Ryujinx-SDL/src/render
2021-01-02 17:29:34 +01:00
..
direct3d Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
direct3d11 Added SDL_RenderGetD3D11Device() to get access to the device associated with the D3D11 renderer 2021-01-01 11:12:30 -08:00
metal Fixed bug 5213 - Add support to metal in iOS/tvOS simulator 2020-12-09 07:23:47 -08:00
opengl Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
opengles Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
opengles2 Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
psp Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
software Forward scale mode to SW renderer (Bug 5313) 2020-12-27 20:28:24 +01:00
SDL_d3dmath.c Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_d3dmath.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_render.c Simplify RenderGetViewportSize 2021-01-02 17:29:34 +01:00
SDL_sysrender.h Forward scale mode to SW renderer (Bug 5313) 2020-12-27 20:28:24 +01:00
SDL_yuv_sw_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_yuv_sw.c Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00