Ryujinx-SDL/premake/patches/709.patch
Philipp Wiesemann b48e54aafe Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
Jonas Kulla

The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c.

I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
2015-01-26 22:00:29 +01:00

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# HG changeset patch
# User Ben Henning
# Date 1375901577 25200
# Wed Aug 07 11:52:57 2013 -0700
# Node ID 1d820b5754a9bc79b5c4c6a26d1acc170ebf4784
# Parent 0af3bf0e3755477eafb247935db77b2765df2d19
Updated the GCC make option to handle its linker cmomand generation a bit
differently. Rather than putting the sibling libraries before the linker
flags, they are put after. This allows for some extra flexibility in putting
custom linker libraries before the list of sibling libraries, in case one of
them depends on it.
diff --git a/src/actions/make/make_cpp.lua b/src/actions/make/make_cpp.lua
--- a/src/actions/make/make_cpp.lua
+++ b/src/actions/make/make_cpp.lua
@@ -267,11 +267,12 @@
_p(' LINKCMD = $(AR) -rcs $(TARGET) $(OBJECTS)')
end
else
+ -- Ben: changed order of ALL_LDFLAGS and LIBS (switched them)
-- this was $(TARGET) $(LDFLAGS) $(OBJECTS)
-- but had trouble linking to certain static libs so $(OBJECTS) moved up
-- then $(LDFLAGS) moved to end
-- https://sourceforge.net/tracker/?func=detail&aid=3430158&group_id=71616&atid=531880
- _p(' LINKCMD = $(%s) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(ARCH) $(LIBS) $(ALL_LDFLAGS)', iif(cfg.language == "C", "CC", "CXX"))
+ _p(' LINKCMD = $(%s) -o $(TARGET) $(OBJECTS) $(RESOURCES) $(ARCH) $(ALL_LDFLAGS) $(LIBS)', iif(cfg.language == "C", "CC", "CXX"))
end
end