mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-06-01 00:48:49 +02:00
0e45984fa0
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly uninitialized data structure if loading the library first failed. A later try to use EGL then skipped initialization and assumed it was previously successful because the data structure now already existed. This led to at least one crash in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was dereferenced to make a call to eglBindAPI().
717 lines
27 KiB
XML
717 lines
27 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<Filter Include="Header Files">
|
|
<UniqueIdentifier>{7c1f964c-e351-49dd-8651-5d5b6b603856}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files">
|
|
<UniqueIdentifier>{450d92fd-978d-4025-87a9-6f688f946427}</UniqueIdentifier>
|
|
</Filter>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="..\..\include\begin_code.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\close_code.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_assert.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_atomic.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_audio.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_blendmode.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_clipboard.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_config.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_config_minimal.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_config_winrt.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_copying.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_cpuinfo.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_egl.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_endian.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_error.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_events.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_filesystem.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_haptic.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_hints.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_input.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_joystick.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_keyboard.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_keycode.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_loadso.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_log.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_main.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_mouse.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_mutex.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_name.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_opengles2.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_pixels.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_platform.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_power.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_quit.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_rect.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_render.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_revision.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_rwops.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_scancode.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_shape.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_stdinc.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_surface.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_system.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_syswm.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_thread.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_timer.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_touch.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_types.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_version.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\include\SDL_video.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\audio\SDL_audiomem.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\audio\SDL_wave.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\core\windows\SDL_windows.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_common.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\core\winrt\SDL_winrtapp_xaml.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\events\blank_cursor.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\events\default_cursor.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\events\SDL_events_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\events\SDL_mouse_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\events\SDL_sysevents.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\events\SDL_touch_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\mmx.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\opengles2\SDL_gles2funcs.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\SDL_d3dmath.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\SDL_sysrender.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\software\SDL_blendline.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\software\SDL_blendpoint.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\software\SDL_draw.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\software\SDL_drawline.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\render\software\SDL_rotate.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\SDL_assert_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\SDL_error_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\SDL_fatal.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\SDL_hints_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\SDL_internal.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\thread\SDL_systhread.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\thread\SDL_thread_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\thread\stdcpp\SDL_sysmutex_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\thread\stdcpp\SDL_systhread_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\timer\SDL_timer_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\SDL_blit.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\SDL_blit_auto.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\SDL_blit_copy.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\SDL_blit_slow.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\SDL_egl_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\SDL_pixels_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\SDL_rect_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\SDL_shape_internals.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\SDL_sysvideo.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\winrt\SDL_winrtopengles.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h">
|
|
<Filter>Source Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
|
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
|
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="..\..\src\atomic\SDL_atomic.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\atomic\SDL_spinlock.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\audio\SDL_audio.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\audio\SDL_audiodev.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\audio\SDL_mixer.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\audio\SDL_wave.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2_winrthelpers.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\core\windows\SDL_windows.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_common.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\events\SDL_dropevents.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\events\SDL_events.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\events\SDL_gesture.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\events\SDL_keyboard.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\events\SDL_mouse.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\events\SDL_quit.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\events\SDL_touch.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\events\SDL_windowevents.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\filesystem\winrt\SDL_sysfilesystem.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\file\SDL_rwops.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\haptic\SDL_haptic.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\joystick\SDL_joystick.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\power\SDL_power.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_winrt.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\SDL_d3dmath.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\SDL_render.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\SDL_yuv_mmx.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\software\SDL_blendline.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\software\SDL_drawline.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\render\software\SDL_rotate.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\SDL.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\SDL_assert.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\SDL_error.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\SDL_hints.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\SDL_log.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\stdlib\SDL_string.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\thread\generic\SDL_syssem.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\thread\SDL_thread.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\thread\stdcpp\SDL_syscond.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\thread\stdcpp\SDL_sysmutex.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\thread\stdcpp\SDL_systhread.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\timer\SDL_timer.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_blit.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_blit_0.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_blit_1.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_blit_A.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_blit_auto.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_blit_copy.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_blit_N.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_blit_slow.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_bmp.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_clipboard.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_egl.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_fillrect.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_pixels.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_rect.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_RLEaccel.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_shape.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_stretch.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_surface.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\SDL_video.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\winrt\SDL_winrtevents.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmessagebox.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\winrt\SDL_winrtopengles.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\winrt\SDL_winrtpointerinput.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\video\winrt\SDL_winrtvideo.cpp">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
|
|
<ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
|
|
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
|
</ItemGroup>
|
|
</Project> |