mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-09-24 16:08:37 +02:00
![Philipp Wiesemann](/assets/img/avatar_default.png)
Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
29 lines
918 B
Lua
Executable File
29 lines
918 B
Lua
Executable File
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
|
--
|
|
-- This software is provided 'as-is', without any express or implied
|
|
-- warranty. In no event will the authors be held liable for any damages
|
|
-- arising from the use of this software.
|
|
--
|
|
-- Permission is granted to anyone to use this software for any purpose,
|
|
-- including commercial applications, and to alter it and redistribute it
|
|
-- freely.
|
|
--
|
|
-- Meta-build system using premake created and maintained by
|
|
-- Benjamin Henning <b.henning@digipen.edu>
|
|
|
|
--[[
|
|
testkeys.lua
|
|
|
|
This file defines the testkeys test project. It depends on the SDL2main
|
|
and SDL2 projects. It will not build on iOS or Cygwin.
|
|
]]
|
|
|
|
SDL_project "testkeys"
|
|
SDL_kind "ConsoleApp"
|
|
SDL_notos "ios|cygwin"
|
|
SDL_language "C"
|
|
SDL_sourcedir "../test"
|
|
SDL_projectLocation "tests"
|
|
SDL_projectDependencies { "SDL2main", "SDL2" }
|
|
SDL_files { "/testkeys.*" }
|