Ryujinx-SDL/src/render
Ozkan Sezer 0d79a8a1b2 fix build using Watcom :
./src/render/SDL_render.c(2168): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2168): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2175): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2175): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2322): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2322): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2322): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2322): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2329): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2329): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2329): Error! E1054: Expression must be constant
./src/render/SDL_render.c(2329): Error! E1054: Expression must be constant

./src/render/software/SDL_render_sw.c(602): Error! E1054: Expression must be constant
./src/render/software/SDL_render_sw.c(602): Error! E1054: Expression must be constant
./src/render/software/SDL_render_sw.c(602): Error! E1054: Expression must be constant
./src/render/software/SDL_render_sw.c(602): Error! E1054: Expression must be constant
2018-11-01 20:04:24 +03:00
..
direct3d merge fallout: Patched to compile, fixed some compiler warnings, etc. 2018-11-01 12:31:45 -04:00
direct3d11 render: D3D11 now cycles through 8 vertex buffers. 2018-10-03 19:05:20 -04:00
metal merge fallout: Patched to compile, fixed some compiler warnings, etc. 2018-11-01 12:31:45 -04:00
opengl Merge SDL-ryan-batching-renderer branch to default. 2018-10-31 15:03:41 -04:00
opengles Small stack allocations fall back to malloc if they're unexpectedly large. 2018-10-22 20:50:32 -04:00
opengles2 merge fallout: Patched to compile, fixed some compiler warnings, etc. 2018-11-01 12:31:45 -04:00
psp render: Move PSP backend to new interface. 2018-10-04 16:11:43 -04:00
software fix build using Watcom : 2018-11-01 20:04:24 +03:00
SDL_d3dmath.c Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_d3dmath.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_render.c fix build using Watcom : 2018-11-01 20:04:24 +03:00
SDL_sysrender.h render: Add floating point versions of various draw APIs. 2018-10-23 01:34:03 -04:00
SDL_yuv_sw_c.h Add and update include guards 2018-10-28 21:36:48 +01:00
SDL_yuv_sw.c Updated copyright for 2018 2018-01-03 10:03:25 -08:00