Ryujinx-SDL/visualtest/include/SDL_visualtest_exhaustive_variator.h
Philipp Wiesemann 0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00

62 lines
2.0 KiB
C

/* See COPYING.txt for the full license governing this code. */
/**
* \file SDL_visualtest_exhaustive_variator.h
*
* Header for the exhaustive variator.
*/
#include "SDL_visualtest_harness_argparser.h"
#include "SDL_visualtest_variator_common.h"
#ifndef _SDL_visualtest_exhaustive_variator_h
#define _SDL_visualtest_exhaustive_variator_h
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/**
* Struct for the variator that exhaustively iterates through all variations of
* command line arguments to the SUT.
*/
typedef struct SDLVisualTest_ExhaustiveVariator
{
/*! The current variation. */
SDLVisualTest_Variation variation;
/*! Configuration object for the SUT that the variator is running for. */
SDLVisualTest_SUTConfig config;
/*! Buffer to store the arguments string built from the variation */
char buffer[MAX_SUT_ARGS_LEN];
} SDLVisualTest_ExhaustiveVariator;
/**
* Initializes the variator.
*
* \return 1 on success, 0 on failure
*/
int SDLVisualTest_InitExhaustiveVariator(SDLVisualTest_ExhaustiveVariator* variator,
SDLVisualTest_SUTConfig* config);
/**
* Gets the arguments string for the next variation using the variator and updates
* the variator's current variation object to the next variation.
*
* \return The arguments string representing the next variation on success, and
* NULL on failure or if we have iterated through all possible variations.
* In the latter case subsequent calls will start the variations again from
* the very beginning. The pointer returned should not be freed.
*/
char* SDLVisualTest_GetNextExhaustiveVariation(SDLVisualTest_ExhaustiveVariator* variator);
/**
* Frees any resources associated with the variator.
*/
void SDLVisualTest_FreeExhaustiveVariator(SDLVisualTest_ExhaustiveVariator* variator);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#endif /* _SDL_visualtest_exhaustive_variator_h */