllers 2022-08-25 21:51:43 -07:00
Steven Noonan
9ce9c2530a SDL_windowsmodes: fix WIN_GetDisplayNameVista source identifier number
This was getting the wrong monitor's name because the source identifier
was not being included in the DisplayConfigGetDeviceInfo request.
2022-08-25 18:44:46 -07:00
Anonymous Maarten
32c4996c04 cmake: add SDL_IBUS option to enable/disable DBUS + test sys/inotify.h 2022-08-25 18:12:16 -07:00
Anonymous Maarten
c8b56ee5e6 cmake: add SDL_DBUS option to enable/disable DBUS 2022-08-25 18:12:16 -07:00
Anonymous Maarten
032ff64041 cmake: OpenIndiana announces SunOS, which is the former name of Solaris 2022-08-25 18:12:16 -07:00
Anonymous Maarten
ce227aa69e wayland: fix build with SDL_WAYLAND_SHARED=OFF/--enable-wayland-shared=no 2022-08-25 17:15:54 -07:00
Anonymous Maarten
711846c1f4 cmake: fix build with SDL_WAYLAND_SHARED=OFF 2022-08-25 17:15:54 -07:00
Sam Lantinga
679582e702 Fixed crash if there are no devices available 2022-08-25 11:07:20 -07:00
SDL Wiki Bot
111626f4cf Sync SDL wiki -> header 2022-08-25 17:17:12 +00:00
Sam Lantinga
e4b85091fd Document the range of trigger axes for virtual joysticks
Fixes https://github.com/libsdl-org/SDL/issues/6130
2022-08-25 10:15:45 -07:00
DomGries
40b2499273 Fix building with SDL_DISABLE_WINDOWS_IME
Regression of f317d619cc (diff-bff8f3e638d51e86cb6f0f42e2c527549d649951b7aa5ec4a539e865a5b57027R398)
2022-08-25 06:59:24 -07:00
Sam Lantinga
babaa7d2bd Fixed PS3 accelerometer values on little endian systems 2022-08-24 16:10:47 -07:00
Julio C. Rocha
d1e9015639 Update .gitignore 2022-08-24 15:34:46 -07:00
Julio C. Rocha
05983fb8ee Add Mayflash PC043 adapter 2022-08-24 15:34:46 -07:00
Sam Lantinga
e7332cd814 Fixed zero CRC matching in the controller mapping database 2022-08-24 15:28:56 -07:00
Francisco Javier Trujillo Mata
a4f84803c4 Disable fileXio and patch fio 2022-08-24 12:23:56 -07:00
Yevhen Babiichuk (DustDFG)
e6864d17b6 Update minimal required Android SDK version
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2022-08-24 11:39:32 -07:00
Cameron Gutman
2ceea46061 cmake: Enable CET compatibility for x86/x64 targets using VS 16.7+ 2022-08-24 11:29:36 -07:00
Noel Berry
00452e47fa
Adding SDL_GetWindowSizeInPixels for window size in pixels (#6112) 2022-08-24 11:25:13 -07:00
Sam Lantinga
70c781c803 Fixed build warning because of redefining string functions 2022-08-24 10:25:56 -07:00
antonino
5f79cd1600 Fixed spacing 2022-08-24 10:10:49 -07:00
antonino
dd68eb5c01 free drm prop before returning 2022-08-24 10:10:49 -07:00
Sam Lantinga
970344719a Fixed the Nintendo Switch Pro mappings on iOS/tvOS 2022-08-24 09:39:01 -07:00
Sam Lantinga
1fc7f68118 Document that it's not possible to use the HIDAPI driver for PS3 controllers on Windows 2022-08-24 06:38:36 -07:00
Anonymous Maarten
5eb0f4328d cmake: always create SDL2::SDL2main target in autotools' cmake config script 2022-08-24 06:20:28 -07:00
Anonymous Maarten
dc2ef31c29 cmake: create SDL2::SDL2main target in Apple framework official release 2022-08-24 06:20:28 -07:00
Sam Lantinga
645b0f6abf Enable HIDAPI PS3 support by default on macOS 2022-08-24 01:30:29 -07:00
Sam Lantinga
3ed8e219a5 Fixed building HIDAPI libusb support on Windows 2022-08-24 01:25:14 -07:00
Sam Lantinga
3d62ebdbf6 Fixed HIDAPI PS3 support on macOS 2022-08-24 00:34:30 -07:00
Sam Lantinga
6ac6accd33 Added SDL_hidapi_ps3.c to the Xcode project 2022-08-23 23:05:11 -07:00
Sam Lantinga
aaee6e242c Added missing file 2022-08-23 22:56:48 -07:00
Sam Lantinga
7cfef177c1 Added SDL_hidapi_ps3.c to the Windows projects 2022-08-23 22:53:43 -07:00
Sam Lantinga
b6f96b69aa Initial HIDAPI driver support for the PS3 controller 2022-08-23 22:45:37 -07:00
Sam Lantinga
50c5d23f7d Round coordinates so very small floating point values don't turn into 0x80000000
e.g. SDL_RenderDrawLineF(renderer, -1e20, -1e20, 10, 10);

Fixes https://github.com/libsdl-org/SDL/issues/6116
2022-08-23 07:42:48 -07:00
Sam Lantinga
b6a3d76225 Look up mappings by GUID in two passes: first with CRC, second without 2022-08-23 07:24:21 -07:00
Ludovico de Nittis
4df64027fc .editorconfig: Use correct path for wayland-protocols
The Wayland protocol XML files are stored in the root directory of SDL
and not in `src`.

Signed-off-by: Ludovico de Nittis <ludovico.denittis@collabora.com>
2022-08-23 06:28:04 -07:00
Sam Lantinga
277b033e78 Refactor joystick GUID creation 2022-08-22 19:44:14 -07:00
antonino
aae566e196 Use SDL_bool 2022-08-22 18:43:43 -07:00
antonino
e3ea9b5b7c restore vrr state on exit 2022-08-22 18:43:43 -07:00
antonino
450e9857cc Use SDL_TRUE and SDL_FALSE 2022-08-22 18:43:43 -07:00
antonino
605b50fcd9 kmsdrm: added missing checks 2022-08-22 18:43:43 -07:00
Sam Lantinga
c1e0873940 Added the CRC of the joystick name to the GUID
This will make it possible to have mappings for different controllers
that have the same VID/PID. This happens frequently with some generic
controller boards that have been reused in many products.

Fixes https://github.com/libsdl-org/SDL/issues/6004
2022-08-22 18:22:35 -07:00
Sam Lantinga
20715fa014 Fixed build errors 2022-08-22 17:09:42 -07:00
Sam Lantinga
92b3c53c92 Added a hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether to use system mouse acceleration on raw relative motion.
This is currently only implemented on Windows, and "Enhanced pointer
precision" mode is not quite correct.
2022-08-22 16:48:09 -07:00
yurii levchenko
3ce3594e38 Split SDLSurface to public class
Add SDLActivity method createSDLSurface
2022-08-22 14:57:15 -07:00