Ryujinx-SDL/src/video/cocoa
2016-12-23 22:49:37 -04:00
..
SDL_cocoaclipboard.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoaclipboard.m Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB. 2016-05-21 12:09:23 -03:00
SDL_cocoaevents.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoaevents.m Fixed bug 3503 - osx builds don't run on 10.6 as of rev. 10651 2016-12-01 11:52:47 -08:00
SDL_cocoakeyboard.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoakeyboard.m Fixed crash on Mac OS X 10.10 and earlier 2016-10-19 20:39:12 -07:00
SDL_cocoamessagebox.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoamessagebox.m Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoamodes.h Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!) 2016-05-21 00:20:52 -03:00
SDL_cocoamodes.m Enable more compiler warnings in the Xcode projects (based on Xcode 8's suggestion), made some integer downcasts explicit. 2016-09-13 19:51:10 -03:00
SDL_cocoamouse.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoamouse.m Fix mouse wheel events on macOS 10.12 (thanks Eric Wasylishen!) 2016-09-24 13:28:40 -03:00
SDL_cocoamousetap.h SDL for Mac - only enable global event tap when actually necessary (app has focus and has requested relative mouse mode or has asked for a mouse grab). in other situations the event tap impacts system performance and battery life with no benefit. 2016-11-26 10:26:22 -08:00
SDL_cocoamousetap.m once more - iterating on this is annoying 2016-11-26 10:26:36 -08:00
SDL_cocoaopengl.h Fixed bug 3513 - SDL_GL_SwapWindow does not return error status 2016-12-09 01:47:43 -08:00
SDL_cocoaopengl.m Fixed bug 3513 - SDL_GL_SwapWindow does not return error status 2016-12-09 01:47:43 -08:00
SDL_cocoashape.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_cocoashape.m Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!) 2016-05-21 00:20:52 -03:00
SDL_cocoavideo.h Fixed bug 3503 - osx builds don't run on 10.6 as of rev. 10651 2016-12-01 11:52:47 -08:00
SDL_cocoavideo.m Fixed bug 3503 - osx builds don't run on 10.6 as of rev. 10651 2016-12-01 11:52:47 -08:00
SDL_cocoawindow.h Added SDL_SetWindowResizable(). (thanks, Ethan!) 2016-09-29 22:52:41 -04:00
SDL_cocoawindow.m Mac: back out commit 3e9b2ae41adf. It causes significant overhead on many GPUs. 2016-12-23 22:49:37 -04:00