Ryujinx-SDL/src/thread
Sam Lantinga 0500c04468 Fix SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL also applying to HIGH priorities
As the name suggests, the hint should only apply to SDL_THREAD_PRIORITY_TIME_CRITICAL

The resulting priorities for my current distro result in these values:

     | High         | Time Critical
Hint |--------------|-----------------
 0   |  P=10 N=-10  | P=5   N=-15
 1   |  P=10 N=-10  | P=-21 N=0
2020-11-12 07:53:05 -08:00
..
generic thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00
os2 os2: a _lot_ of coding style cleanup, sot that they match the SDL style. 2020-10-15 21:37:30 +03:00
psp thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00
pthread Fix SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL also applying to HIGH priorities 2020-11-12 07:53:05 -08:00
stdcpp Added SDL_log.h to SDL_internal.h so logging is available everywhere 2020-04-07 09:38:57 -07:00
windows thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00
SDL_systhread.h thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00
SDL_thread_c.h os2: integrate the port into main tree. 2020-10-14 23:01:06 +03:00
SDL_thread.c thread: Put all important SDL_CreateThread internal data into SDL_Thread. 2020-03-26 22:14:59 -04:00