Ryujinx-SDL/src/render
2018-01-01 23:06:08 -04:00
..
direct3d Added check for failure of D3D_ActivateRenderer() 2017-12-08 11:34:32 -08:00
direct3d11 Merged latest changes from rel/streaming_client 2017-12-12 12:52:09 -08:00
metal metal: Fix a typo preventing iOS compilation... 2018-01-01 23:06:08 -04:00
opengl Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
opengles Implemented more flexible blending modes for accelerated renderers 2017-08-14 05:51:44 -07:00
opengles2 Added support for Android video textures 2017-12-12 12:52:17 -08:00
psp Fixed bug 3297 - Horizontal and Vertical flip swapped on PSP 2017-08-11 20:54:06 -07:00
software Fixed bug 3788 - software renderer crashes in SDL_RenderCopyEx with rotation and dstrect w or h is 0 2017-09-21 01:22:40 -07:00
SDL_d3dmath.c Fixed bug 2755 - SDL2 fails to build on Solaris 10 u3 2017-08-13 21:55:42 -07:00
SDL_d3dmath.h Fixed bug 2755 - SDL2 fails to build on Solaris 10 u3 2017-08-13 21:55:42 -07:00
SDL_render.c Fixed bug 3981 - Inverted logic bug in SDL_renderer "overscan" feature 2017-12-12 16:34:16 -08:00
SDL_sysrender.h Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() 2017-12-08 14:30:10 -08:00
SDL_yuv_sw_c.h Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
SDL_yuv_sw.c Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00