Ryujinx-SDL/premake/Xcode/build-scripts/run.tests.command
Ryan C. Gordon b72938c861 Windows: Always set the system timer resolution to 1ms by default.
An existing hint lets apps that don't need the timer resolution changed avoid
this, to save battery, etc, but this fixes several problems in timing, audio
callbacks not firing fast enough, etc.

Fixes Bugzilla #2944.
2015-04-20 12:22:44 -04:00

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#!/bin/sh
function pause() {
read -p "$*"
}
function pass() {
if [ -d "$1/Build/Debug" ]; then
cd $1/Build/Debug
echo "Testing:" $1
echo "\033]0;Testing: $1\007"
"./$@"
cd ../../..
pause "Press any key to continue..."
fi
}
function randomfile() {
fcount=($1/*.*)
fcount=${#fcount[@]}
fpick=$(($RANDOM % $fcount))
for d in $1/*.*; do
if [[ $fpick -eq 0 ]]; then
RETURN=$d
echo $d
return
fi
fpick=$(($fpick - 1))
done
}
function testspecial() {
if [ -d "$1/Build/Debug" ]; then
cd $1/Build/Debug
randomfile $2
cd ../../..
pass $1 $RETURN
fi
}
# change to directory above command file
cd `dirname $0`/..
cd tests
pass "checkkeys"
pass "loopwave"
#pass "testatomic"
pass "testaudioinfo"
pass "testautomation"
pass "testdraw2"
pass "testchessboard"
pass "testerror"
pass "testfile"
pass "testfilesystem"
pass "testgamecontroller"
pass "testgesture"
pass "testgl2"
pass "testgles"
pass "testhaptic"
pass "testiconv"
pass "testime"
pass "testintersection"
pass "testjoystick"
pass "testkeys"
#pass "testloadso"
pass "testlock"
pass "testmessage"
#pass "testmultiaudio"
pass "testnative"
pass "testoverlay2"
pass "testplatform"
pass "testpower"
pass "testrelative"
pass "testrendercopyex"
pass "testrendertarget"
pass "testresample" "sample.wav" "newsample.wav" "44100"
pass "testrumble"
pass "testscale"
pass "testsem" 1
pass "testshader"
#testspecial "testshape" ./shapes
#testspecial "testshape" ./shapes
#testspecial "testshape" ./shapes
pass "testsprite2"
pass "testspriteminimal"
pass "teststreaming"
pass "testthread"
pass "testtimer"
pass "testver"
pass "testwm2"
pass "torturethread"
cd ..