Commit Graph

732 Commits

Author SHA1 Message Date
Sam Lantinga
8a449de20d Fixed Xbox 360 wireless controller being picked up by WGI when it's being managed by RAWINPUT 2020-11-27 10:44:47 -08:00
Sam Lantinga
37c9e4afa3 Fixed processing WM_INPUT_DEVICE_CHANGE at startup 2020-11-27 06:03:15 -08:00
Sam Lantinga
248fc75bd2 Correlate just based on buttons, joystick axes are not as precise and could potentially cause incorrect uncorrelation.
It's okay if the triggers aren't precise until someone presses a button on their controller.
2020-11-27 05:53:56 -08:00
Sam Lantinga
e7e615de26 Removed extraneous windows message pumping
Most of the raw input events are dispatched in the main windows message loop. We only dispatch device change messages separately when we need them to be completely up to date.
2020-11-27 05:53:54 -08:00
Sam Lantinga
2931eccd84 Fixed detecting Bluetooth raw input devices, which have device names longer than 128 characters 2020-11-27 05:53:52 -08:00
Sam Lantinga
849ce80376 Renamed SDL_JOYSTICK_RAWINPUT_GAMING_INPUT to SDL_JOYSTICK_RAWINPUT_WGI 2020-11-27 05:53:50 -08:00
Sam Lantinga
219a28dd8a Fixed D-pad uncorrelating raw input controllers (thanks Jimbly!) 2020-11-27 03:45:05 -08:00
Ozkan Sezer
3fbff2a45b SDL_rawinputjoystick.c: fix ambiguous 'else' warning
src/joystick/windows/SDL_rawinputjoystick.c: In function 'RAWINPUT_HandleStatePacket':
src/joystick/windows/SDL_rawinputjoystick.c:1343:9: warning: suggest explicit braces to avoid ambiguous 'else'
2020-11-26 10:47:33 +03:00
Sam Lantinga
845b903324 Implemented trigger rumble for raw input controllers 2020-11-25 16:46:42 -08:00
Sam Lantinga
517be80822 Implemented battery status for Bluetooth Xbox One controllers
Also switched the rumble loop count to 0xEB (one hour) to match Windows driver
2020-11-25 16:05:19 -08:00
Sam Lantinga
6a7f29cdbb Fixed compiling on tvOS 2020-11-25 11:31:17 -08:00
Sam Lantinga
9ec2cf5629 Fixed building with Windows.Gaming.Input enabled 2020-11-25 10:31:59 -08:00
Sam Lantinga
3c07dd12f0 Strip an extra '.' off of the HORI manufacturer name 2020-11-25 10:28:48 -08:00
Sam Lantinga
159d1b3df5 Don't set the serial number after the controller is opened
We'll use the USB value instead so it's available as soon as it's opened.
2020-11-25 01:35:45 -08:00
Sam Lantinga
7d92b14f46 Simplified Xbox One controller initialization state, and don't query for the serial number. 2020-11-25 01:18:18 -08:00
Sam Lantinga
9fc4a4c92c Revamped Xbox One HIDAPI init sequence
Added support for querying the controller serial number on newer firmware
2020-11-24 22:25:26 -08:00
Sam Lantinga
e4b7d9a221 Removed usage of TARGET_OS_OSX for building with older SDKs 2020-11-24 07:56:59 -08:00
Sam Lantinga
a5cde4cb0c Fixed trying to use @available() on older SDK 2020-11-24 07:29:55 -08:00
Sam Lantinga
97782e6c64 Don't try to call IOS_SupportedHIDDevice() if it's not defined 2020-11-24 07:11:49 -08:00
Sam Lantinga
a063b9fbfb Fixed compiler warning 2020-11-24 07:06:31 -08:00
Sam Lantinga
c63bbb06e9 Including SDL_config_iphoneos.h enables MFI controller code 2020-11-24 06:55:33 -08:00
Sam Lantinga
7a05dbf4b9 Fixed building on FreeBSD
Alex S

Looks like we have a collision with https://hg.libsdl.org/SDL/rev/cd774daff9f6. (Again, the headers in the base system are intended for drivers and should not be used for compiling non-base applications. At least that's the policy for now: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=240964#c19.)
2020-11-24 06:42:53 -08:00
Sam Lantinga
feab9d42c1 5363 - Memory leak of joystick->sensors in SDL_JoystickClose
Mathieu Eyraud

Joystick->sensors is never freed.
2020-11-24 06:40:13 -08:00
Sam Lantinga
34bea84a54 Fixed bug 5335 - Patch: enable joystick/haptic/evdev support by default on FreeBSD
Alex S

Ah, that's not quite enough. You need to:
  1. rename src/joystick/bsd/SDL_sysjoystick.c to something;
  2. regenerate configure.
2020-11-23 23:03:55 -08:00
Sam Lantinga
1e943e2ad2 Fixed building with an older SDK and macOS target 2020-11-23 22:59:22 -08:00
Sam Lantinga
e44bf8a080 Fixed bug 5359 - Incorrect sensor data from DualShock4
multiply gyro values by sensitivity

When the hardware calibration fails, values read from sensors need to be multiplied by default sensitivity (16 for gyro, 1 for accelerometer).
2020-11-23 21:18:37 -08:00
Sam Lantinga
c8c818d7a4 Fixed bug 5360 - non-libudev joystick detection doesn't see controllers that were already connected
Simon McVittie

When watching for hotplug events we can poll the inotify fd, but we
still need to scan /dev/input once per process, otherwise we'll fail
to detect devices that were already connected.
2020-11-23 21:14:37 -08:00
Simon McVittie
8e2746cfb6 joystick: Don't use udev in Flatpak or pressure-vessel container
Flatpak[1] and pressure-vessel[2] are known to use user namespaces,
therefore udev event notification via netlink won't work reliably.
Both frameworks provide a filesystem API that libraries can use to
detect them. Do that, and automatically fall back from udev-based
device discovery to the inotify-based fallback introduced in Bug #5337.

[1] <https://flatpak.org/>
[2] <https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/tree/master/pressure-vessel>

Signed-off-by: Simon McVittie <smcv@collabora.com>
2020-11-23 21:10:48 -08:00
Sam Lantinga
e9869e07bf Fixed bug 5335 - enable joystick/haptic/evdev support by default on FreeBSD
Alex S

Evdev headers aren't actually included in the base system (well, it has a private copy), they are available through the devel/evdev-proto port instead. We also have devel/libinotify and devel/libudev-devd shims, I didn't verify whether they work with SDL.
2020-11-23 21:08:19 -08:00
Sam Lantinga
62e39b5fa7 Fixed building with an older SDK and macOS target 2020-11-23 20:57:14 -08:00
Sam Lantinga
268aa45645 Fixed compiling with SDL_JOYSTICK_RAWINPUT disabled 2020-11-23 20:26:28 -08:00
Ryan C. Gordon
eaa53a1979 joystick: On Linux, don't try to close an invalid inotify file descriptor. 2020-11-23 22:16:07 -05:00
Ryan C. Gordon
5c9577476f joystick: Fix up Linux joystick code to (mostly) compile on FreeBSD. 2020-11-23 22:14:22 -05:00
Sam Lantinga
179bd66581 Don't enable PS5 controller support if DS4Windows is running - they conflict. 2020-11-23 18:27:43 -08:00
Sam Lantinga
5b3616c325 Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices
This fixes bad report parsing for various newer Xbox controllers, and this driver is now preferred over XInput, since it handles more than 4 controllers.
2020-11-23 18:24:05 -08:00
Sam Lantinga
fd89446782 Fixed building on Mac OS X on the command line and with an older macOS SDK 2020-11-21 14:13:26 -08:00
Sam Lantinga
1df593fb16 Fixed bug 5355 - Add GameController Framework support to macOS
C.W. Betts

This patch adds support to the GameController framework on macOS Big Sur and later, adding support for MFi controllers as well as rumble support for PS4 and Xbox One. There is some code to make sure that the IOKit joystick handler doesn't include two controllers at once.

While the GameController framework is present in earlier versions of macOS, there was no public, approved way of checking if a specific IOHIDDevice is a controller that GameController could handle. This was changed in Big Sur.
2020-11-21 13:15:33 -08:00
Sam Lantinga
870841c414 Reset the LED state after Bluetooth connection has completed on the PS5 controller 2020-11-21 11:59:01 -08:00
Sam Lantinga
2e8e3854b8 Fixed compile warning 2020-11-21 17:59:15 -08:00
Sam Lantinga
549010f2a0 It takes 2 packets to stop audio haptics and start emulated rumble on the PS5 controller 2020-11-20 13:24:49 -08:00
Sam Lantinga
bf7d198d48 The HORI Fighting Commander should only show up as an XInput Switch Controller on Windows 2020-11-19 19:09:42 -08:00
Sam Lantinga
6cb7f9e39a Respect SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS for Nintendo Switch Pro controllers using the HIDAPI driver 2020-11-19 19:09:40 -08:00
Sam Lantinga
9980766533 Respect SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS for the Nintendo Switch Pro controller on Linux 2020-11-19 19:09:38 -08:00
Sam Lantinga
7366693f3b Added support for a few more controllers on Linux 2020-11-19 19:09:36 -08:00
Sam Lantinga
ffb4d960b2 Disabled Xbox protocol debugging 2020-11-19 19:09:34 -08:00
Sam Lantinga
c9b097e659 Clarify the meaning of the rumble enable bits for the PS5 controller 2020-11-19 13:31:16 -08:00
Sam Lantinga
c85623d790 Re-enable haptic audio after rumble on PS5 controller
Also make sure we don't set any other state when we're not intending to, and added more interesting effects which are currently not exposed via API
2020-11-19 13:10:14 -08:00
Sam Lantinga
8c3196da60 Fixed some compiler warnings 2020-11-18 21:33:11 -08:00
Sam Lantinga
45f1437549 Experimenting with requesting the serial number on an Xbox One controller 2020-11-18 20:34:12 -08:00
Sam Lantinga
963d8b3f40 Fixed bits in the initial Xbox One protocol ack 2020-11-18 20:34:10 -08:00