Ryujinx-SDL/test/testautomation_syswm.c
Sam Lantinga b8d85c6939 Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174300011b91d1de20edb288fcca70f8c)
2022-11-30 12:57:41 -08:00

62 lines
1.5 KiB
C

/**
* SysWM test suite
*/
#include <stdio.h>
#include "SDL.h"
#include "SDL_syswm.h"
#include "SDL_test.h"
/* Test case functions */
/**
* @brief Call to SDL_GetWindowWMInfo
*/
int syswm_getWindowWMInfo(void *arg)
{
SDL_bool result;
SDL_Window *window;
SDL_SysWMinfo info;
window = SDL_CreateWindow("", 0, 0, 0, 0, SDL_WINDOW_HIDDEN);
SDLTest_AssertPass("Call to SDL_CreateWindow()");
SDLTest_AssertCheck(window != NULL, "Check that value returned from SDL_CreateWindow is not NULL");
if (window == NULL) {
return TEST_ABORTED;
}
/* Initialize info structure with SDL version info */
SDL_VERSION(&info.version);
/* Make call */
result = SDL_GetWindowWMInfo(window, &info);
SDLTest_AssertPass("Call to SDL_GetWindowWMInfo()");
SDLTest_Log((result == SDL_TRUE) ? "Got window information" : "Couldn't get window information");
SDL_DestroyWindow(window);
SDLTest_AssertPass("Call to SDL_DestroyWindow()");
return TEST_COMPLETED;
}
/* ================= Test References ================== */
/* SysWM test cases */
static const SDLTest_TestCaseReference syswmTest1 = {
(SDLTest_TestCaseFp)syswm_getWindowWMInfo, "syswm_getWindowWMInfo", "Call to SDL_GetWindowWMInfo", TEST_ENABLED
};
/* Sequence of SysWM test cases */
static const SDLTest_TestCaseReference *syswmTests[] = {
&syswmTest1, NULL
};
/* SysWM test suite (global) */
SDLTest_TestSuiteReference syswmTestSuite = {
"SysWM",
NULL,
syswmTests,
NULL
};