Ryujinx-SDL/src/video
2020-04-06 19:21:56 -07:00
..
android Android: prevents rare crashes when app goes to background or ends. 2020-01-17 12:41:54 +01:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa Fixed bug 5073 - SDL does not handle URL Schemes in MacOS 2020-04-05 10:47:58 -07:00
directfb src/video/directfb/SDL_DirectFB_render.c: fix build 2020-03-24 10:05:51 -07:00
dummy Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
emscripten Fixed bug 5012 - KaiOS keycodes support 2020-03-03 17:56:33 -08:00
haiku Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
khronos Added Vulkan headers version 1.1.91 2018-11-06 16:57:07 -08:00
kmsdrm src/video/kmsdrm/SDL_kmsdrmvideo.c: fix build 2020-03-25 09:38:45 -07:00
nacl Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
offscreen Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
pandora Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
psp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
qnx Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h 2017-08-28 00:43:14 -07:00
raspberry Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
uikit Fixed Bug 4883, redux - connect SDL_GetDisplayDPI to UIKit_GetDisplayDPI 2020-03-28 15:43:55 -04:00
vivante Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
wayland wayland: Don't force the window into OpenGL mode if we want Vulkan. 2020-02-14 01:08:21 -05:00
windows Avoid sending regular mouse messages for touch input 2020-04-06 19:21:56 -07:00
winrt Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
x11 Fixed bug 5075 - Don't assume a GL library version number on NetBSD. 2020-04-05 09:01:33 -07:00
yuv2rgb Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_0.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_1.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_A.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_auto.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_auto.h Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_copy.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_copy.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_N.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_slow.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit_slow.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_blit.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_bmp.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_clipboard.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_egl_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_egl.c egl: Don't use SDL_LoadFunction to get GL entry points on Emscripten. 2020-03-20 15:13:09 -04:00
SDL_fillrect.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_pixels_c.h Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque 2020-03-17 09:35:42 +01:00
SDL_pixels.c Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque 2020-03-17 09:35:42 +01:00
SDL_rect_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_rect.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_RLEaccel_c.h A few #defines to reduce SDL2 footprint. 2020-01-21 21:33:40 +01:00
SDL_RLEaccel.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_shape_internals.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_shape.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_stretch.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_surface.c Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque 2020-03-17 09:35:42 +01:00
SDL_sysvideo.h Export SDL functions for iOS application delegates 2020-01-30 14:51:33 -08:00
SDL_video.c Do not overwrite window surface created by driver 2020-03-22 20:09:14 -04:00
SDL_vulkan_internal.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_vulkan_utils.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_yuv_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_yuv.c Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
sdlgenblit.pl Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00