Ryujinx-SDL/src/joystick/hidapi
Sam Lantinga cb36189692 Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon

We should really stick this in SDL_internal.h or something so it's always available.
2020-12-09 07:16:22 -08:00
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steam Added zlib license for Steam Controller headers 2020-04-14 07:35:35 -07:00
SDL_hidapi_gamecube.c Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices 2020-11-23 18:24:05 -08:00
SDL_hidapi_ps4.c Fixed whitespace 2020-12-03 18:17:01 -08:00
SDL_hidapi_ps5.c Use the correct internal API for updating the battery level for PS5 controllers 2020-11-30 13:04:30 -08:00
SDL_hidapi_rumble.c Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00
SDL_hidapi_rumble.h Update for bug 4923 - Calling SDL_GameControllerRumble() often takes 8 ms 2020-02-07 11:02:34 -08:00
SDL_hidapi_steam.c Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices 2020-11-23 18:24:05 -08:00
SDL_hidapi_switch.c Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices 2020-11-23 18:24:05 -08:00
SDL_hidapi_xbox360.c Revamped Xbox One HIDAPI init sequence 2020-11-24 22:25:26 -08:00
SDL_hidapi_xbox360w.c Revamped Xbox One HIDAPI init sequence 2020-11-24 22:25:26 -08:00
SDL_hidapi_xboxone.c Fixed handling of BACK button on newer Xbox One S controllers 2020-12-03 19:44:47 -08:00
SDL_hidapijoystick_c.h Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices 2020-11-23 18:24:05 -08:00
SDL_hidapijoystick.c Fixed bug 5235 - All internal sources should include SDL_assert.h 2020-12-09 07:16:22 -08:00