Commit Graph

3186 Commits

Author SHA1 Message Date
Sam Lantinga
2db049473b Fixed variable names to be consistent across functions 2020-05-29 14:48:05 -07:00
Sam Lantinga
345b4d7e14 Fixed bug 5161 - Autodetect controller mappings based on the Linux Gamepad Specification
Jan Bujak

I wrote a new driver for my gamepad on Linux. I'd like SDL to support it out-of-box, as currently it just treats it as a generic joystick instead of a gamepad. From what I can see the only way to do that is to either 1) pick one of the already supported controllers' PID, VID and button layouts and have my driver send that (effectively lying that it's something else), or 2) submit a preconfigured, hardcoded mapping to SDL.

Both of those, in my opinion, are silly when we already have the Linux Gamepad Specification which standarizes this:

https://www.kernel.org/doc/html/v4.15/input/gamepad.html

Unfortunately SDL doesn't make use of it currently. So I've took it upon myself to add it; patch is in the attachments.

Basically what the patch does is that if SDL finds no built-it controller mappings for a given joystick it then asks the joystick backend to autodetect it, and that uses the relevant evdev bits to figure out which button/axis is which. (See the specs for more details.)

With this patch applied my own driver for my controller works out-of-box with SDL with no extra configuration and is correctly recognized as a gamepad; this is also going to be the case for any other driver which follows the Linux Gamepad Specification.
2020-05-29 13:37:21 -07:00
James Legg
e2dbed9cfe SDL_blit: Fix undefined bitshift operations
Arithmatic operations promote Uint8 to signed int. If the top bit of a
Uint8 is set, and it is left shifted 24 places, then the result is not
representable in a signed 32 bit int. This would be undefined behaviour
on systems where int is 32 bits.
2020-05-29 13:05:37 +01:00
Brendan Shanks
032fa681a8 Add Logitech G29 to steering wheel list 2020-04-24 14:03:30 -07:00
Ryan C. Gordon
aa259ed52d wayland: Changed output removal in handle_surface_leave()
No longer needs an extra malloc, handles unexpected cases like the same
output being listed twice.
2020-05-28 15:18:41 -04:00
Ryan C. Gordon
ce7ae4ec8d wayland: Move buffer copy into mime_data_list_add()
It makes it clearer who owns the memory, and more reasonable to free it on
failure in the creating function.

(and, of course, pacifies static analysis.)
2020-05-28 14:57:10 -04:00
Ryan C. Gordon
22da9d4d77 wayland: assert that mmap() didn't return NULL.
In practice, it never _would_, but in theory it _might_, so this assertion
tells the static analyzer not to worry about it.
2020-05-28 14:47:55 -04:00
Sam Lantinga
1a1f1704a2 Don't include the iOS joystick driver if joysticks are disabled 2020-05-27 10:35:43 -07:00
Sam Lantinga
57149c2410 Fixed building with --disable-joystick on iOS 2020-05-27 10:27:20 -07:00
Sam Lantinga
cf01ee1694 Fixed building with --disable-joystick on Linux 2020-05-27 10:27:04 -07:00
Sam Lantinga
e9f567c707 Fixed building on iOS with MFI controllers disabled 2020-05-27 10:14:08 -07:00
Sam Lantinga
97ca96bdee Use nil instead of NULL for Objective-C objects 2020-05-27 10:13:01 -07:00
Sam Lantinga
03a7abf80c Fixed building with --disable-joystick on macOS 2020-05-27 09:57:26 -07:00
Sam Lantinga
af5eb56c76 Fixed uninitialized variable warning 2020-05-27 09:28:03 -07:00
Sam Lantinga
31916f11aa Fixed compiler warning building on FreeBSD 2020-05-27 09:22:12 -07:00
Sam Lantinga
bcbaa4ec1f If there isn't a GetGlobalMouseState() implementation, fall back to the normal one. 2020-05-26 16:34:50 -07:00
Sam Lantinga
437577f91e Fixed bug 5141 - KMSDRM: manage SDL_GetGlobalMouseState()
Manuel Alfayate Corchete

On the KMSDRM backend, there is no such thing as a desktop, yet some programs could (and DO) use SDL_GetGlobalMouseState().
So I think its good idea that, in KMSDRM, it returns the same mouse coordinates anyway as SDL_GetMouseState() would return. There is nothing else it could return, as far as I can understand, since there is no desktop anyway.
This small patch does precisely that.
2020-05-26 16:29:26 -07:00
Sam Lantinga
1df0a1e497 Fixed bug 5140 - KMSDRM: Dynamic vsync toggle does not work
Manuel Alfayate Corchete

The KMSDRM backend was doing things wrong because of some small (but important) misconceptions on how KMS/DRM works: to implement a largely broken non-vsync refresh mechanism, the SwapWindow() function was issuing new pageflips before previous ones had completed, thus causing EBUSY returns, buffer mismanagement, etc... resulting in general breakage on vsync disabling from apps, that would not allow vsync to work again without KMSDRM video re-initialization.
To further clarify, on most DRM drivers async pageflips are NOT working nowadays, so all issued pageflips will complete on next VBLANK, NOT ASAP (calling drmModePageFlip() with the DRM_MODE_PAGE_FLIP_ASYNC flag will return error).

The old code was assuming that can just issue a synchronous (=on VBLANK) pageflip and then pass a 0 timeout to the pull() function so we do not wait for the pageflip event, thinking that this will lead to correct non-vsynced screen updates from the program: That is plain wrong.
Each pageflip has to be waite before issuing a new one, ALWAYS. And if we do not support ASYNC pageflips on the DRM driver level, then we are forced to wait for the next VBLANK. There is no way around it.

I have also added many comments on the KMSDRM code. This is needed for future reference for me or others who may need to look at this code: KMS/DRM terminology regarding what SYNC and ASYNC mean in pageflip terms, and where to do certain things and why, is not trivial. It is not desirable or possible to invest time on researching the same concepts every time there is need to dive into this code. So please leave all these comments in the patch.
2020-05-26 16:27:00 -07:00
Sam Lantinga
15294e2121 Fixed iOS build 2020-05-26 13:54:47 -07:00
Sam Lantinga
cc2fe84d73 Getting closer. 2020-05-26 13:19:48 -07:00
Sam Lantinga
0713c5790d More Linux fixes. 2020-05-26 13:19:44 -07:00
Sam Lantinga
c7d1dab1fe Rename Linux-only variable. 2020-05-26 13:19:41 -07:00
Sam Lantinga
b820a81ffb Include SDL_hints.h. 2020-05-26 13:19:35 -07:00
Sam Lantinga
de866e6606 Include SDL_hint.h. 2020-05-26 13:19:29 -07:00
Sam Lantinga
abd5841850 Make some changes to SDL_SetThreadPriority to try and have SDL transparently handle more of the work.
1. Comment that SDL_SetThreadPriority will make any necessary system changes when applying priority.
2. Add a hint to override SDL's default behavior for scheduler policy.
3. Modify the pthreads SDL_SetThreadPriority so that instead of just using the current thread scheduler policy it will change it to a policy that should work best for the requested priority.
4. Add hint checks in SDL_SetThreadPriority so that #3 can be overridden if desired.
5. Modify the Linux SDL_SetThreadPriority so that in the case that policy, either by SDL defaults or from the hint, is a realtime policy it uses the realtime rtkit API.
6. Prior to calling rtkit on Linux make the necessary thread state changes that rtkit requires.  Currently this is done every time as it isn't expected that SDL_SetThreadPriority will be called repeatedly for a thread.
2020-05-26 13:19:19 -07:00
Sam Lantinga
f16e6bfa8e Fixed creating a metal renderer without specifying a metal window 2020-05-25 14:10:51 -07:00
Sam Lantinga
f176d7fda0 Added a note not to use XinputUap.dll for XInput support 2020-05-22 16:45:02 -07:00
Ryan C. Gordon
600a2fc7c3 locale: Removed unused variable. 2020-05-21 04:01:37 -04:00
Ryan C. Gordon
a299fdd789 sensor: Fixed compiler warnings on mingw64. 2020-05-21 03:52:48 -04:00
Ryan C. Gordon
ba11122ea0 locale: Fixed compiler warning on Visual Studio. 2020-05-21 03:48:56 -04:00
Ryan C. Gordon
b4e76b58e7 sensor: Fix overaggressive search/replace. :) 2020-05-20 17:32:23 -04:00
Ryan C. Gordon
27c38eb22e sensor: Correct fix for redefinition of various symbols. 2020-05-20 17:22:52 -04:00
Ryan C. Gordon
5fe34a4079 hidapi: Fix compiler warning. 2020-05-20 17:01:25 -04:00
Ryan C. Gordon
c9d358bce9 sensor: Fix build on various Windows compilers with various predefinitions. 2020-05-20 16:59:35 -04:00
Ryan C. Gordon
68777406e5 windows: Fix calls to CoCreateInstance() so last parameter is a LPVOID *. 2020-05-20 16:58:33 -04:00
Ryan C. Gordon
539125b895 locale: Fixed compiler warning on WinRT. 2020-05-20 16:43:02 -04:00
Ryan C. Gordon
d66b73666d locale: Patched to compile on Windows Phone. 2020-05-20 16:15:14 -04:00
Ryan C. Gordon
3808b120dc locale: Make sure C++ implementations (Haiku!) use C linkage. 2020-05-19 03:14:46 -04:00
Ryan C. Gordon
863776f8dd haiku: Another attempt at fixing build. 2020-05-19 01:19:52 -04:00
Ryan C. Gordon
e53d39cf35 haiku: Patched to compile. 2020-05-19 00:09:59 -04:00
Sylvain Becker
db4246f695 Only set colorkey, if converted surface has no alpha channel (2979) 2020-05-17 21:23:17 +02:00
Sylvain Becker
f6197aec85 Fix issue with colorkey, palette and format conversion
Set the colorkey information on the converted surface.
Test-case in bug 3826/2979, conflicting with bug 4798
2020-05-17 20:45:55 +02:00
Sylvain Becker
39690a0478 Fix static analysis warning in SDL_render.c 2020-05-15 21:33:47 +02:00
Ryan C. Gordon
daf360e040 emscripten: Fix crash in SDL_SetWindowTitle().
This patch came from emscripten-ports, thanks!

Fixes Bugzilla #5133.
2020-05-13 16:48:42 -04:00
Tudor Brindus
1a291ab118 wayland: add support for SDL_SetWindowGrab 2020-04-17 13:55:44 -04:00
Sam Lantinga
b47f577a9d Fixed bug 5098 - macOS CreateWindowFrom doesn't work with high-dpi displays
michaeljosephmaltese

Display ends up taking only 1/4 of the screen area. It needs to call "setWantsBestResolutionOpenGLSurface:highdpi", like when creating a window the normal way.
2020-05-11 14:36:23 -07:00
Sam Lantinga
eadc8693dd Fixed bug 5103 - Port fcitx support to both fcitx 4 & 5
wengxt

Due to the new major fcitx version is coming close, the existing code need to be ported to use new Fcitx dbus interface.

The new dbus interface is supported by both fcitx 4 and 5, and has a good side effect, which is that it will work with flatpak for free. Also the patch remove the dependency on fcitx header. Instead, it just hardcodes a few enum value in the code so need to handle the different header for fcitx4 or 5.
2020-05-11 14:31:04 -07:00
Sylvain Becker
2491f16f85 Android: send SDL_LOCALECHANGED when locale changes 2020-05-08 21:40:28 +02:00
Sylvain Becker
2a4ddeeea9 Android: fix missing prototype warning 2020-05-08 11:15:38 +02:00
Sylvain Becker
0059ace0b4 Android: factorize asset manager code (bug 2131 and 4297) 2020-05-08 11:00:51 +02:00