Ryujinx-SDL/src/joystick/hidapi
2020-01-31 13:09:20 -08:00
..
steam Added missing file from previous commit 2020-01-29 20:09:59 -08:00
SDL_hidapi_gamecube.c Refactored code so SDL_GetJoystickGameControllerType() is called less during controller detection 2020-01-19 11:43:36 -08:00
SDL_hidapi_ps4.c Refactored code so SDL_GetJoystickGameControllerType() is called less during controller detection 2020-01-19 11:43:36 -08:00
SDL_hidapi_steam.c Added missing file from previous commit 2020-01-29 20:09:59 -08:00
SDL_hidapi_switch.c Refactored code so SDL_GetJoystickGameControllerType() is called less during controller detection 2020-01-19 11:43:36 -08:00
SDL_hidapi_xbox360.c Refactored code so SDL_GetJoystickGameControllerType() is called less during controller detection 2020-01-19 11:43:36 -08:00
SDL_hidapi_xbox360w.c Refactored code so SDL_GetJoystickGameControllerType() is called less during controller detection 2020-01-19 11:43:36 -08:00
SDL_hidapi_xboxone.c Fixed compiler warnings 2020-01-23 22:24:24 -08:00
SDL_hidapijoystick_c.h Added support for the Steam Controller on mobile devices 2020-01-29 20:09:11 -08:00
SDL_hidapijoystick.c Build the hidapi framework and weak link it on Mac OS X 2020-01-31 13:09:20 -08:00