Ryujinx-SDL/src/audio
Sylvain Becker fb0ce375f0 Cleanup add brace (#6545)
* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c66e53bd3cda4a25f0206b834392652 to reduce conflicts merging between SDL2 and SDL3)
2022-11-28 12:33:03 -08:00
..
aaudio Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
alsa Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
android Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
arts Don't compare pointer against '0', but NULL 2022-11-16 21:47:43 +01:00
coreaudio coreaudio: Don't use deprecated kAudioObjectPropertyElementMaster symbol. 2022-11-07 14:26:48 -05:00
directsound Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
disk Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
dsp Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
dummy drop handle parameter of OpenDevice 2022-01-28 20:40:19 -05:00
emscripten audio: Fix locking in backends that manage their own callback threads. 2022-05-20 21:08:29 -04:00
esd drop handle parameter of OpenDevice 2022-01-28 20:40:19 -05:00
fusionsound drop handle parameter of OpenDevice 2022-01-28 20:40:19 -05:00
haiku audio: Fix locking in backends that manage their own callback threads. 2022-05-20 21:08:29 -04:00
jack Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
n3ds N3DS port (squashed) 2022-10-10 08:50:59 -07:00
nacl audio: Fix locking in backends that manage their own callback threads. 2022-05-20 21:08:29 -04:00
nas drop handle parameter of OpenDevice 2022-01-28 20:40:19 -05:00
netbsd Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
openslES Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
os2 drop handle parameter of OpenDevice 2022-01-28 20:40:19 -05:00
paudio Fixed bug #6537 - AIX: use PAUDIO_WaitDevice 2022-11-17 11:43:46 +01:00
pipewire Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
ps2 Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
psp Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
pulseaudio Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
qsa JANITORIAL : Correct some more spelling mistakes (#6489) 2022-11-06 11:49:37 -08:00
sndio drop handle parameter of OpenDevice 2022-01-28 20:40:19 -05:00
sun drop handle parameter of OpenDevice 2022-01-28 20:40:19 -05:00
vita Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
wasapi Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
winmm drop handle parameter of OpenDevice 2022-01-28 20:40:19 -05:00
SDL_audio_c.h SDL_audiocvt: Respct the SDL_HINT_AUDIO_RESAMPLING_MODE hint 2022-10-15 14:31:00 -07:00
SDL_audio_channel_converters.h audio: Fixed dst pointer on channel conversions that grow in-place. 2022-07-20 18:41:53 -04:00
SDL_audio_resampler_filter.h audio: Make pregenerated resampler kaiser filter more precise. 2022-04-26 13:32:42 -04:00
SDL_audio.c Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
SDL_audiocvt.c Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
SDL_audiodev_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_audiodev.c Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
SDL_audiotypecvt.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_mixer.c revert 'Changed to use 0xFE instead of 0xFF for better sound quality.' 2022-01-28 20:40:19 -05:00
SDL_sysaudio.h N3DS port (squashed) 2022-10-10 08:50:59 -07:00
SDL_wave.c Cleanup add brace (#6545) 2022-11-28 12:33:03 -08:00
SDL_wave.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00