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atomic
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
audio
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[Android] Better fix for #2480, pause/resume audio
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2014-09-18 11:03:34 -03:00 |
core
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Fixed setting of screen saver state crashing on some version of Android.
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2014-10-20 22:19:09 +02:00 |
cpuinfo
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
dynapi
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
events
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Fixed spurious SDL error on shutdown if mouse capture isn't supported
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2014-10-15 09:11:15 -07:00 |
file
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
filesystem
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
haptic
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Haptic: Deal with negative periodic magnitudes (thanks, Elias!).
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2014-09-17 14:49:36 -04:00 |
joystick
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Merged default into iOS-improvements
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2014-11-15 22:59:16 -04:00 |
libm
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
loadso
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
main
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Fixed bug 2476 - Allow custom main() arguments
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2014-10-17 23:36:45 +02:00 |
power
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
render
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WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated
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2014-10-14 09:53:46 -04:00 |
stdlib
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
test
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
thread
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
timer
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WinRT: build fix for Visual C++ 2013 Update 4
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2014-11-15 10:12:36 -05:00 |
video
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The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews.
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2014-11-21 10:03:02 -04:00 |
SDL_assert_c.h
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
SDL_assert.c
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
SDL_error_c.h
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
SDL_error.c
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
SDL_hints.c
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Removed unnecessary NULL check.
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2014-10-29 22:41:01 +01:00 |
SDL_internal.h
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
SDL_log.c
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[X11] Reconcile logical keyboard state with physical state on FocusIn
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2014-09-11 19:24:42 -07:00 |
SDL.c
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WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'
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2014-11-15 10:19:39 -05:00 |