Ryujinx-SDL/src/events
2015-12-28 13:07:44 -05:00
..
blank_cursor.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
default_cursor.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
scancodes_darwin.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
scancodes_linux.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
scancodes_windows.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
scancodes_xfree86.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_clipboardevents_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_clipboardevents.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_dropevents_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_dropevents.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_events_c.h Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes. 2015-10-27 11:17:32 -07:00
SDL_events.c Add a new SDL_KEYMAPCHANGED SDL event to abstract notification of keyboard layout or input language changes. 2015-10-27 11:17:32 -07:00
SDL_gesture_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_gesture.c Removed redundant variable check when processing gestures. 2015-07-01 21:10:54 +02:00
SDL_keyboard_c.h Sync up the caps/numlock state properly without sending key events. 2015-12-28 13:07:44 -05:00
SDL_keyboard.c Sync up the caps/numlock state properly without sending key events. 2015-12-28 13:07:44 -05:00
SDL_mouse_c.h SDL_WarpMouseGlobal() should return non-void. 2015-07-17 21:03:58 -04:00
SDL_mouse.c SDL_WarpMouseGlobal() should return non-void. 2015-07-17 21:03:58 -04:00
SDL_quit.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_sysevents.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_touch_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_touch.c Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowevents_c.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_windowevents.c Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state 2015-12-27 17:55:45 -05:00