Commit Graph

112 Commits

Author SHA1 Message Date
Sam Lantinga
a38d5b480d Added support for several Mad Catz arcade sticks 2016-02-16 13:48:46 -08:00
Sam Lantinga
42065e785d Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Sam Lantinga
d1e6a2ebe6 Added broad support for wireless XBox 360 controllers on Linux 2015-12-09 12:11:40 -08:00
Edward Rudd
9394953400 Add Logitech F510 Gamepad Direct input mode mapping 2015-11-30 10:39:34 -05:00
Sam Lantinga
dee61c5a30 Added support for the Gamestop Logic3 Controller 2015-11-13 14:26:00 -08:00
Alex Szpakowski
2816d4477d Mac: Added SDL_GameController mappings for the Steelseries Stratus XL and Nimbus gamepads. 2015-11-12 22:53:37 -04:00
Sam Lantinga
faee628941 Added Linux support for the Razer Sabertooth game controller 2015-11-12 13:13:36 -08:00
Sam Lantinga
cef2242025 Added Linux binding for Wii-U Pro controller 2015-11-05 18:10:19 -08:00
Sam Lantinga
667783ba88 Fixed swapped Windows and Linux entries for the Cideko AK08b 2015-09-30 16:00:21 -07:00
Sam Lantinga
ed23a3f887 Added support for the Cideko AK08b 2015-09-30 15:33:33 -07:00
Alex Szpakowski
2bf6f1bcb7 Added initial support for MFi game controllers on iOS. 2015-09-20 23:08:36 -03:00
Philipp Wiesemann
0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00