Ryujinx-SDL/src
Sam Lantinga 3a31a45028 End the scene before resetting the D3D device, since we'll start with BeginScene after that.
If we don't do this, we'll end up with unbalanced Begin/End scene pairs which causes D3DERR_INVALIDCALL in the present.

Fixes https://github.com/libsdl-org/SDL/issues/4933
2021-11-10 05:24:31 -08:00
..
atomic atomic: detect clang separately 2021-09-16 17:33:52 -07:00
audio Fixed crash on Android 8, due to bugs in AAudio implementation 2021-11-02 15:59:26 -07:00
core x11/wayland: Fix signal handling while blocking in WaitEventTimeout() 2021-10-30 21:23:45 -07:00
cpuinfo Fix AltiVec detection on FreeBSD 2021-09-21 09:57:10 -07:00
dynapi testwm2: Fix video modes menu hit detection when highdpi or logical size used (#4936) 2021-11-09 21:03:42 -08:00
events Added SDL_GetWindowMouseRect() 2021-11-08 21:34:48 -08:00
file Add support for Vita file API in SDL_rwops 2021-03-08 09:07:12 -08:00
filesystem Improve RISC OS implementations of SDL_GetBasePath and SDL_GetPrefPath 2021-10-12 13:07:52 -07:00
haptic haptics: Enumerate XInput/DInput joysticks after haptic init 2021-11-09 23:46:34 -06:00
hidapi Fixed building hidapi when libusb is available 2021-11-09 06:20:46 -08:00
joystick Don't send the initial joystick axis event if the application is in the background 2021-11-09 12:30:37 -08:00
libm Updated copyright for 2021 2021-01-02 10:25:38 -08:00
loadso Updated copyright for 2021 2021-01-02 10:25:38 -08:00
locale consistently use TEXT() macro with LoadLibrary() and GetModuleHandle() 2021-01-04 01:23:50 +03:00
main Updated to version 2.0.17 for development 2021-08-10 15:02:36 -07:00
misc SDL_OpenURL (macOS): try to open path if the url cannot be opened (#4830) 2021-11-03 08:35:24 -07:00
power Fixed some accidental uses of external C runtime functions 2021-09-22 09:06:45 -07:00
render End the scene before resetting the D3D device, since we'll start with BeginScene after that. 2021-11-10 05:24:31 -08:00
sensor Deprecate dolcesdk 2021-03-08 09:07:12 -08:00
stdlib Fixed warning: macro is not used 2021-11-09 13:33:25 +01:00
test testwm2: Fix video modes menu hit detection when highdpi or logical size used (#4936) 2021-11-09 21:03:42 -08:00
thread Export SDL_LinuxSetThreadPriorityAndPolicy() function (#4877) 2021-11-02 13:56:14 -07:00
timer Fix warning: declaration shadows a local variable 2021-11-09 13:33:24 +01:00
video Send absolute mouse motion when in normal mouse mode and relative mouse motion when in relative mode on iOS 2021-11-09 20:51:42 -08:00
SDL_assert_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_assert.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_dataqueue.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_dataqueue.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_error_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_error.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_hints_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_hints.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_internal.h Remove SDL_HAVE_RENDER_GEOMETRY define 2021-10-24 22:27:56 -04:00
SDL_log.c log: Fixed compiler warnings on 64-bit Visual Studio. 2021-08-04 02:34:09 -04:00
SDL.c Ensure that SDL_InitSubSystem quits subsystems after an error. (#4834) 2021-10-12 15:55:31 -07:00