Sam Lantinga
db86e7a633
Added support for the PS3 controller driver in PlayStation Now
2018-06-07 10:54:54 -07:00
Sam Lantinga
ff6aebc4a1
Added a new GUID for DS3 controller connected over bluetooth, for both Sony and Shanwan (thanks William!)
2018-05-29 08:03:44 -07:00
Sam Lantinga
b3173d9d3b
Added support for the NVIDIA SHIELD handheld gaming device
2018-05-23 17:15:37 -07:00
Sam Lantinga
361043a5f6
Actually left trigger is motion axis 17 and right trigger is motion axis 18, which will map in that order to SDL axes.
2018-05-23 17:15:33 -07:00
Sam Lantinga
4d9a346927
Added additional supported Android controllers
2018-05-23 16:00:21 -07:00
Sam Lantinga
c07656dbcb
Fixed default mapping for Android controller triggers (they were reversed)
2018-05-23 16:00:19 -07:00
Sam Lantinga
999af8099b
Merged latest changes from Steam Link app
2018-05-18 13:09:30 -07:00
Sam Lantinga
b7228bc51f
Added support for the GameSir G3w
2018-04-11 18:28:03 -07:00
Sam Lantinga
b41b9d34c7
Fixed return value
2018-03-19 14:52:53 -07:00
Sam Lantinga
8e062f6925
Generalized the handling of instantaneous guide button presses so there's a minimum of 100 ms between guide button press and release.
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This happens with at least the following controllers: All Apple MFI controllers, ASUS Gamepad, XiaoMi Bluetooth Controller
2018-03-19 14:42:51 -07:00
Sam Lantinga
d529b001bc
Added mapping for the ASUS Gamepad removing the guide button, which doesn't generate events even though it's reported in the Android APIs.
2018-03-19 13:16:11 -07:00
Sam Lantinga
129431b4f4
Delay delivery of the pause button release on MFI controllers so it doesn't happen in the same frame as the button press
2018-03-08 16:32:22 -08:00
Sam Lantinga
92847022f5
Added a mapping for the latest firmware for the Xbox One S controller on Android
2018-03-07 18:10:01 -08:00
Sam Lantinga
a2c1d83c02
Include a USB VID/PID for Apple MFI controllers
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This is just placeholder VID/PID, but allows code that works with VID/PID to identify the MFI controllers easily.
2018-03-07 18:09:58 -08:00
Sam Lantinga
a8ac588549
Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened
2018-03-07 13:30:40 -08:00
Sam Lantinga
9e651b6915
Try to dynamically create a default Android game controller mapping based on the buttons and axes on the controller.
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Include the controller USB VID/PID in the GUID where possible, as we do on other platforms.
2018-03-06 14:51:50 -08:00
Sam Lantinga
003c0dce9c
Use the real controller name for game controllers on iOS and Apple TV
2018-03-02 10:56:21 -08:00
Ethan Lee
6e3d0a133c
Use new XInput mapping for Win10+ (Bugzilla #3960 )
2018-02-21 12:42:30 -05:00
Sam Lantinga
7c36002739
Fixed compiler warning on Android
2018-02-09 16:01:11 -08:00
Sam Lantinga
965c11f38a
Fixed bug 4060 - Alternative DualShock 4 v2 controller GUID
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ayer.3d
I have a DualShock 4 v2 controller with a GUID that's not in the database. There is an existing GUID that is almost identical, with the only difference that I can tell being the reported version string (mine being 8001, database is 8100).
Existing GUID: 050000004c050000cc09000000810000
New GUID: 050000004c050000cc09000001800000
When connected via USB, the GUID matches an existing entry: 030000004c050000cc09000011810000
2018-02-07 14:07:54 -08:00
Sam Lantinga
73c26c204c
Send Apple TV remote input as key events unless it's opened as a joystick, to match Android behavior.
2018-02-06 16:43:31 -08:00
Sam Lantinga
f59b9c8b13
Replaced SDL_HINT_APPLE_TV_REMOTE_SWIPES_AS_ARROW_KEYS with SDL_HINT_TV_REMOTE_AS_JOYSTICK which controls whether remotes on iOS and Android are interpreted as joysticks (the default) or as return/escape/arrow keys.
2018-02-06 15:03:38 -08:00
Sam Lantinga
2b441ec6c4
SDL Changes to support clean reads
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CR: saml
2018-02-05 11:40:39 -08:00
Ryan C. Gordon
e99daaf8b5
android: Fixed compiler warning about nested '/*' comments.
2018-01-22 09:45:16 -05:00
Sam Lantinga
e3cc5b2c6b
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Sam Lantinga
fee2469c65
Fixed bug 4005 - Android, SDL_IsGameController() crashes is index is out of range
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Sylvain
On Android, if you give an invalid index to SDL_IsGameController(), it will crash in SDL_SYS_IsDPAD_DeviceIndex().
2017-12-19 10:48:29 -08:00
Sam Lantinga
e5cfa24182
Fixed default Android D-PAD mapping so the back button is treated as B
2017-12-16 10:40:47 -08:00
Sam Lantinga
255362a3ed
Fixed handling of the Apple TV remote buttons
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The menu button on the remote is the back button
2017-12-16 10:40:45 -08:00
Sam Lantinga
cc30e1eb3d
Added support for the ASUS TV500BG Android gamepad
2017-12-16 10:40:43 -08:00
Ethan Lee
688bc2858a
Steam Virtual GamePad config for macOS
2017-11-20 13:59:43 -05:00
Sam Lantinga
c954b53830
Fixed bug 3935 - Not find joysticks if android run 24-48 days.
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Alexander Orefkov
In src\joystick\android\SDL_sysjoystick.c in SDL_SYS_JoystickDetect when SDL_GetTicks return number grater 2147483648 (after 24.85 days uptime) SDL_TICKS_PASSED(SDL_GetTicks(), timeout) return FALSE and Android_JNI_PollInputDevices is never calling.
And in JoystickByDeviceId - when search for newly added joystic - after SDL_SYS_JoystickDetect item not reinitilized, and always stay NULL, cause return NULL instead of added joystick.
2017-11-02 08:48:14 -07:00
Sam Lantinga
a7d2d12c64
Fixed building on non-Android platforms
2017-11-01 10:07:04 -07:00
Sam Lantinga
a90be440e8
Added controller mapping for Android TV remotes
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Also fixed the back button on the remote exiting the application
2017-11-01 10:06:58 -07:00
Sam Lantinga
556a854438
Fixed compiler warning on iOS
2017-10-16 15:22:40 -07:00
Sam Lantinga
b647bd0692
The event filter and event watch functions are now thread-safe
2017-10-10 17:41:41 -07:00
Sam Lantinga
d90fce3c9e
Exposed the joystick locking functions for multi-threaded access to the joystick API
2017-10-10 11:10:15 -07:00
Sam Lantinga
2657dfae49
Fixed crash in SDL_IsGameController() on Windows if called when a controller is being removed
2017-10-09 11:45:15 -07:00
Sam Lantinga
b120fb879a
Fixed bug 3865 - [PATCH] Support for GreenAsia Inc. PSX to USB converter as SDL_GameController
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Manuel
I would like this small patch merged that adds support for my GreenAsia Inc. PSX to USB converter, so SDL_IsGameController() returns true when using this adaptor.
It's interesting because PSX/PS2 controllers connected using this model won't be detected as gamecontrollers otherwise, only as joysticks.
2017-10-08 10:59:03 -07:00
Sam Lantinga
2fd5235145
Added stubs for simple Steam Controller support
2017-09-22 08:32:31 -07:00
Sam Lantinga
d828647944
Added stubs for simple Steam Controller support
2017-09-22 08:30:52 -07:00
Sam Lantinga
5ab5c9b767
Avoid duplicate joystick axis events
2017-09-22 08:56:09 -07:00
Sam Lantinga
eaab6098eb
Only apply the jitter filter to prevent unexpected motion on axes that haven't been touched.
2017-09-21 10:29:17 -07:00
Patrice Mandin
46ec130528
Fix for 3829. Revert adding GameSir G4s, uses same GUID as PS3 controller.
2017-09-14 21:45:14 +02:00
Patrice Mandin
73c85e986c
Readd support for GameSir G4s, lost with changeset 11431
2017-09-14 19:33:32 +02:00
Sam Lantinga
ac782d7122
Added support for the PDP Battlefield One Xbox One controller on Linux
2017-09-12 05:53:47 -07:00
Sam Lantinga
0ddac338b0
keep joystick thread from waking unnecessarily, and from possibly blocking for 300ms at shutdown if a joystick was just plugged in
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CR: SamL
2017-09-08 07:15:47 -07:00
Alex Szpakowski
20207abf80
macOS: Update controller mapping of Steelseries Stratus XL to account for reversed thumbstick y-axis values (bug #3483 ).
2017-08-31 22:07:28 -03:00
Sam Lantinga
b54bcb34d0
Fixed bug 3483 - Steelseries Nimbus MFi controller reversed Y-axis analog stick
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benjamin.feng
Probable underlying cause: https://bugzilla.libsdl.org/show_bug.cgi?id=3124#c5
"If you download and build the HID Calibrator sample you can see that these are totally legitimate HID devices (except for inverting the Y-axis of joysticks, which is contrary to the HID specification but does make them more compatible with games compiled expecting XBOX controllers)."
2017-08-30 23:30:24 -07:00
Sam Lantinga
8e160a34a7
Convert tabs to spaces in game controller database entries
2017-08-30 23:02:39 -07:00
Sam Lantinga
2a945b44cb
Fixed bug 2361 - [Android] Joysticks do not have unique IDs
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David Brady
When I attempted to make a mapping file for Android gamepads, I quickly discovered that most of the ones that I have here show up as the same device (Broadcom Bluetooth HID), meaning that it was impossible to make mappings on Android, since every device looked the same.
This patch will check for the existence of the getDescriptor function added in Jelly Bean, and use it if it's there. The Android Dashboard says that the majority of Android phones should support this function, and doing it this way will not force us to bump up our API version.
2017-08-28 10:03:39 -07:00