Ryujinx-SDL/src/render/opengles2
2021-12-16 09:19:53 -08:00
..
SDL_gles2funcs.h GLES2 SDL_Renderer: remove old ZUNE_HD defines and simplify shader cache 2021-02-10 10:22:16 -05:00
SDL_render_gles2.c GLES2 backend: cast with SDL_Vertex and SDL_VertexSolid 2021-12-16 09:19:53 -08:00
SDL_shaders_gles2.c Added a hint for alternate OpenGL NV12 data format 2021-11-13 22:21:57 -08:00
SDL_shaders_gles2.h Fixed the GLES2 shader count to be in sync with the enum 2021-11-15 13:45:53 -08:00