Ryujinx-SDL/src/video
Sam Lantinga 24d6fda2c3 Fixed bug 3816 - asm code in video/SDL_stretch.c
Sylvain

I propose this new version for SDL_stretch.c that drops mprotect and asm

Code is similar to the StretchLinear, but the steps computation are kept similar to the nearest.
so that:
- it's pixel perfect with nearest
- as fast as asm I think
- no asm, nor mprotect
- benefit for all archicture
2021-02-10 10:22:17 -05:00
..
android Updated copyright for 2021 2021-01-02 10:25:38 -08:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa Expose separate keyboard and mouse grab support 2021-02-10 10:22:17 -05:00
directfb Expose separate keyboard and mouse grab support 2021-02-10 10:22:17 -05:00
dummy Updated copyright for 2021 2021-01-02 10:25:38 -08:00
emscripten Rename SetWindowGrab() to SetWindowMouseGrab() 2021-02-10 10:22:16 -05:00
haiku Rename SetWindowGrab() to SetWindowMouseGrab() 2021-02-10 10:22:16 -05:00
khronos Updated Vulkan headers to version 1.2.158 2020-10-24 10:46:18 -07:00
kmsdrm Removed non-functional window grab implementations 2021-02-10 10:22:16 -05:00
nacl Updated copyright for 2021 2021-01-02 10:25:38 -08:00
offscreen Updated copyright for 2021 2021-01-02 10:25:38 -08:00
os2 Expose separate keyboard and mouse grab support 2021-02-10 10:22:17 -05:00
pandora Removed non-functional window grab implementations 2021-02-10 10:22:16 -05:00
psp Removed non-functional window grab implementations 2021-02-10 10:22:16 -05:00
qnx Added events for dynamically connecting and disconnecting displays, with an iOS implementation 2020-10-08 16:42:20 -07:00
raspberry Removed non-functional window grab implementations 2021-02-10 10:22:16 -05:00
uikit Updated copyright for 2021 2021-01-02 10:25:38 -08:00
vivante Updated copyright for 2021 2021-01-02 10:25:38 -08:00
wayland Rename SetWindowGrab() to SetWindowMouseGrab() 2021-02-10 10:22:16 -05:00
windows Expose separate keyboard and mouse grab support 2021-02-10 10:22:17 -05:00
winrt Updated copyright for 2021 2021-01-02 10:25:38 -08:00
x11 Expose separate keyboard and mouse grab support 2021-02-10 10:22:17 -05:00
yuv2rgb Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds 2020-01-23 01:00:52 -08:00
SDL_blit_0.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_1.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_A.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_auto.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_auto.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_copy.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_copy.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_N.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_slow.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit_slow.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_blit.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_bmp.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_clipboard.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_egl_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_egl.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_fillrect.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_pixels_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_pixels.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_rect_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_rect.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_RLEaccel_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_RLEaccel.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_shape_internals.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_shape.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_stretch.c Fixed bug 3816 - asm code in video/SDL_stretch.c 2021-02-10 10:22:17 -05:00
SDL_surface.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_sysvideo.h Rename SetWindowGrab() to SetWindowMouseGrab() 2021-02-10 10:22:16 -05:00
SDL_video.c Expose separate keyboard and mouse grab support 2021-02-10 10:22:17 -05:00
SDL_vulkan_internal.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_vulkan_utils.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_yuv_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_yuv.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
sdlgenblit.pl Updated copyright for 2021 2021-01-02 10:25:38 -08:00