Simple Directmedia Layer
Go to file
2022-11-10 13:28:03 -08:00
.github workflows: Check we can screen-scrape the SDL_REVISION from Linux builds 2022-10-22 09:27:10 -07:00
acinclude autotools: revised and silenced esound detection a bit. 2022-09-24 20:01:04 +03:00
android-project
android-project-ant Added the old ant Android build project structure 2017-10-28 12:11:25 -07:00
build-scripts build-scripts/fnsince.pl: Deal with new point-release system. 2022-10-25 14:03:32 -04:00
cmake JANITORIAL : Correct some more spelling mistakes (#6489) 2022-11-06 11:49:37 -08:00
docs docs: Add notes about Emscripten audio quirks. 2022-10-28 16:08:23 -04:00
include Added SDL_HINT_HIDAPI_IGNORE_DEVICES to specify devices that should be ignored in SDL_hid_enumerate() 2022-11-05 16:44:52 -07:00
mingw/pkg-support/cmake
src Added macOS mappings for the Nintendo Switch Pro Controller over Bluetooth 2022-11-10 13:28:03 -08:00
test revert replace AM_PATH_SDL2 usage with corresponding PKG_CHECK_MODULES. 2022-11-07 21:15:30 +03:00
VisualC
VisualC-GDK
VisualC-WinRT Add UWP-ARM64 Support. 2022-10-29 09:43:26 -07:00
visualtest
wayland-protocols
Xcode
Xcode-iOS/Demos
.clang-format
.editorconfig
.gitignore build: Expand version info in SDL_REVISION and SDL_GetRevision() 2022-10-22 09:27:10 -07:00
.wikiheaders-options
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt cmake: on Apple, check for presence of an OBJC compiler 2022-11-03 15:03:47 +01:00
configure build: Regenerate ./configure 2022-10-22 09:27:10 -07:00
configure.ac build: Add a mechanism to mark builds with vendor info 2022-10-22 09:27:10 -07:00
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in build: Add a mechanism to mark builds with vendor info 2022-10-22 09:27:10 -07:00
Makefile.minimal
Makefile.os2
Makefile.pandora
Makefile.w32
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: only add -Wl,--undefined=WinMain when building an executable 2022-09-27 07:00:02 +03:00
sdl2-config.in sdl2-config.in: Deprecate sdl2-config 2022-10-31 07:06:03 -07:00
sdl2.m4 sdl2.m4: Deprecate AM_PATH_SDL2 in favour of PKG_CHECK_MODULES 2022-10-31 07:06:03 -07:00
sdl2.pc.in
SDL2.spec.in
SDL2Config.cmake.in
TODO.txt
WhatsNew.txt

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)