Ryujinx-SDL/src
2014-11-21 10:03:02 -04:00
..
atomic [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
audio [Android] Better fix for #2480, pause/resume audio 2014-09-18 11:03:34 -03:00
core Fixed setting of screen saver state crashing on some version of Android. 2014-10-20 22:19:09 +02:00
cpuinfo [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
dynapi [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
events Fixed spurious SDL error on shutdown if mouse capture isn't supported 2014-10-15 09:11:15 -07:00
file [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
filesystem [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
haptic Haptic: Deal with negative periodic magnitudes (thanks, Elias!). 2014-09-17 14:49:36 -04:00
joystick Merged default into iOS-improvements 2014-11-15 22:59:16 -04:00
libm [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
loadso [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
main Fixed bug 2476 - Allow custom main() arguments 2014-10-17 23:36:45 +02:00
power [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
render WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated 2014-10-14 09:53:46 -04:00
stdlib [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
test [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
thread [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
timer WinRT: build fix for Visual C++ 2013 Update 4 2014-11-15 10:12:36 -05:00
video The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews. 2014-11-21 10:03:02 -04:00
SDL_assert_c.h [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
SDL_assert.c [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
SDL_error_c.h [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
SDL_error.c [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
SDL_hints.c Removed unnecessary NULL check. 2014-10-29 22:41:01 +01:00
SDL_internal.h [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
SDL_log.c [X11] Reconcile logical keyboard state with physical state on FocusIn 2014-09-11 19:24:42 -07:00
SDL.c WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown' 2014-11-15 10:19:39 -05:00