Simple Directmedia Layer
Go to file
2021-11-14 14:17:36 -05:00
.github CI: disable fail-fast to avoid aborting build when one platform fails 2021-11-08 20:14:08 -06:00
acinclude acinclude/libtool.m4: Apply macos11 patch from libtool bug #44605 2021-01-09 00:11:20 +03:00
android-project Fixed whitespace 2021-11-12 08:28:02 -08:00
android-project-ant
build-scripts Removed outdated build-scripts/iosbuild.sh 2021-11-14 14:17:36 -05:00
cmake autotools, cmake: test Xfixes along with XInput2.h: 2021-11-12 12:55:50 +03:00
debian updated linux dependencies for libXfixes-devel. 2021-11-12 15:55:50 +03:00
docs Removed outdated build-scripts/iosbuild.sh 2021-11-14 14:17:36 -05:00
include constified SDL_RegisterApp() 2021-11-14 04:40:50 +03:00
src Added a hint for alternate OpenGL NV12 data format 2021-11-13 22:21:57 -08:00
test testmessage: Fix overread of stack variable 2021-11-13 13:05:02 -06:00
VisualC Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
VisualC-WinRT Build hidapi code into SDL as a new public API 2021-11-07 23:00:59 -08:00
visualtest fix permissions of a few files 2021-02-22 15:44:32 +03:00
wayland-protocols wayland: Add support for text-input-unstable-v3 2021-07-29 14:43:46 -07:00
Xcode We're no longer building a separate shared library for hidapi 2021-11-09 05:40:57 -08:00
Xcode-iOS Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true 2021-11-09 20:32:16 -08:00
.gitignore testsurround: Add surround sound channel tester 2021-10-30 21:26:03 -07:00
Android.mk mark Android.mk as non-executable 2021-11-12 12:55:28 +03:00
autogen.sh bump minimum required autoconf version and revise autogen.sh 2021-04-14 23:20:40 +03:00
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Separated the HIDAPI subsystem from HIDAPI joysticks 2021-11-11 09:16:44 -08:00
configure autotools, cmake: test Xfixes along with XInput2.h: 2021-11-12 12:55:50 +03:00
configure.ac autotools, cmake: test Xfixes along with XInput2.h: 2021-11-12 12:55:50 +03:00
CREDITS.txt
INSTALL.txt development list has moved to forum 2021-06-01 16:49:13 -07:00
LICENSE.txt
Makefile.in Install SDL_hidapi.h 2021-11-08 20:35:56 -08:00
Makefile.minimal build libSDL2_test too with Makefile.minimal 2021-11-14 01:10:32 +03:00
Makefile.os2 os2: remove SDL_hidapi duplications in makefile, disable it in config. 2021-11-08 17:00:28 +03:00
Makefile.pandora more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
Makefile.psp added some more missing sources to standalone makefiles. 2021-11-13 20:35:24 +03:00
Makefile.wiz more fixes to standalone makefiles. 2021-11-13 21:56:20 +03:00
README-SDL.txt
README.md Update and rename README.txt to README.md 2021-03-20 18:46:37 -04:00
sdl2-config-version.cmake.in
sdl2-config.cmake.in sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 2021-07-08 14:55:33 -07:00
sdl2-config.in
sdl2.m4
sdl2.pc.in rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV 2021-04-14 21:40:50 +03:00
SDL2.spec.in
SDL2Config.cmake Fix Debug-only builds with CMake 2021-10-05 18:45:53 -07:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Added support for /dev/input/js* on Linux 2021-11-10 20:02:25 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)