Ryujinx-SDL/VisualC
Ryan C. Gordon 351d6d4784 audio: Port WASAPI to WinRT, remove XAudio2 backend.
XAudio2 doesn't have capture support, so WASAPI was to replace it; the holdout
was WinRT, which still needed it as its primary audio target until the WASAPI
code code be made to work.

The support matrix now looks like:

WinXP: directsound by default, winmm as a fallback for buggy drivers.
Vista+: WASAPI (directsound and winmm as fallbacks for debugging).
WinRT: WASAPI
2017-12-06 12:24:32 -05:00
..
SDL audio: Port WASAPI to WinRT, remove XAudio2 backend. 2017-12-06 12:24:32 -05:00
SDLmain Good bye, Visual Studio 2008 2017-09-22 17:02:18 -07:00
SDLtest Added functions to query and set the SDL memory allocation functions: 2017-10-12 13:44:28 -07:00
tests Fixed building YUV test programs (thanks Ozkan!) 2017-11-17 10:54:46 -08:00
visualtest Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
clean.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL.sln Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00